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  1. Kannik

    TSR The Full & Glorious History of NuTSR

    The crossover we need, the crossover we deserve... ;) Or a Black Panther that is also a warepanther? Sign. Me. Up. (edit to add, if you DO want to play a lioness in Star Trek, I might have you covered: Gaming Thursday: Star Trek Adventures Species)
  2. Kannik

    TSR The Full & Glorious History of NuTSR

    Och, this freakin' thing. I remember being at a Firefly LARP once, and pre-session a few of the other players were making fun of Furries for being so low on the chart, like haha, what losers. I felt like shouting "dudes, you're in a Firefly LARP, you're only like one step up on the chart...
  3. Kannik

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    With a, if I'm reading this right, paragraph or two in the foreword of a nearly 600 page tome that proceeds to display in full glory and praise the work of the creator in question? That is one heck of an inefficient way to pass judgement or declare themselves a lord of moral authority. Also...
  4. Kannik

    TSR The Full & Glorious History of NuTSR

    Second hand account of what Ernie might have said, but certainly Kevin there (and Ernie, if true) attacking furries is... well, yikes. Kicking other fandoms to try and make their RPG geekery be all tough and shiny and...
  5. Kannik

    D&D General Alternate thought - rule of cool is bad for gaming

    To which I find the opening post/premise of this thread also hyperbolic. All suggestions in this realm -- whether dealing with RPGs or with life in general where interacting with and being with a group is at play -- cease to be productive and often become deleterious when brought to the...
  6. Kannik

    D&D 5E (2024) 2024 Player's Handbook reveal: "New Ranger"

    I concur heartily. To make this work you need to lean away from weapon use as the Ranger's main schtick, since that's already covered (in 5e) by the fighter (expert weaponsmith), the rogue (cunning weaponsmith), or the barbarian (overbearing weaponsmith). A properly designed beastmaster can...
  7. Kannik

    D&D General Alternate thought - rule of cool is bad for gaming

    Just to note that Apocalypse World and PbtA world games in general are very/vastly different games from 4e D&D as well. So, all of D&D (and plenty of other games as well; PbtA is quite a different approach).
  8. Kannik

    D&D General Alternate thought - rule of cool is bad for gaming

    Might Rule of Cool simply be a particular variation of/take on Rule 0? In this case tilted towards the favour of what's narratively exciting for the game/campaign at hand and/or what's the most interesting or fun for the players? Just like Rule 0, it's a philosophy -- Rule 0 could be taken to...
  9. Kannik

    D&D 5E (2024) 2024 Player's Handbook Reveal #3: "New Paladin"

    I'd say that's a different argument. Rage lasts 1 minute. Cunning Action lets you do something that ordinarily takes a standard action. Drinking a Potion is more involved than the instantaneous action of sending your divine radiant energy through your weapon in the split section you make...
  10. Kannik

    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    Yeah, frequently we found that the monsters we were fighting broke the system, where even a seemingly smallish +X to grapple (and an auto-grapple chance) would often lead to figurative character dismemberment. Much ouch. (Given HP is intended as a 'measure towards defeat' system, whether...
  11. Kannik

    AD&D 1E AD&D- Overpowered Magic Items

    Ahhh, a classic Dragon article! My fav was the wording for the Robe of Blending (3 Speed): "To all appearances, this is a perfectly ordinary robe. If the clasp is examined closely, however, it will be revealed to be a sliding switch with four setting (including “off”). “Chop” does 2-20 hp...
  12. Kannik

    D&D 5E (2024) 2024 Player's Handbook Reveal #3: "New Paladin"

    I don't mean it's messy in terms of complexity, I mean it's messy in that it interrupts the regular/usual flow of how the character uses his weapon. A fighter can pull a maneuver on any attack, such that if they are a TWF type they don't forgo their shtick if they chose to do a maneuver earlier...
  13. Kannik

    D&D 5E (2024) 2024 Player's Handbook Reveal #3: "New Paladin"

    This, all this. As the resident instant mage slayer with my pally, I'm totally fine with it being limited to 1/turn just like Sneak Attack (or even 1/round). Alpha striking with multiple smites per round is definitively amusing, and burns through resources, and I get that one-shot kind of...
  14. Kannik

    AD&D 1E AD&D- Overpowered Magic Items

    Oh heck yes, the number of hours I as a younger player lusted after these three items would be embarrassing to disclose. ;) (I was 'fortunate' enough to get a girdle of cloud giant strength in one campaign, which was admittedly quite cool in its own right...) While it wasn't overpowered per...
  15. Kannik

    How do you keep your GM notes?

    I've been using OneNote for a number of years now (both on the GM side and in one of my groups we use it extensively on the player side as well). With the pages and sub-pages it's easy to organize, I can copy/paste images or maps or text or tables or whatever and arrange or re-arrange it as I...
  16. Kannik

    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    FWIW, the 1e Gold Box games (Pool of Radiance, etc) did the full reflection/double damage method of reflection for lightning bolt. :)
  17. Kannik

    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    Natch, not quite at your hand but as Lanefan noted you still need to line yourself up, which while perhaps not as automatically dangerous as needing to be adjacent to the start point it was still more difficult to achieve and potentially isolating (and still all reasons why the reflectivity made...
  18. Kannik

    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    Not sure if this counts as a rule per se, but spell talk reminds me of the fun of lightning bolt's reflective capabilities. Smacking it off a wall to hit the same opponent(s) twice made it not only a bit more challenging to use (gotta be sure you don't smack yourself too!) but really helped...
  19. Kannik

    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    Huh! All these years I assumed that the "Fireball radius = always the same" was part of our use of the common house rule of not following fireball's volumetric conformance requirement. And yet our DM was indeed following the letter of (spell) law.
  20. Kannik

    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    Huh, coupled with taking some wizard schools as a sphere, I bet this would be the perfect way to make a good 2e gish! :)
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