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    D&D 5E (2024) How to simply balance ranged weapons.

    The funny thing though, is that the optimized build I was talking about? It can be in melee just fine. Really though, in 5e most of the classes can take some attacks. The fighter is a bit better at it than most (although not the best, as Barbarian and Paladin are as good or better), but Rogues...
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    D&D 5E (2024) How to simply balance ranged weapons.

    Is it preferable from a mechanical point of view, or simply from a flavorful/character/RP point of view? Because one of the big things I think is true is that the majority of players don't deeply care about playing something because it is the "Best." They may feel disheartened if their concept...
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    D&D 5E (2024) How to simply balance ranged weapons.

    Ranged is definitely stronger than melee at the top end of optimization. Even if we assume the classes that can use it are weaker (Ranger, Rogue, and conveniently forgotten in the discussion, Fighter), the issue is that there is little reason, from a purely mechanical view, not to go ranged over...
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    D&D 5E (2014) Martials should just get free feats

    Certainly circumstances will dictate that the monk may need to, or it is advantageous, to use their defensive abilities in lieu of the more offensive ones. The same way a fighter might choose to dodge instead of attacking. However, from my own experience in seeing monks being played is that...
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    D&D 5E (2014) Martials should just get free feats

    Monks need to spend ki on flurries or stunning, because if they spend it on staying alive any smart enemy will ignore them. Being tough doesn't matter if the enemy can just target the actual threats. I also wanted to comment, but Barbarian/Fighter's high damage usually comes from certain feats...
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    D&D 5E (2014) Martials should just get free feats

    My biggest issue with the feat approach is that is kinda falls back into the 3e fighter problem I had, which is that it's important to plan out your character's entire progression from the beginning. Even though I don't agree with Ecmo3 that his fighter build is a problem with making the...
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    D&D 5E (2014) Martials should just get free feats

    Okay, but if those players want to be good in melee, they can just play a fighter, right? I mean, no one is forcing them to play those other classes. Although I would think Barbarians would fall into the martial category, and this be getting the extra feats as well.
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    D&D 5E (2014) Martials should just get free feats

    So, something kinda struck me here, and it's that you said that the fighter getting 3 more feats than the wizard was upsetting. My question is why? Most of your argument then seems to discuss that the fighter can use these feats to outshine other classes in combat, however the last part seems to...
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    D&D 5E (2014) Martials should just get free feats

    The subway analogy isn't very good, for a number of reasons I think. On the topic, I'm not entirely sold on the extra feats for martials. I think they could use something, because spellcasters have gotten more and more powerful as editions have moved on, dipping down in 4e, and not quite...
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    (IC) Against the Giants PBP Group 1

    Valda advances forward, wincing a bit, feeling the bruises from previous fights. Drawing out her bow, she takes some shots at Orog that Jack shot at, staying in the more narrow cavern. Forgot that I was down some hit points. Woops. Longbow Attack Rolls: 1D20+7 = [5]+7 = 12 1D20+7 = [17]+7 = 24...
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    (IC) Against the Giants PBP Group 1

    Valda strides forward, drawing her blade, and attacks the orog in front of her. She knows she's not much of a philosopher, but the way she sees it, the best way to free the oppressed is to remove the oppressor. With her first strike she channels the power she stole from the fire giants, as fire...
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    D&D 5E (2024) New One D&D Playtest Shows Us The New Druid & Paladin

    Interesting. So 5e is the odd one out on Druid's getting Plane Shift then?
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    D&D 5E (2024) New One D&D Playtest Shows Us The New Druid & Paladin

    Of all the full casters, I do think druids make the most sense thematically to not have Plane Shift, as they seem the most focused on the material plane. There are of course some connections elsewhere that pop up in the class (Feywild mostly). As for if they NEED Plane Shift? Probably not...
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    D&D 5E (2024) What would you actually want from an arcane half-caster in 1D&D PHB?

    I'm torn, because I do think there should be a "gish", if only because it is a popular archetype. However, I've never really seen one I like, if only because I'm a fan of martial warriors, and they generally just end up overshadowing them. Selfish but the truth.
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    (IC) Against the Giants PBP Group 1

    I am starting to feel some strain from our battles. Valda stretched her shoulder a bit, feeling some pain from the giant blows she had taken in the fight. I have some strength left however, so I will defer to what you all think is best.
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    D&D General what is the difference between magic and psionics?

    So, personally, I don't think there is enough of a difference that we need psionics in D&D. Psionics is pretty much just sci-fi magic, given a more scientific spin so as to better fit the setting. In the D&D setting magic can already do all the standard psionic stuff, like mind reading...
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    D&D 5E (2014) How would you do the sword mage in 5e?

    All that is why I've never been a huge fan of the archetype I think.
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    D&D 5E (2014) How would you do the sword mage in 5e?

    I always find it interesting that in discussions on making a new class for swordmage, or a gish of some kind, it's very common to give the class 3 skill proficiencies, despite the fact that the "parent" classes, fighter and wizard do not have more than the standard two.
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    (IC) Against the Giants PBP Group 1

    Focused on the hill giant, Valda doesn't seem to register the chaos around her, including Jack's stray bolt. She continues swinging and stabbing her sword. "Just die already you dumb oversized lout." She says through gritted teeth. +1 Longsword Attack Rolls: 1D20+9 = [6]+9 = 15 1D20+9 =...
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