Search results

  1. Trickstergod

    Scarred Lands big sale.. whats up?

    Core-wise, the books most essential for the setting are the first Relics and Rituals, the Divine and the Defeated, the Creature Collection Revised and the Ghelspad Hardcover. If you have those books, your bases are all essentially covered. However, the Ghelspad hardcover is readily replaced by...
  2. Trickstergod

    Creative Exercise -- NOW LAUNCHED, but moved to rpg.net. URL Inside.

    I have to say I regret not noticing Mouseferatu's thread until it was far too large for me to try keeping up with and contributing to without fear of stepping on someone's toes. For my part, I'd be interested in something like that; however, I'm not too savvy on the Wheel of Time rules. I've a...
  3. Trickstergod

    Monks vs *big beasties*

    I agree that it's a ridiculous image; thus, in part, why I don't use monks in a standard D&D game. Of course, as others pointed out, the idea of a mace or the like doing the same can also be seen as silly. However, the concept of a magic sword sits better with me than magic fists. If I want...
  4. Trickstergod

    Gender and Reproduction in Fantasy races

    Doing something like that can effect play, yes. If the PC who intends to play a lecherous dwarf or hopeless romantic of an elf finds out either of those races has some drastically different biological set-up from what's expected, then it can very well matter and effect play. In general, I...
  5. Trickstergod

    d20 dinos

    Generally speaking, when it comes to general, sword and sorcery fantasy D&D, I remove most elements that smack of evolution and the like. Which usually means no dinosaurs or dire animals for my games. With that said, I don't think they're necessarily entirely inappropriate; lost world...
  6. Trickstergod

    Got Scarred Lands: Ghelspad, what's next?

    The top contenders: Creature Collection Revised will give you the standard, setting beasties, minus the sutak. It has the asaatthi, ratmen and other creatures that'll give a slightly different look from other settings. Then there's also the Divine and the Defeated. Personally, I think this...
  7. Trickstergod

    Powerful people vs high-level characters

    Not quite; in D&D-land, all the rulers will have exceedingly high Diplomacy modifiers. And if all you focus on are things like that, you don't even have to be in the double digits, level-wise, to be spectacular at it. The person who has the most powerful allies will rule. Any high-level wizard...
  8. Trickstergod

    Stopping take 20 Searching.

    Precisely my point. It railroads. I like randomness. It is my friend. I don't like things going according to plan. I like reacting to the PC's, not having them react to me. I enjoy having almost as much uncertainty as what's going to happen next as the PC's. I like for a really lucky roll...
  9. Trickstergod

    Powerful people vs high-level characters

    Generally speaking, for human nobility types, at least, I go with a high Charisma and a class range of around 4-8, with a focus on Aristocrat and Skill Focus feats. Because you know what? Raw power doesn't mean anyone will listen to you, short of a threat of death. Take 4 characters, 3 of...
  10. Trickstergod

    Stopping take 20 Searching.

    The Problem: Sometimes you don't want the PC's to find everything in a room. If you're running a game set in a castle, involving courtly intrigue and a number of assassinations that begin occuring as the game progresses, then the fact that there are a number of secret passages riddling the...
  11. Trickstergod

    Tear Water Tea

    I'm the DM. If I pick something up and want to run it, generally, I do. I do have a strong belief in meeting 50/50 or so on doing what my players want and what I want, but, generally speaking, I've influence enough to do what I want. With that said, one book I was never able to use was my L5R...
  12. Trickstergod

    XP for NPCs

    I don't award NPC's, but some do level up. Generally speaking, any NPC that might prove to be a consistent ally or enemy to the PC's goes up 1 level for every 3 levels that the PC's gain. It's the formula I've used for every NPC that I've leveled up in the past few years. Doesn't matter if...
  13. Trickstergod

    Is it wrong for a game to have an agenda?

    Insist on the devious ploy. Of course, it may not really be a ploy because the agenda might not be intentional; if you think oozes are just dandy, think they're on equal footing with everyone else, happen to be an ooze yourself, or whatever...then it might not even enter into your head that...
  14. Trickstergod

    How would you rate your current campaign?

    7. I started a Star Wars game about a month back and we've had three sessions so far. Normally when I start up a game, the first few sessions are the best. However, none of the players or even myself were overly familiar with the rules yet, and the Jedi/Criminal split the party had made the...
  15. Trickstergod

    Is it wrong for a game to have an agenda?

    It all depends on how two-dimensional it is and how blatant. For example, Psion mentioned having a problem with an "all religions are evil" game. Personally, I think something like that is exceedingly easy to make into a playable game. It's already integrated into some settings, such as the...
  16. Trickstergod

    Are reviews of older books useful?

    You know, this made me consider how much more important reviews might be for older books, anyway; I think someone purchasing something new is less likely to read a review on it, in part because it's new and won't have many reviews, in part because they're willing to just go ahead and buy...
  17. Trickstergod

    Why all the fuss about who or what is/isn't a god?

    Part of the problem, I believe, is that the real world has so many variations on what constitutes a god. They're omnipotent or no stronger than a mortal man. They're immortal or have to drink their special drink to keep on going. They created the world and fire and universe or just happen to...
  18. Trickstergod

    Alignment - the simple way

    From a mechanical standpoint that may work fine, but it also serves to make alignment essentially hollow as the words Good, Chaos and the like lose all meaning. You may as well replace the alignments with those from HoL. The meaning would essentially be the same.
  19. Trickstergod

    10 years was too long.

    By all rights, a new edition should never be necessary. Of course, it's not reasonable to believe any one rules set will be perfect and that there won't be room for improvement. No set of rules will ever be perfect and there will always be room for improvement. For my part, I believe 3.5...
  20. Trickstergod

    How can this not be evil?

    Are any of these souls paladins? If not, then I don't see a problem. The act is evil. Permanent, ultimate destruction of a person's essence for your own continued existence, whatever what the goals, no matter who's being destroyed, is evil, as I see it. Unless of course the person consents to...
Top