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  1. K

    D&D 5E (2014) Fighters are amazing!

    Aw yes, a FIGHT! Just what I was hoping for - a chance to demonstrate the fighter's superiority in combat :p.* Well, Fighters aren't a skill-based class. I don't expect them to have the best skills, but some of them are generally quite good. And personally, I don't think Athletics is...
  2. K

    New Feat: Tactical Leader

    Wow. That's practically buying your party a Cunning Action (minus the hide) that they can pass around as needed every turn. I like the idea, but it's pretty strong - maybe there's a way to implement a stronger version of this ability that isn't at-will.
  3. K

    New Feat: Tactical Leader

    We're talking about Warlords over on the 5E board, and I brought up the point that there's no feat granting an "at-will" Warlord-style ability. So I wrote one! Tactical Leader You are an expert at leading your allies to victory, directing their strikes against the most powerful enemies you...
  4. K

    D&D 5E (2014) Evaluating the warlord-y Fighter

    Wow, that's a harsh critique. I disagree with you, however, in that I don't think my dissatisfaction in playing a Cleric as a nonmagical Warlord comes from an enlarged ego. I think most players (including myself) are quite willing to pick effects that are on-theme but less powerful. For example...
  5. K

    D&D 5E (2014) Fighters are amazing!

    I don't think the Champion is boring! It's less tactically intricate than the others, but still there's a lot you can do especially with the right roleplaying choices. I have my own awesome Fighter story. While participating in the Alpha playtest (yes, be jealous :cool:), I built a Battlemaster...
  6. K

    D&D 5E (2014) Fighters are amazing!

    Over on the Warlord thread, the subject of the viability of the Fighter class in 5E came up. I feel this deserves a thread all to its own, so I'll say it here, loud and clear: Fifth Edition Fighters are amazing! Sometimes I feel that they are really underrated. Let's break down some key points...
  7. K

    D&D 5E (2014) Evaluating the warlord-y Fighter

    The first isn't a bad idea, but it sort of supercedes the Distracting Strike maneuver - and maybe it should call out the Help action as that's essentially what you are doing. The second seems a little strange to have as an at-will ability and seems like it could lead to a lot of erasing and...
  8. K

    D&D 5E (2014) Evaluating the warlord-y Fighter

    Wow. A lot has happened in this thread since I left! Get ready for a mega-reply post. Interesting that many people's reply was simply "play a magical support class and refluff it." Personally, that's too far over the line for me - having to justify all the powers of a Bard or Cleric as coming...
  9. K

    D&D 5E (2014) Evaluating the warlord-y Fighter

    As a fan of 4E, I particularly loved the Warlord class - the idea of a purely martial "buffer" sounded very cool to play (although I never got the chance, as I DMed the one 4E game I played in). Clearly others enjoyed the class as well - in particular, I get the impression that some 4E fans felt...
  10. K

    15 Best D&D Modules Of All Time

    Personally, I'd consider including Lost Mine of Phandelver. It may be new, but I think it's 5E's Keep on the Borderlands.
  11. K

    D&D 5E (2014) Calculating NPC CRs

    You actually did a great job of summarizing the process but I disagree with this assessment. If you look at the Goblin's Nimble Escape (which is actually less powerful than Cunning Action because it doesn't allow Dash) in the Monster Features table on page 280-281, you see that it adds 4 to the...
  12. K

    D&D 5E (2014) What would you like to see in a "revised edition" of 5E?

    Point taken, folks. I never personally experienced the pain that comes with buying another version of the same ruleset you already own because it's "outdated," but I can see how it'd be annoying. Let's instead assume that these changes were implemented in a manner more consistent with Mearls's...
  13. K

    D&D 5E (2014) What would you like to see in a "revised edition" of 5E?

    It's early yet, but now that we have all three core rulebooks and we've had the chance to play with them, we can start to make judgements about things in the rules that could use some revision. Note that I'm not talking about changing major aspects of the edition like bounded accuracy or...
  14. K

    D&D 5E (2014) Spell MAGE ARMOR

    Pick whichever one gives you the best AC (13+Dex or 10+Dex+Con). This isn't explicitly stated, but since both set your AC to a specific number it doesn't make sense that they would "stack." It's also supported by the ruling on Unarmored Defense under Multiclassing (Ch. 6 of the PHB) - if you...
  15. K

    Design Your Own Miniatures With Heroforge!

    My gaming group loves it! We've been designing minis for all our characters and sharing them on Facebook chat. We don't really play with minis, but we might end up buying some anyway - they're just too cool not to.
  16. K

    Pathfinder Roleplaying Game: Beginner Box

    5 out of 5 rating for Pathfinder Roleplaying Game: Beginner Box Though I'm not a fan of the Pathfinder system itself, Paizo did a fantastic job putting this introductory game together, and if you want a stand-alone introduction to fantasy roleplaying it's a toss-up between this and the D&D 5E...
  17. K

    D&D 5th Edition Monster Manual

    5 out of 5 rating for D&D 5th Edition Monster Manual This book is amazing. The monsters are fantastically illustrated and their writeups are overflowing with great adventure hooks. In my experience they are all more-or-less mechanically balanced and fun to run as well. It lacks an index of...
  18. K

    Hoard of the Dragon Queen

    3 out of 5 rating for Hoard of the Dragon Queen Hoard of the Dragon Queen has a lot of good adventure ideas, but poor editing, lack of some key information, and some suboptimal design decisions make the adventure clunkier than it needs to be. It can still be a lot of fun to run, but definitely...
  19. K

    D&D 5th Edition Player's Handbook

    5 out of 5 rating for D&D 5th Edition Player's Handbook The Player's Handbook for D&D 5E is exceptionally well-crafted and shows off the system wonderfully. It has nearly every character option you could want from a first product, a simple and balanced system that makes play a breeze, and some...
  20. K

    D&D 5th Edition Starter Set

    4 out of 5 rating for D&D 5th Edition Starter Set Lost Mine of Phandelver is essentially the perfect first D&D adventure. It starts off simple with a dungeon adventure that shows off different aspects of the game, then moves into town and finally wilderness exploration. The pregenerated...
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