RangerWickett
Legend
My thought was that there are three types of Ob paths to the Bleak Gate.
1. Stanfield Canal. A lot of rings of rusted iron that's been enchanted to slowly transit material that is specially marked so eventually it ends up in the Bleak Gate.
2. Private nodes, like the witchoil laboratory. Here are there just one or two rings of rusted iron that get you to an interim location where folks from this side can interact with folks from that side. In the laboratory, you're actually producing the witchoil from this tear in the veil. Then you pump it down a tube which has more rusted iron rings, to complete the transition to the Bleak Gate.
(So yes, if you drained the witchoil basin and hopped down it like a horrible necrotic waterslide, you'd reach the colossus.)
3. Personal paths. There might only be a couple of these. You slap a rusted iron ring on a stone surface in the real world, then dig a tunnel at that same spot in the Bleak Gate, and place multiple rings in close succession. At the end of the tunnel, you're fully in the other world, but the whole thing's hidden from folks in the real world.
These pathways would be very highly guarded, with plenty of alarm, mages, and soldiers keeping watch, probably with some sort of spirit hound trained to track down any intruders.
1. Stanfield Canal. A lot of rings of rusted iron that's been enchanted to slowly transit material that is specially marked so eventually it ends up in the Bleak Gate.
2. Private nodes, like the witchoil laboratory. Here are there just one or two rings of rusted iron that get you to an interim location where folks from this side can interact with folks from that side. In the laboratory, you're actually producing the witchoil from this tear in the veil. Then you pump it down a tube which has more rusted iron rings, to complete the transition to the Bleak Gate.
(So yes, if you drained the witchoil basin and hopped down it like a horrible necrotic waterslide, you'd reach the colossus.)
3. Personal paths. There might only be a couple of these. You slap a rusted iron ring on a stone surface in the real world, then dig a tunnel at that same spot in the Bleak Gate, and place multiple rings in close succession. At the end of the tunnel, you're fully in the other world, but the whole thing's hidden from folks in the real world.
These pathways would be very highly guarded, with plenty of alarm, mages, and soldiers keeping watch, probably with some sort of spirit hound trained to track down any intruders.