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    Undead subject to sleep?

    Yeah, uhh... you did notice that zombies and skeletons aren't mindless in 4e, I hope? That's pretty much the entire point why they can be affected by sleep to begin with. There is no reason why skeletons should be immune to sleep, other than possibly some inherent quality in the nature of...
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    Monsters that mark: A pain for DMs

    I'm sure the proof is in the pudding, but I really can't see what's going to be so hard about this. Even if the hostile group consists of nothing but soldiers I assume they're disciplined enough to not get in eachother's way. "Bob marked the PC fighter? Ok that's cool, I'll just go tango with...
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    D&D 4E 4E is like WoW (NOT!)

    If anything, 4e seems to play like the (free) flash-based Dofus mmorpg. Which is a big compliment, because I just love Dofus. * Several classes that can heal, but not the exclusion of other useful abilities in combat. * Combat is turn-based, done in squares, and mobility is a huge part of the...
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    D&D 4E D&D4E = Totally Anime

    Well they were epic level by then I suppose. "Once per day, when you die..."
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    Design & Development: Warlord Article UP!

    Except those are the names of the people who invented them. Of course you can get rid of those, they were never added on as descriptions of the effect to begin with! Strawman. I'd much rather have evocative names than descriptive ones. Silence, 15' radius permanently soured me on such names.
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    Design & Development: Warlord Article UP!

    Considering that the Iron Dragon is an actual beastie in 4e, the name is no more silly than Bull Rush or Lion's Charge. Maybe that particular animal is simply very infamous for charging - the flavor text certainly seems to imply so. I like these Warlord powers. It's like snapping your fingers...
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    D&D 4E I wish we had Magic artists for 4e.

    Oh nice, I like these. Some good ones there. Very... "Feywild".
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    Encounter question from an aspiring DM...

    I'd personally ask for some more information. * What are the surroundings like? Forest, plains, road, farmland? And time of day. * Can we make out more detail? Are they standing still, coming at us, or moving away from us? Can I see what they wear and maybe what race(s) they are? (Perception...
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    Encounter question from an aspiring DM...

    That depends entirely on the trap in question. Pit trap in the hall? It's just the one who walks in front. Poisoned needle on the lock? It's the one who tried to pick it. Do note though that 4E seems to eschew this kind of trap. They are binary (detect or not, hit or not) one-time affairs that...
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    Encounter question from an aspiring DM...

    Generally speaking the players can only describe a marching order or formation. It is the DM alone who can know when exactly they spot a monster and thus when the encounter begins proper. As an example, we know the PCs march single file into a room with the order Rogue-Fighter-Cleric-Wizard...
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    Your choices are Kill, or ... Kill

    Not at all, if memory serves. Oh, we found out at some point that there were skills and diplomacy was one of them and such. That was the day D&D killed roleplaying I believe, despite the fact that we could point out numerous abilities or non-weapon proficiencies that were pretty much the same...
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    D&D 4E 4E Liker - anything you worry about?

    Fear: Spamming leads to a rote pattern. Encounter, best at will, best at will, best at will. Daily if it starts to take too long and then rest immediately afterwards. Fear: No (good) support for cohorts/followers. I want my sidekicks. I want my paragon level fighter to build a keep and attract...
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    Armor & Coins - please, No.

    Well yeah, it literally says so on that page... Read the lower part of the utmost left paragraph. Light armor: Int or Dex modifier Heavy armor: no modifier at all
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    Monster Design--from a designer's standpoint

    Which one has the boobs? Also, we need to invent a race called Flumphborn.
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    Armor & Coins - please, No.

    I like some of those names. Feyweave sounds evocative, I like the notion of 400 senile pixies working at a loom for centuries underneath their mad king's willow-hall, to produce a silken toga of unsurpassed fineness yet highly resistant to staining and tears. Godplate sounds awesome too. It's...
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    Monster Design--from a designer's standpoint

    Personally I'd rewrite it a little like so: m Bite (standard; at-will) +9 vs. AC; 1d10 + 4 damage (crit: 1d10 + 14 and opponent loses one healing surge) m Savage (standard; at-will) Make a Bite attack and Followup Followup +9 vs. Reflex; 1d6+4 damage. I really don't mean to be snooty about...
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    Any New Info on Skill Encounters?

    Man, why do some people think that players are completely re-writing the game world on the fly? This is not how it works: Player: "I roll Perception for secret doors. Success! This must mean I found one!" This is how it actually works: Player: "I roll Perception for secret doors." DM: "In the...
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    Spell components gone

    It could also be the iron in the manacles. Iron has always been a potent protection against fairy magics. For that reason, in my 4E world orcs will capture Eladrin by nailing their feet to a rock. :]
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    Any New Info on Skill Encounters?

    Yes, Derren seems to run his game with an ironclad focus on realism. The city has a map. That street is a dead end. Running into it will get you nowhere. And that's cool. Nothing wrong with that style of play. It's just not the one 4E uses, nor me for that matter. The city has no detailed...
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    Any New Info on Skill Encounters?

    I await the final implementation of this system, but the principle seems sound. D&D has a long history of saying "no!" to players simply because it doesn't account for it in the rulesystem. You're chased and overturn a cart of apples. * Do the guards stumble, trip, and lose sight of you...
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