""The goal of the Ten-Towns adventures was to reinforce the adventure’s themes of isolation, secrecy, and paranoia." --Chris Perkins, from the article at IGN.
I like it that they tell you upfront what the themes of the adventure are.
Ouch.
I put a sleepy six year old girl in a nightdress wandering one of the lower levels of a dungeon infested with demons. The PC's never trusted her. The demon shapechanged into a magic sword down the hall? They grabbed that immediately.
But the kid? They ran. :devilish:
People from the West Kingdom used to say that Ronnie James Dio occasionally attended SCA events. But they also said he didn't sing at the bardic circles.
"During the press briefing they did not get too deep into new spells and magic items in TCoE but there are some tidbits to share. For starters Tasha adds new spells of her own design to D&D canon. Tasha’s caustic brew and Tasha’s otherworldly guise are two mentioned and I’m excited to see more...
Ok, calling it a cauldron "of Everything" now makes me expect the following to be in this book:
Greyhawk
Dragonlance
Dark Sun
Planescape
Mystara
Cthulhu et al.
Delicious recipes
All spells previously in D&D not yet officially in 5E
An incense censer shaped like a happy pig
Three monocles of...
I used to know someone who encouraged PVP in all campaigns he ran. None of those campaigns ever finished--all ended with multiple players quitting. Coincidence? 🤔