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  1. Kestrel

    The Fleshweaver & my PCs (ideas requested)

    Give em all Aberrant Dragonmarks. This gives them a mechanical benefit as well as a curse. A Silver Flame Exorcist and an Alienist in the same party...must make for some good interparty discussion :)
  2. Kestrel

    Dishes at the Tavern

    Read a George RR Martin novel, from Song of Ice and Fire. Man that guy loves to detail food.
  3. Kestrel

    101 Bennies

    *While eating a meal, the pc bites down on something valuable (i.e. Pearl in the Oyster) *While walking through town, the pcs see kids pretending to be the PCs. The kids are wearing mockups of thier clothing and weapons, arguing about how the pcs act, while fighting some pretend monsters...
  4. Kestrel

    Slowing Advancement and Other Arbitrary Restrictions

    Well, the main thing about it is that I want the players to reward the other players, as opposed to me as GM rewarding them. That way, its coming from a "peer" in the game instead of the gm. Hopefully, this is way of saying, "You entertained me and I wanted to show my appreiciation" Not sure...
  5. Kestrel

    Settings with no world map - anybody tried?

    My next campaign will be based on this. I found a program that mimics the old style hex maps and I'm just going to fill in the hexes as the game progresses. Can't wait to try it out.
  6. Kestrel

    Slowing Advancement and Other Arbitrary Restrictions

    Well, I didn't toss out leveling, I just tossed out a numerical system to getting there. We encourage the play that we want by discussion, between games. The players tell me what they want to see in the game, and I try to provide it. I am working on a reward mechanic, because everyone likes...
  7. Kestrel

    Do you DM?

    I DM, and desperately want to play :) Buying habits: Mainly pdfs unless its something I will use heavily at the table. Most recent purchases: Magic Item Compendium, Hordes of the Abyss, and Tyrants of the Hells.
  8. Kestrel

    Slowing Advancement and Other Arbitrary Restrictions

    Thirded...If my players need a numerical carrot, then they are at the wrong house. The thrill of gaming should be its own reward.
  9. Kestrel

    Slowing Advancement and Other Arbitrary Restrictions

    Totally agree. My post should have said "Game appropriate periods". I don't like the "Ding" effect of hitting an arbitrary number. I would prefer the leveling happen while in downtime or at least between sessions.
  10. Kestrel

    Why did the era of primordial evil end?

    Which reminds me of The Shadow Out of Time
  11. Kestrel

    Slowing Advancement and Other Arbitrary Restrictions

    Fair enough. You were elicting opinions, so I posted mine. Personally, I think tracking xp as a mathematical formula is a total waste of effort. Instead of complicating it with further divisions, why not simply decide the pace that you actually want and go with it? (Hmm...I like for 1st...
  12. Kestrel

    Civil War Re-enactors and D&D Players to be Drafted!

    Faking injuries? One of my players managed to shoot himself in the thigh during a civilwar reenactment, embedding the wadding material under his skin. Running around with loaded blackpowder guns while drinking the local moonshine is dangerous work! :)
  13. Kestrel

    I need Undead

    Even better, fill that crispy coating with some kind of oozy nougat. Like green slime, black pudding, grey ooze, or mold. Nothing like smashing it open and having your weapon melt to goo from its squishy center.
  14. Kestrel

    Slowing Advancement and Other Arbitrary Restrictions

    Dump xp altogether, since it leads to a killacon attitude (kill kill kill for levels). Level the PCs at story appropriate times or due to party consensus (I do this)
  15. Kestrel

    Help me roleplay a "3" Wisdom

    Homer Simpson "Doooonuts"
  16. Kestrel

    101 Exciting Fight Locations

    Found these threads to be useful for my own game. (Excuse the references to Eberron areas, thats where my game is set) 1) The lava pits below Sharn. Much like Revenge of the Sith, the players must manuever on low flying harvesters over the lava. 2) An airship flying near the Floating Towers...
  17. Kestrel

    "Standard Thief S***"

    Sounds like that stuff is boring to the player. (I know from my own perspective, its tedious on both sides of the screen) Unless it matters, I just handwave it...then there's no work on either side. Interactive traps I generally notify the player. "Something seems odd about this door" then...
  18. Kestrel

    What do you think about action points?

    I looked for the thread, but I'm not a paying member so I don't have the search function. Its a combination of APs (from Eberron) and Hero Points from M&M. He also detailed turning in APs for crafting xp. Hopefully he will poke his head in here. If you do have the search function, I...
  19. Kestrel

    What do you think about action points?

    I use Piratecat's system. When I gave the players the printout, they went, "Who's Kevin?" Guess I should have editted it first.
  20. Kestrel

    Gear Matters

    One of my favorite parts of the complete series was the gear. My biggest dissapointment in the Complete Divine was that its gear section was Relics, which are pretty much worthless to me. I wouldn't mind seeing more non-magical gear though. Something like the Black Company setting offers...
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