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  1. M

    Racial flex stats are up!

    Hersh: True, although it helps to have -some- bonus to stats that fighters benefit from. The best Gnomes can do (now) is Int/Dex, where they're sacrificing defense (key for fighters) for a setup that's best if they're a slayer. Although the Invis is nifty for a fighter. Int used to be...
  2. M

    PHB3 minotaur death blow

    I agree that killing the person inflicting the damage doesn't prima facae mean you don't get to take damage. OTOH, this would work great with basic attacks that grant you healing -- drop to 0 hp, hit something, heal; don't fall unconcious! Not sure how to accomplish that one, though (aside...
  3. M

    Wizard spellbook question

    It's in your quote. "According to what you can cast per day for your level". You can't cast more than one up to 9th level daily, one up to 5th level daily, and one first level daily.
  4. M

    Racial flex stats are up!

    Standard tactical warlords, sure (and yeah, another Str//Int race would be nice--though not as needed at Con/Int races were!). But lazy warlords have little to no use for Str, and can easily be built as humans (who actually make really good "mostly lazy" warlords with Heroic Effort to give the...
  5. M

    Help me prepare my Half-Elf Cleric for Paragon path...

    IIRC, Thunderspire Labrynth is under-itemed.
  6. M

    Enemies going stealth????

    Eh. There's nothing wrong with "verbing", particularly in that most canonical of uses. It's a perfectly reasonable way to make up new words when there isn't one available for the thing you're describing. OTOH, it's an abomination in the face of Webster if you use "verbing" (or any other form...
  7. M

    New Legends & Lore

    True. Original D&D was pretty decent. 3e had enough interesting stuff to do simulationist story oriented gaming if you were willing to swallow the crunch. And 4e is very nice if you're willing to keep track of conditions in combat as well as story. 1e and 2e were pretty terrible, though...
  8. M

    On shfting and jumping

    Clearly (or flying with a fly speed). If you don't need to make a skill check with a form of movement, you can shift using that form of movement. Spiders can shift while climbing. Most humans cannot. Sharks (just work with me here) can shift while swimming; most humans cannot.
  9. M

    Isolate and Kill vs. Neuter and Ignore: Which Control tactic do you prefer?

    It's both situational and depends greatly on your sort of controller. The absolutely simplest way to control an enemy is to shove him, her, or it into the center of your melee team and prevent him from escaping while your melee strikers and defenders pound him into mush -- works much better...
  10. M

    One-shot Prison-break; suggestions?

    Fun stuff. Did the thief start with a light weapon? Or did he have to arrange to acquire one from one of the guards before he could start throwing out those 20 damage shots?
  11. M

    Opinions wanted: is 'Master at Arms' an expertise feat?

    That works, though it scales off the edge in paragon and epic tiers unless you also scale up the rp benefits (which I probably would anyway). Aurance, it's pretty clear--PC's players can either get a hit bonus for good description, or pay a feat to always get a flat hit bonus (but then never...
  12. M

    Thief seems overpowered to this new/old DM

    Or you could multiclass into Assassin or Monk and go back to only needing to maintain a single magical weapon (plus, if you're reading the rules strictly, +1 versions of anything you plan to throw). I think, if you're playing well, Rogue > Thief. Rogues also usually have combat advantage (90%...
  13. M

    Herores of the Fallen Lands - Are Slayers underpowered?

    That skill list really is lackluster given that a Slayer is STR/dex--I guess they wanted to stick to the fighter list even if they were doing a striker subclass? But with backgrounds & feats, it's not hard to get some nice Dex based skills; Acrobatics will up your mobility and give you...
  14. M

    D&D 4E PEACH: 4e epic solo

    Looking forward to it!
  15. M

    Rule-of-Three: 02/28/2011

    To be fair, Versitile Expertise (for classes that use a separate implement and weapon) is actually more or less reasonable. My Avenger who uses an Executioner's Axe, for instance, has no reason to look at any other Expertise feat--the Axe feat is pointless for two handed axes anyway (what's up...
  16. M

    D&D 4E PEACH: 4e epic solo

    Yes, that kind of thing, though probably needs some tweaking for actual play. I like the idea of having the Heart be quiescent on arrival, though it should recognize a threat in a combat round or two even if the PCs don't do anything hostile; after all, they're In Her Heart! I'd also make...
  17. M

    D&D 4E PEACH: 4e epic solo

    Hmm. Ok, thinking about what you're trying to for here... I think the idea of making her the whole battlemat makes perfect sense. Get rid of the aura, the immuities, the domination punish, and the condition sheding. Instead, Biovarre should be a solo trap. Give her a pool of hit points to...
  18. M

    D&D 4E PEACH: 4e epic solo

    Seems a little much, if anything. I mean...immune to everything, (or can take 30 damage to end everything, and everything's removed when she's bloodied), unescapable, with threatening reach, swallow, a crazy strong minor action breath weapon, and minion generation. Also, are the minions...
  19. M

    Winning Races: Genasi of Athas

    Aside from the windsoul PP feature (ooops. Easy enough to fix, though; just have it grant a fly speed instead! Gives a very nice bump up, but by no means OTT--and doesn't let you use a power that goes crazy if you combine "at will" and other buffs designed around it being an encounter power)...
  20. M

    Skill Challenges: Please stop

    FWIW, Karinsdad, I really enjoy skill challenges, and I'm not enthused by the swamp challenge. I don't think it's the "trudging through the swamp" thing -- sure, that would be dull, day in, day out, but it's fun for a lark. But the tiny bonuses to a central skill thing just leaves me cold...
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