Search results

  1. T

    Monks vs *big beasties*

    Ok, so using his knowledge of the body and harmonic resonance, the monk strikes quickly twice in the same spot, the first hit causing no appreciable damage, but the second causing a rippling shockwave throughout the internal system of the dragon, for about 1D12+strength points of damage, which...
  2. T

    We made the DM cry...

    So, a previous session ends with our sixth level party facing off against a CR 8+ house templated fire demon. Most disturbingly, we're able to find out that it has a pretty hefty DR against non magical weapons (no one had any magical weapons at that point), and most of my spells are going to be...
  3. T

    Playing as both DM and a player

    But they are still NPCs by definition. So we're not arguing that. :) I drop in hooks, some charcters have a higher innate potential for being interesting, sticking around, and giving me a voice into the party's conversations. The group can pick one that they like and have them around. Those...
  4. T

    Playing as both DM and a player

    Thus, by logical deduction, the term DMPC can't possibly be a direct combination of the two terms in an additive fashion. :) But seriously, I agree with you there. Something run by the DM can never be a PC. They can, however take on aspects that are more PC like than normal NPC's. Hence, the...
  5. T

    Playing as both DM and a player

    And, aside from a little quibble at the beginning of the thread, we're all past that. In fact, I don't think that was ever an issue. So we all agree. :) I think there's some interesting discussion about objectivity, leading the party, and allowing the full range of options, but I'm not sure...
  6. T

    Can I make up random stuff as a DM?

    The most important thing is to try to maintain your players trust. If you make up stuff at random and willy nilly, there's the potential for abuse, and hurt feelings. Avoid anything that could provoke the statement "You just did that just to be mean to us." Aside from that, try to be consitant...
  7. T

    Acquana's Art Thread -- Closed, New Thread Started

    Well, as long as you're asking, here's how I see it. :) First, you have a wonderfully elegant linework. Your lines are subtle, meaningful and uncluttered. You don't need to go drawing all the detail down somone's back, you can capture it all with one graceful curve. That sets a lot of the...
  8. T

    Speaking in/out of character

    I change posture, intonation and inflection when I'm in character, so it's usually pretty easy to tell. Our game is pretty RP-lite, so we spend most of our time ooc, declaring actions. In the game I DM, I can pretty well tell when it's in character, or out of character. I do have the right to...
  9. T

    How do you stop a DM from starting NEW campaigns all the time?

    Do you tell your DM he's awesome? After a session, do you cackle with glee, and say "That was great! When you smited that lich with that leaping backhand! It was sweet! That was so much fun!" If not, that's the easiest way to get your DM's attention. "That was fun. I really enjoyed it." I have...
  10. T

    Computers/Laptops at the gaming table?

    I started using my laptop at the table last session. This far it serves two purposes: Number totalling. "Uh.... let's see. 10 +5 +2 +7 +7 +4 -3 -6." And, most important to me, it acts as my spell book. It makes allocating spells on the fly (ie: after resting between combats) much easier. It...
  11. T

    What was the first monster you killed in D&D?

    The first thing I ever killed was a beholder, followed quickly by some goblins. Fortunately we started at around level 10.
  12. T

    Core concept or rule that just bugs you beyond your ability to put up with it?

    My expierence is mostly 3.0, so assume that my gripes are all about that. First and foremost, two weapon fighting penalties. This grates on me to no end. Why? Because if you haven't spent the feats it's not even worth trying. -4 and -8? That's insanity. That drops it down to "dont even bother"...
  13. T

    How Many Actual Sessions Has Your Current Long-Term Campaign Had?

    My game runs weekly, asuming no problems, and I think we're in the mid twenties or so for sessions. Which is pretty good given our usual tendancy to self-destruct after about 8 sessions or so.
  14. T

    my fighter and his odd skill selection......

    Not a fighter, but my wizard has ranks in diplomacy, sense motive, Profession (cook), and a single point in storytelling.
  15. T

    Tell me about Exalted

    Yeah. It gets nightmarish some times. I try to pre-compute as much as I can beforehand. Will the enemy be using a weapon? Have a 3x5 index card with the stats on it (totaled with the exalted's abilities), at a 1,2 and 3 action split. I have variable charms written at two levels, a little, and...
  16. T

    Tell me about Exalted

    Maddman has it right. Flesh out a locale, some people, and a few events. Drop in the PC's. Watch things explode. It's not even worth trying to stop them, roll with the punches, roll with the punches. And here's the most useful thing I've got to help with that rolling. Here's what I use as...
  17. T

    What do you look for in a Story Hour?

    In addition to witty banter, good characters, and all the qualities of good writing that have been expressed above, there's one or two other things that get me. A sense of the wry. Most of the story hours that I like tend to make the occasional sidelong comment at itself. A good hook. I got...
  18. T

    Describe your homebrew in one sentence.

    The Legend of Zelda as Hyrule decays and collides with the modern world. Though I wouldn't call it a homebrew, more of a couple pages of ideas.
  19. T

    Let's Talk Blue Rose

    Thanks for the info. What I'm really looking at is this sort of situation. Me: "You're attacking the guards? Why not ask the king?" PCs:"Look, the fate of the kingdom is at stake, right?" Me:"Yeah." PCs:"Time is of the essence." Me:"Yeah" PCs:"And the King's a forgiving guy. After we save the...
  20. T

    Cowboys, Samurais & Barbarins all in the same setting?

    I think it could work with a little tweaking in both mechanical and contextual settings. Your biggest concerns are really about how effective you want guns to be, and the feel you want for your settings. I've thrown around concepts where guns were rare, and ammo was expensive. I've thrown...
Top