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  1. M

    What's your favorite play style for your D&D games?

    Monte actually offers both a multiple choice poll as well as an "if you could only pick one" poll. I chose Monte's latter version because, frankly, all of the options in the right balance are important to me but that wouldn't produce much insight in the poll results.
  2. M

    Excited About Race / Class / Theme

    I don't see enough information about themes to decide if they're a good idea or not. At the moment what I understand from comments (and guesses on this board) makes me skeptical. It's still fun to speculate about possibilities even if I don't think I'll like themes. :) Take the idea that races...
  3. M

    What's your favorite play style for your D&D games?

    Monte doesn't define his poll options. In order to maintain the purity of the results I won't choose my definition for the terms either. Poll: What's your favorite play style for your D&D games? In your replies, how would YOU define "story-based"? What is the difference between "tactical...
  4. M

    Odd-Numbered Ability Scores

    The linear power scale, +1 per 2 points above/below 11, has been bad for non-standard characters. I believe they've hinted at flattening out the power curve and this would be a place to cut that down. If your dwarf fighter can't get +2 to strength he'll never measure up against those that can...
  5. M

    After DDXP, how are you feeling about D&En?

    The stated program with D&D Next is to allow a robust discussion and player/DM input on the game design. The NDA from D&D Experience slightly implies that they aren't really as serious as they should be about crowdsourcing. Defense rolls are a bad idea and go against 38 years of D&D's success...
  6. M

    D&D 4E What do you like about 4e healing?

    I'd like to see healer-bot removed from the game entirely. Getting healing from another player character is not core to the D&D experience.
  7. M

    What did Wizards learn from Essentials?

    If you think the "same problems" were issues with errata then, yes, I agree that starting with Essentials would have lessened the problem. I don't agree that Essentials would have solved the essential problem of 4th edition. D&D Next has a better chance to succeed because of a broader approach...
  8. M

    People have the strangest deal-breakers

    Sign the pledge: I have no dealbreakers.* * Or at least no dealbreakers that aren't so unlikely as to be irrelevant. D&D must use dice? Check. Must have classes? Check. :)
  9. M

    D&D 5E (2014) So why are you buying 5th edition?

    What Ichneumon said! And, despite all D&D's problems, there is nothing better.
  10. M

    D&D 5E (2014) 5e fireballs

    Agreed. Rolling lots of dice has an element of fun built in. Five seems like a "lot" of dice without being too many.
  11. M

    D&D 5E (2014) The classes of 5e (now with 90% less speculation)

    A very long list of tightly designed classes would work quite well. Endlessly making characters for games that never happen is really fun IMO. Put me on the list of people who'd like to see the return of racial classes along the lines of D&D Basic or Rifts RCCs.
  12. M

    Getting Inside A WotC Marketer's Head

    I don't know any numbers for Pathfinder or Dungeons & Dragons. As a former member of D&D "marketing" (long ago), I suspect that the problems Wizards of the Coast is trying to address are much bigger than Paizo.
  13. M

    Magical Applications to the Campaign Milieu

    A lot of modern cultural, legal, and even financial aspects come from Judaism and Christianity. Since D&D has neither, the presence of magic would not lead to similarly advanced or structured systems as we have today. The kind of religious structure posited by Dungeons & Dragons (Bahamut...
  14. M

    PC names in your party

    4th Edition: Lady Ronit (human archer) Lord Victor (human fey pact warlock) Benali (dragonborn warlord) Alder (halfling paladin) Lady Eleanor (human wizard) 4th Edition: Delif (shadar-kai wizard) Alpharius (wood elf rogue) Erevan (eladrin warlord) Luna (dragonborn two-blade ranger) ...plus a...
  15. M

    Art Recycling

    A full page of art costs over $500 with most pieces coming in at 1/4 page or 1/2 page illustrations. So if a book is 10% art then 160 page book had 16 pages of art and costs $8,000 in art costs. So if Wizards of the Coast reuses art they can save about $150 per piece of recycled art.
  16. M

    Planescape, 4e, and the problem of worlds without history

    The Great Wheel existed in my 1st edition Advanced Dungeons & Dragons Dungeon Master's Guide. Planescape didn't enter the scene until 1994! That's almost two decades later. I think it's important to note that Planescape was written to take the Great Weel and finally make it interesting/work...
  17. M

    4E Ravenloft

    Noted. :) I love the Ravenloft concept. I have only my understanding of the Wizards R&D approach to 4th edition to guide my guess about what they'll do to Ravenloft in order to release it as a 4th edition setting. If Wizards of the Coast releases Ravenloft as the campaign setting for one...
  18. M

    4E Ravenloft

    I wasn't specific enough. The Ravenloft of the past isn't very playable as an ongoing campaign setting. It needs a lot of changes to work as the kind of campaign setting which would support a Ravenloft Campaign book, Ravenloft Player's Guide, and one Ravenloft Adventure module. I don't deny...
  19. M

    Druid...now THAT's a controller!

    I'll take that as proof that a Martial Controller is possible! :)
  20. M

    4E Ravenloft

    Both of these versions of Ravenloft aren't very playable - which is a key concern of 4th edition creations. They don't really work as a campaign setting but could work as one-off adventure modules. Ravenloft needs significant revisions (which will anger some fans based on observations of ire...
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