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    D&D 5E (2024) New stealth rules.

    Yes, that's one of the things that would cause you to lose the Invisible condition. But also, everything else louder than a whisper, which includes almost everything. If it was just the intention that no one be able to talk loudly while hiding, the rule would say, "You can't speak louder than a...
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    D&D 5E (2024) New stealth rules.

    Oh, I was ready for this one! Yes, if someone burns a level 2 spell slot to mean they move silently after successfully concealing themselves, then I would be happy, as DM, to let them gain the benefits of the Invisible condition for a turn longer than they otherwise might. Congratulations: you...
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    D&D 5E (2024) New stealth rules.

    No, my interpretation is that the Invisible condition is not necessarily One Ring-style invisibility. It is a condition being used to describe a creature being unseen, whether by hiding out of sight or using magic. The Invisibility spell turns you invisible, One Ring-style, but the game effect...
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    D&D 5E (2024) New stealth rules.

    What's the not-louder-than-a-whisper limitation for then? It's true that if you simply assume everyone is gliding around on greased wheels and making no noise when they draw weapons or discuss plans or stub a toe or get stabbed then, yeah, hiding behind a bush once makes you Invisible forever...
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    D&D 5E (2024) New stealth rules.

    Right. But what are the benefits of the condition? This is what I said earlier about people getting into the weeds with a precise definition of the Hide action, but taking a vibes-based approach to the Invisibility condition. All Invisibility actually does is grant you advantage on attacks...
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    D&D 5E (2024) New stealth rules.

    Even running. You are massively underestimating how loud someone wearing studded leather and carrying a load of weapons actually moves if they're not trying to do so silently. I believe the "louder than a whisper" clause is basically saying you can't just wander around freely being invisible...
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    D&D 5E (2024) New stealth rules.

    No it doesn't: the Invisibility granted by the Hide action is conditional on not making a noise louder than a whisper. It's incredibly fragile. You basically can't maintain it without deliberately creeping around. The Invisibility from the spell still works even if you stomp around the dungeon...
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    D&D 5E (2024) New stealth rules.

    Yes, but you'd need to specify. This is my point. If the Rogue who just took the Hide action and is now Invisible says, "Lol, I'm invisible! I'm going to run up to the guard and stab him in the face!" My response as DM is "That makes a noise louder than a whisper. You need to be moving silently...
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    D&D 5E (2024) New stealth rules.

    Also I would rule that stabbing someone with a spear causes them to make a noise louder than a whisper.
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    D&D 5E (2024) New stealth rules.

    Right, but you also have to not make a sound louder than a whisper. That's part of the conditions for remaining Invisible after taking the Hide action. So all this leaping around in front of people and armies marching past guard posts and whatever has to be conducted in, essentially, complete...
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    D&D 5E (2024) New stealth rules.

    Yes, though they weren't wearing armour at the time or carrying a backpack full of healing potions. More broadly: yes, it seems counterintuitive that someone sneaking up like this would be "invisible", but the actual in-game effect of that is that they get advantage on an attack roll. Which...
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    D&D 5E (2024) New stealth rules.

    Tbh I think some of you just aren't clear on what kind of activities make "a sound louder than a whisper". How are you walking right up to someone without them hearing you?
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    D&D 5E (2024) New stealth rules.

    In the 2014 rules, the only effect - in a combat situation - that your location being unknown had was to grant Surprise at the start (which is now rolled into Invisible), and that thing about saying a creature had to target a space, and would miss automatically if the target wasn't there. In a...
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    D&D 5E (2024) New stealth rules.

    Here's another thing I realised last night, btw: the Invisible condition says nothing about awareness. Everyone's arguing about people magically turning invisible because they crouched behind a bush once, but all Invisible actually does is make you ineligible to be directly targeted by certain...
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    D&D 5E (2024) New stealth rules.

    I've been thinking about this and...okay, bear with me, but what if the rule is structured in such a way as to favour a PC who makes the effort to conceal themselves from the enemy? Look at it this way: playing with the (vague) 2014 rules, you'd let a PC take the Hide action to duck behind a...
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    D&D 5E (2024) New stealth rules.

    I guess. But "unless they can somehow see you" might be causing less consternation if the condition was "Not Being Able to be Seen". As I've said, I believe the intention was getting rid of the quasi-status of hidden/not visible/unable to be seen which had no real bearing on Invisible (meaning a...
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    D&D 5E (2024) Skeleton Entry and Stat Blocks from New Monster Manual

    They aren't quite identical. The minotaur's bonus damage works on any target, regardless of size or even if it's a creature or not (so it could ram a door or gate, for example), while the Prone effect works only a Large or smaller creature. If the warhorse charges into an object or a Huge or...
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    D&D 5E (2024) The Multiverse in the 2024 Players Handbook

    The paraelemental planes were in the 2014 DMG. They never went anywhere.
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    D&D 5E (2024) New stealth rules.

    Honestly, I think one of the big issues people are having here is that the word "invisible" has a load of baggage from fantasy fiction, superheroes, etc. You hear invisible, you think Invisible Man, you think magical powers. But invisible also just means "not visible" and I believe that's the...
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    D&D 5E (2024) Skeleton Entry and Stat Blocks from New Monster Manual

    The basic Skeleton has a "Gear" entry, interestingly, listing its weapons. That's not on the Kuo-toa statblock. At a guess, creatures with standard weapons a PC might reasonably make use of will have them in their stats. The Kuo-toa's equipment is, by contrast, unique to them and their fighting...
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