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  1. Seule

    Item skill enhancement

    My memory says that any magic item worth more than 200,000 gp, or a skill bonus over +30, is an epic item. +30 to a skill would be 90,000 gp (I think), so that'd be the cap for non-epic. There should be no epic cap, but all epic items cost 10 times as much. --Seule
  2. Seule

    Item skill enhancement

    My memory says that any magic item worth more than 200,000 gp, or a skill bonus over +30, is an epic item. +30 to a skill would be 90,000 gp (I think), so that'd be the cap for non-epic. There should be no epic cap, but all epic items cost 10 times as much. --Seule
  3. Seule

    Some balance issues I've noticed in the Miniatures Handbook...

    Erm, that's any adjacent square, not any threatened square. I just looked it up. No advantage from using reach. And you can only change it during your round. And your opponent is free to move to defeat your virtual flank, as you no longer flank from your actual square. It's cool, but we'll...
  4. Seule

    Con Drain = H.P. Loss = Death?

    This refers to max hit points, not current. If I have taken 49 of 50 damage and my max hit points drops to 30, I will still have taken 49 damage, and be dead. My max hit points can't drop below my level as the quote says, but all damage applies no matter my current max, anyhting else would mean...
  5. Seule

    D&D 3.x 3.5 Charge - How to Fix it, and why it's important.

    I have a mounted combat specialist character. The problems I see with mounted combat are 2: 1) Overrrun and Trample: The erratta nerfed overrun so that you couldn't do it as part of a charge, which absolutely killed Trample dead. It was a marginal feat anyway, and without being able to...
  6. Seule

    Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)

    I think on the whole, I'd prefer to wait for the full details, but it's really up to you. --Seule
  7. Seule

    What's the best metamagic feat?

    From a practical point of view, as someone who took a blastmage to 21st level, I have to go with Maximize. It increases reliability, but most importantly, it completely eliminates die rolling. When you are popping off 2+ spells per round, at epic levels, just being able to state a flat amount...
  8. Seule

    Eadric et. al. (The Paladin and his Friends).

    Now this is what Epic spellcasting is for. Cool effects that you can't get any other way, appropriate for the chartacters. --Seule
  9. Seule

    Spell Backfire rules needed

    Does anyone have rules for spell backfires, either house rules or published? I'm considering a system where magic isn't so much a science as an art and casting can fail. Anyone have anything like this? --Seule
  10. Seule

    How often are metamagic feats used by PCs in your campaign?

    It depends on tha game. One game I used to play in, I used Metamagic constantly, close to half the spells I cast had it. The current game I play in, I think they Wizard uses it sometimes, a few times a session. The game I run has no Wizard (the big metamagic users), and I don't think there's...
  11. Seule

    Sins of Our Fathers - 2/10 - Final Update

    To be clear, I commented on [1], and this applies to [2] as well: Don't stop doing these things, just make sure not to overdo them. Or in the case of [2], the reverse. The first time you skipped something and covered it after the fact it was cool. Just don't do it too much, and we'll all be...
  12. Seule

    Unconsciousness and Initiative

    Except that the rules for unconsciousness specifically say that you cannot take any action that modifies your initiative. If you are unconscious, you miss any actions that come up for you while unconscious. If you are healed to consciousness, you can act the next time your initiative comes up...
  13. Seule

    Enworlds Funniest Critical Hits and Fumbles!

    Rolemaster inspires cool critical and fumble stories, because of the cool flavour text on all the tables. Anyway, my Rolemaster story: I was playing a Dwarf Fighter, very good with a two-headed flail. I forget the name of the weapon, it's from Underground Races. Anyway, when you made an attack...
  14. Seule

    Martial Arts-Why isn't there a class for Martial Artists

    Sooooo..... take a Monk and change it slightly. Taking out the Lawful requirement is easy enough, and doesn't even change the balance. It pretty well requires at least changing the Lawful attack quality, but that should be easy to replace too. Anything else you don't like, change. As a note...
  15. Seule

    Sagiro's Story Hour Returns (new thread started on 5/18/08)

    Hey! I'm a tenor! I protest! Oh, wait, you got me pegged, actually. Sorry, go on, you were right the first time. :) --Seule
  16. Seule

    Clerical PrCs?

    It concentrates more. Basically, by going to a 1d6 HD (and maybe low BAB progression, can't remember offhand) it gets extra Greater Turnings per day (and that's powerful!) and big bonuses to healing domain spells. It's very much a support cleric, you won't be wading into combat with this one...
  17. Seule

    Clerical PrCs?

    Radiant Servant of Pelor. It concentrates on healing and turning undead. It's from Dragon #283. --Seule
  18. Seule

    [Epic]Adding a spellcasting class

    That refers to class levels. Once you are a 20th level caster is a given class, you stop getting new spells for that class, outside of taking feats. You can still gets spells for other classes as long as you haven't hit 20th level in them. --Seule
  19. Seule

    PCs who kill everyone that attacks them

    In my game this evening, we had just arrested some individuals that we suspected had committed murder, but we couldn't prove it. When they broke out of prison, we suddenly had a concrete crime to charge them with, and then they tried to kill us, we killed most of them. The last one alive we...
  20. Seule

    Sins of Our Fathers - 2/10 - Final Update

    I have to stretch for suggestions, but here goes: I'd like to hear about battles firsthand rather than having the story told. The first time was cool, but it's happened a couple of times. It's hard to keep up the suspense of a battle, when you already know nothing bad happened. Basically...
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