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    Let Me Get This Straight...(Threatening Reach)

    My bad. I didn't mean that this was the only thing needed to turn them Elite, but it's something that some monsters use. Note that the majority of monsters with Trheatening Reach are Elites or Solos, and rarely Standard.
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    Let Me Get This Straight...(Threatening Reach)

    I tell the creature's reach on sight (if it is in combat stance. i.e. rolled initiative). This kind of information is essential to keep the players making meaningful choices, and keeping the game fun. The monsters have already surprises: their encounter powers and other abilities that are not...
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    WotBS Special preview - WotBS trailer! [UPDATED TO FINAL VERSION]

    MAN! This is AWESOOOOMMMEEE!!!! Me too, I can't wait to show this to my current parties, and a future one who'll be playing this campaign!!! PD: Should we wait it to be finished? It's pretty awesome as it is...
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    Custom Monster: Slow Giant

    One thing that is important, I think, is that PCs should be aware, when they see the Slow Giant in combat, that he can't make OAs because he is extremely low attacking. This is something they must know from the get go in order for this monster to work. Another thing to be aware is that this...
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    Custom Monster: Slow Giant

    I made some mock combats and this last modification seems to work nicely. It definetly works better if Smash is not a Basic Attack, it's easier to run and it's less boring. Now, keeping in line with the simplicity we have, I've added an encounter power: Slow Giant Level 1 Brute Large natural...
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    Kathor of the Black Horse

    It doesn't seem that this document is transferable. In particular, this document allows him only to exit the city, not whomeever he brings along. That fits his personality. The adventure encourages you to allow the PCs other ways to get out of the city. So this seems fine. Note that Kathor...
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    Monster NADs

    Monsters have 2 less in their FRW defenses. But in the creation rules, they suggest to add on top of that the difference between their stat and the average: DMG, page 184: For every 2 points the ability score varies from the aver- age, adjust the defense by +1 (if higher) or –1 (if lower). I...
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    D&D 5E (2014) Until end of next turn vs Save Ends

    I'm still bothered by tha fact that ueont durations (and the like) are generally cheaper and sometimes outright better than save ends. One simple house rules: Whenever you grant a saving throw to an ally, he can use it to end a condition that ends before the start/end of someone's turn. Maybe...
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    Book of the Dead - Monster Manual by Mesh Hong

    That's highly true. One thing that could be useful is to have a lot of the design decisions that drove the creation process to be at the DMs disposal. A declaration of intent, really. In fact, all rules should have that. I know what you mean. That's why I try to DM more than one group or...
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    Custom Monster: Slow Giant

    Sure, but that's against two design constraints: - build tension - standing adjacent to the Slow Giant shouldn't be a viable tactic One thing is to risk yourself into having the Smash recharged, and another one is to KNOW that it is coming. But how are the other combatants guaranteed that...
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    Custom Monster: Slow Giant

    A little adjustment that makes the monster easier to understand, but keep it as functional as the first posted. Slow Giant Level 1 Brute Large natural humanoid XP 100 Initiative –1 Senses Perception +6 HP 46; Bloodied 23 AC 13; Fortitude 14; Reflex 12; Will 13 Speed 6 :bmelee: Slap...
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    Custom Monster: Slow Giant

    I see this happening if one Giant moves and Slaps a PC, then, others could move upto the PC and Raise Club. That way, a single PC could get Smashed more than once for the "price" of a single Slap, which kind of improves a lot the DPR of the monsters. This can also happen when these Giants fight...
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    Monte Carlo versus "The Math"

    Something that could be useful to Truename is to come up a way of valueing a power for it's use. Much like a move in chess is valued. That way, the AI is reduced to picking up the highest valued action. It dones'nt have to be perfect, but with a good formula, you can have a great improvement...
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    The Curse of Galeb Dur

    I don't think the stunning is meant to happen, it's more of a threat in the distance that modifies PCs actions.
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    WotBS WotBS data for adventure tools or masterplan

    You can upload the file in a post. Or in a File Sharing site.
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    Custom Monster: Slow Giant

    Me too :D The problem with this is that it has no tension. Once he recharges, he moves and BANG! you get smacked. One critical aspect of the creature I want to evoke is the "Oh My God! Tusk is going to get Smashed!" or something like that :) That's why I want to make it a two stage process...
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    Book of the Dead - Monster Manual by Mesh Hong

    Would you prefer me to comment on your more recent work? I'm not sure what you mean by "each has to be weighed against the PCs it is facing". Those this mean that they are optimized to fight your PCs? Yes, Cascade of Steel is the offender there. It should be an encounter power. I strongly...
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    Book of the Dead - Monster Manual by Mesh Hong

    Very nice work! At last some quality made monsters! (yes MM, I'm looking at YOU!!!) I've just donwloaded it and I'm taking a look at the different monsters. Some observations: Bone Blade Skeleton: - He is a Skirmisher, yet it doesn't have any movement related abilities. - His Double attack...
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    The Curse of Galeb Dur

    Isn't Dazing or Dominating permanently taking a PC out?
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    Is an 18/19/20 an absolute must?

    If the master has to account for that, why are the players given a mockery of a choice? The DM should strive for consistent and balanced rules, then the players should use them however they like.
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