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  1. SHARK

    Embracing Dynamic Discoveries and Change in the Campaign!

    Greetings! Well, in my campaign world of Thandor, I have been running various campaigns with different groups for many years now. However, to some degree with my own campaign, but also with published materials, I notice a tendency for everything to "already be there" in the sense that ships...
  2. SHARK

    Primitive and Advanced Barbarian Tribes

    Greetings! In my own campaign world of Thandor, I often have different tribes of barbarian humans roaming around in the forests, mountains and wastes. Some of these tribes are very primitive, and have a stone-age technology level; while others, have developed advanced metallurgic skills in...
  3. SHARK

    Using Different Dog Breeds!

    Greetings! Do you use different breeds of dogs in your campaigns? In the natural world, of course, there are many different kinds of dog breeds, many of which have salient skills and characteristics. For example: German Shepherds: These dogs, as a breed, are world-famous for their talents at...
  4. SHARK

    How Important Is Art In Your Campaign?

    Greetings! I was reviewing some old notes from several classes I had for my degree in ancient and medieval history, and I came across a number of things that intrigued me. I was noticing how important art was to the ancient Greeks, Romans, and Egyptians, for example, and later on, of course...
  5. SHARK

    Do You Use Different Languages In Your Campaign?

    Greetings! In the core rules, "Common" of course, is a broad general language that everyone seems to know. However, do you use the other various languages in a meaningful way? How have your players responded? I'm thinking, that at least in my own campaign world, I do not even use "Common". I...
  6. SHARK

    [Gleemax]Another thing not to like.

    Greetings! Hmmm...I don't know. It seems like anyone concerned about their own IP should be very cautious about posting anything of substance at Gleemax. Semper Fidelis, SHARK
  7. SHARK

    Theories regaurding the change in rules of D&D.

    Greetings! That's effing outstanding, Wayne! :) Nice analysis and breakdown, too. Excellent food for thought. I enjoyed reading your commentary a lot. Very solid work. Semper Fidelis, SHARK
  8. SHARK

    Theories regaurding the change in rules of D&D.

    Greetings! Very true, sir. Good point, indeed. I think the designers really flubbed it by giving Fighters and Clerics only 2 skill points per level. They definitely need more! Semper Fidelis, SHARK
  9. SHARK

    Theories regaurding the change in rules of D&D.

    Greetings! Good points, Irda! Hey--I love that *special sailor* article, too! Damn, that bastard has balls of steel...fighting a shark barehanded??? That's courage, I'll tell ya brother! You know, as I read your comments, it makes me think about when I make up some NPC's, or when my players...
  10. SHARK

    Theories regaurding the change in rules of D&D.

    Greetings! Indeed, part of the "problem" if you will--for some, obviously, there is no "problem" whatsoever--then again, for others, there is some kind of story-telling, creative/mechanical dissonance between what is envisioned with our characters, *real world knowledge* and what the actual...
  11. SHARK

    The Trouble With Union

    Greetings! Hmmm...yeah, playtesting is well and good, but how much of it is actually used is another matter entirely. Some of the things WOTC has put out....it's just amazing that the mechanical holes big enough to drive a train through were never noticed :) Weird, heh? Semper Fidelis, SHARK
  12. SHARK

    Theories regaurding the change in rules of D&D.

    Greetings! *Outstanding* Irda Ranger...you *GOT* exactly what I am talking about--and not just the salient point of my argument--but also the deeper motivations involved, and the intellectual wrestling match involved in the process of creating characters that know more--without as per the...
  13. SHARK

    Theories regaurding the change in rules of D&D.

    Greetings! Well, indeed, overall I would say that the more thorough rules of 3E have made the game easier to run, smoother, and more consistent. The game requires less "on the fly" rulings now than in previous editions. That's all well and good. Really. However. As some members have...
  14. SHARK

    [FRealms] Change in tone from 1E to 2E?

    Greetings! I remember when the 1st Edition Grey Box Forgotten Realms came out; and then the 2nd edition, and now the recent incarnations. The Grey Box was *outstanding*. Contrary to many critiques of FR nowadays--the Grey Box was stylistically closer to Greyhawk than it has since become, much...
  15. SHARK

    The Trouble With Union

    Greetings! Well, with all due respect to the members that believe that the City of Union is "Broken"; "Weak"; "Hopelessly Boring"--and so on--I have to say that I disagree. I think Colonel Hardisson has it right. The City of Union is fine, at the end of the day. What did many members really...
  16. SHARK

    After Almost 9 Hours of Playing D&D...

    Werewolves Are Always Fun! Greetings! Your character sounds very cool, Kastil! :D The Campaign sounds interesting, and fun! Semper Fidelis, SHARK
  17. SHARK

    Would you buy a hardcopy Tome of Horrors 3.5?

    Greetings! Hell Yes! I'd love to buy a hardcopy of Tome of Horrors, 3.5....such a hardcover book would be outstanding. The PDF is ok and all...but it doesn't compare to having a fully updated hardcover book. I hope they get things together and publish this as a hardcover book. Semper Fidelis...
  18. SHARK

    Would you play your game here?

    Greetings! Well, seeing that most people have houses, I don't really see the "demand" for this kind of service. At my place, or my friends that I game with--we have our music; we have all the rules and books we could ever want; we have our laptop computers; we have a refrigerator with all the...
  19. SHARK

    Fleshing out your Homebrew

    Greetings! Well, with my own campaign world I have binders full of stuff over the years that I have developed different ideas and areas for the campaign, from NPC's, cities, religions, nations, kingdoms, monsters and politics. (Now I have hundreds of pages stored in files on two different...
  20. SHARK

    Rebellion: Modes of Production, Class Conflict and Social Change

    Greetings! Rebellion: Modes of Production, Class Conflict, and Social Change In my campaign, I have frequent riots by different guild members, as well as factions of the arena, fighting against one another. There is always some whackjob demagogue standing on a wagon or some steps somewhere...
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