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  1. Thondor

    [recruiting maybe] Simple Superheroes - Artifice City

    @fireinthedust: Four points: 1. Doctor Nexus has one to many rank 3 Talents. It should be a rank two. Keep in mind that rank two doesn't really allow for inhuman traits. 2. Morphic form is primarily a weakness, you can probably have a two there. I would suggest something like 'alien biology'...
  2. Thondor

    Super Hero rpg: checking interest

    You could indeed pool 'parkour' with attack or defensive actions (and more creative actions as well). There is a limit to how often you can do this sort of thing, basically once* per confrontation. *this isn't accurate it depends on how many other Talents you have which you could feasibly...
  3. Thondor

    [recruiting maybe] Simple Superheroes - Artifice City

    This is the 'official' thread for the game. As the GM, having the first post is very helpful.
  4. Thondor

    Super Hero rpg: checking interest

    I started a new recruitment thread here. Glad you picked it up and have been enjoying it so far. Happy to discuss game design concepts. As for Iron Man Note that the [H] indicates that a talent is hard-tech. Hard-tech gives a bonus die in narrow circumstances but has a number of...
  5. Thondor

    [recruiting maybe] Simple Superheroes - Artifice City

    If you've always wanted to make your own Superhero - This Game is for You. Recruiting? Well this is an old thread, and I primarily wanted to let everyone know who was interested in the past that Simple Superheroes is now on Kickstarter. But if there is a bunch of interest . . . who knows? Maybe...
  6. Thondor

    Super Hero rpg: checking interest

    Their is a lot of added nuance and examples in the rulebook, that being said there it is also very open-ended. There should be a pretty high degree of interaction with the GM during character creation. This helps ensure that we are all on the same page about what a particular talent can do. I...
  7. Thondor

    Super Hero rpg: checking interest

    Thanks:) Yarko the Great sounds pretty cool. Hi-tech characters and Mystics actually have some things in common in terms of mechanics. This is because they are both extremely flexible. Yarko seems to have the ability to cast almost anything, which is fine. Mechanically you need to have two...
  8. Thondor

    Super Hero rpg: checking interest

    Neat concept Fireinthedust. You may not be able to realize all these ideas as a 'starting character.' The system is built with lots of room for characters to grow. (You may not want to start with flying monkeys for example). But we can get into the particulars later. I plan on launching a new...
  9. Thondor

    Super Hero rpg: checking interest

    Just a quick note to say that I am thinking of gearing this towards 'City-level' heroes. So flying characters probably can't fly across the entire city in a few seconds. If you think Spider-man and the kind of foes he fights that's probably appropriate. You can have some pretty wacky powers...
  10. Thondor

    Super Hero rpg: checking interest

    Probably not. To have a character like this in the group you'd want some group consensus that this would be ok. That sort of consensus is pretty hard to get. Characters like these can be extremely frustrating for players who want to be one of the "good guys." It also makes it harder for GM's to...
  11. Thondor

    Super Hero rpg: checking interest

    I would be quite happy to run Superheroes Unleashed. (Yes I am the designer - support appreciated.) Easter is a very busy time for me. But I will follow up more soon. I'd like to get more of a sense of what kind of "Universe" people want to play in terms of setting/themes/tropes. I strongly...
  12. Thondor

    How to run a Super Hero RPG?

    If you have a rank 4 talent - say for example Might 4-Inferno[O]* - you get to roll 4 six sided dice. Each die that exceeds 2 is a basic success. If your attacking you compare the rolls, kind-of like in Risk (my highest against your highest, then the next and so on.) *Might is an ability...
  13. Thondor

    How to run a Super Hero RPG?

    There is a handy rules summary called "Heart of Simple Superheroes." You can download here. You can also pick up a Pre-release PDF of the system from RPGOrbit, if you are keen (Issue 0). There are probably a few work arounds, that wouldn't be too troublesome. Ah, good question. I'd probably...
  14. Thondor

    How to run a Super Hero RPG?

    Could it be me too? :cool: I've been thinking of running a PbP game of Superheroes Unleashed for a while. One of the reasons I've held back is that it uses a 'opposed roll' mechanic which may be less than ideal for play-by-post (but works very smoothly in person). I've been considering running...
  15. Thondor

    How to run a Super Hero RPG?

    The "Event" structure (as Nagol and am181d describe) is a great way to plan supers scenario's. In fact this is how I write up my scenario's for Superheroes Unleashed. One of the key things to remember is that the Events should be non-linear. Superheroes always do unexpected things meaning the...
  16. Thondor

    Advice for Running Con Games

    A friend recently asked if I had any advice for running a game at a con. I went on at some length, and shared the whole thing on my blog. Here are the key points: 1. You don't always get a full table. 2. Get a sense of the players familiarity with the RPG you are running (and RPGs in...
  17. Thondor

    "Exclusive deals suck!" - James Mathe's rant about the tabletop industry

    I would agree. Both small pdf retailers, and the pdf producers have grounds to be unhappy with RPGNow's policies of exclusivity. And yes this makes it difficult to sympathize with James Mathe's rant. The current rate on RPGNow is 70% exclusive and 65% non-exclusive...
  18. Thondor

    "Exclusive deals suck!" - James Mathe's rant about the tabletop industry

    We'd all be happy if more games were in stores. (I would be happiest if this was achieved by having more Game Stores, and not simply having games in more 'types' of stores, but I digress.) If a item is carried for years in a specialty store, and then suddenly a Target or Walmart aquires...
  19. Thondor

    "Exclusive deals suck!" - James Mathe's rant about the tabletop industry

    Agreed. Exclusive offers/deals are problematic for a number of reasons. Exclusive deals are usually a policy decision that creates a false competitive advantage. *Disclaimer: I have a masters in Retail geography and studied Canadian FLGS for my thesis. That being said my thoughts on this are...
  20. Thondor

    FLGS Research

    BMV - It depends on their location. It has been a little while since I made it to their Bloor location (471 Bloor St W west), but the whole top floor is dedicated to comic books. The reason it was excluded from the analysis is partially because the rest of the stores only have a few comics...
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