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    D&D 5E (2014) Mearls interview

    Rules aren't the point of the game in the same way that an engine is not the point of a car: a correct statement but also missing the point, and more importantly, doesn't understand the reason why I'd pay a game designer (or engineer) money. Still, a somewhat interesting read. Thanks for sharing!
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    D&D 5E (2014) As passive as a laser cleric.

    It doesn't just feel that way, it genuinely is that way. This is highlighted when effects like magic resistance come into play. Under the old scheme, magic resistance couldn't protect you against Shocking Grasp or the like. Now it can. (As you might be able to tell, I don't really disapprove of...
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    D&D 5E (2014) Attack Bonuses

    Ever notice that Gauntlets of Ogre Power actually make you a little bit stronger than ogres are?
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    D&D 5E (2014) Attack Bonuses

    One big reason why I dislike these "set stat to this value" items is because they're not really needed anymore. It used to be that your stats simply didn't improve, but ever since 3e that's changed. There is less need to let people set their strength to a higher value - quite literally so in the...
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    D&D 5E (2014) Attack Bonuses

    Even so, it's a possible outcome. It's not as if no PC in D&D has ever had an artifact, after all. And even if we limit it to "very rare" items, you'll still end up with an attack bonus that is so high you practically only miss on a 1.
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    D&D 5E (2014) Attack Bonuses

    That Fighter really is about as high as you can get, barring temporary effects like Bless spells. If there will be equivalents to the belts of giant strength for other ability scores, a Moon Druid could get +20 by using Flame Blade while in dire beast form, but that's speculation. Anyway, magic...
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    D&D 5E (2014) What do you think of the 5e Energy Drain mechanic?

    Fun fact: Remove Curse is not a cleric spell. In fact... nobody can cast it.
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    D&D 5E (2014) Should Cure and Inflict Wounds should be touch spells?

    If there's people who suddenly become reckless in the presence of healing spells, then they are not the sort of people who will carefully take into account the exact range of the spell. "The cleric can heal us" is enough knowledge to make such people reckless, regardless of the spell's actual...
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    D&D 5E (2014) Druid Spellcasting

    At the moment you're asserting instead of arguing, but I am interested in hearing the arguments you have.
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    D&D 5E (2014) Druid Spellcasting

    I strongly doubt it. They're fairly meticulous about mentioning such things, when something costs more than normal. Becoming a normal or dire beast just expends one of your daily uses. It's only when you become an enhanced dire shape that it costs 2 uses of Wild Shape - note that it's not two...
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    D&D 5E (2014) Druid Spellcasting

    Not at the moment but I think WotC is laying the groundwork for open-ended, plug-and-play design. In the future there may be a Druid who can become "Elemental" versions of animals, or maybe there's evil Druids who become "Blighted" versions of animals or something. So currently, all behemoths...
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    D&D 5E (2014) Should Cure and Inflict Wounds should be touch spells?

    Yes. Sorry, I was unclear there. What I meant to say is that some players will always be predisposed to being perhaps overly cautious. The Cure Wounds spell in 5e is clearly designed around a melee-capable Cleric, with class features to back this up. The entire context just screams "melee...
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    D&D 5E (2014) Should Cure and Inflict Wounds should be touch spells?

    The Cleric in your group is not a representative example of the class as a whole though. Also, 5e is different than 3.5. Cure spells only take up a swift action, meaning you can still do something else besides, just not more magic. In theory that could be anything, in practice it will mostly...
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    D&D 5E (2014) Should Cure and Inflict Wounds should be touch spells?

    If the spell was range touch, then the Cleric would always be on the reactive, being forced to move to wherever somebody got unlucky enough to get a lot of damage. Having a bit of range allows a Cleric to choose his own actions, walk to where he wants (within reason), and still be functional. It...
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    How to deal with a Monk's AC?

    Can you give specifics on how he accomplishes this exact number? There may be weaknesses in his defense. Or maybe even misunderstandings of the rules.
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    D&D 5E (2014) Druid Spellcasting

    To tell you the truth, I kind of like the way the Druid works. You have a baseline class that, depending on which choice you make, can either go a bit more heavy on the caster or the melee side. Clerics strike me as a very weird class in comparison. They're always assumed to use melee weapons...
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    D&D 5E (2014) Druid Spellcasting

    I think WotC sort of agrees with you but decided to tackle it a different way. Currently in 5e, Wizards get to choose a specific type of caster they want to be. This can give them resistances, higher saving throw DCs, and so on. Mind you, it's still a far cry from what Clerics and Druids get...
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    D&D 5E (2014) Druid Spellcasting

    Why? I mean, I can sort of get the argument against healing "because that's how it always was", weak and technically inaccurate as it may be. But no buffs? What about Haste, (Bull's) Strength, and cleverly abused Polymorph spells?
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    D&D 5E (2014) Druid Spellcasting

    I urge you to take a look at the Dire beast forms that Moon Druids can get.
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    D&D 5E (2014) New D&D Next Packet Is Available

    You think some missing cantrips is bad? Try finding Reverse Gravity (Druid spell) or Dispel Evil (Paladin spell). Or hey, what spell levels are Earthquake and Firestorm (both Druid spells)? Are you sure about your answer? Did you double-check?
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