Touch attacks are DEX saves. I am totally for that. This gets rid of the need for a separate touch AC score. I am all for that small change.
Yes, but I'm advocating for some spells to *not* be touch attacks, and be simply "attacks", so the player can roll something.
If the attack goes against armor class then that means is very similar in effect to a sword swing or claw attack.
Also this is not just an issue with the cleric it is an issue with all spells that utilize a touch attack. For me as a player who likes to play wizards, I don't care who makes the roll so long as I get the effect, in this case damage. Dodging a ray, is a reflex save. I think that is cool. If you want to make an attack roll, use your mace.
The player still rolls damage. I only think it's a problem when the player doesn't roll anything, like 4e Essentials' version of magic missile.Yes, but I'm advocating for some spells to *not* be touch attacks, and be simply "attacks", so the player can roll something.
And I've seen far too many players that almost "deflate" when they cast a spell, ask "what do I roll?" and I answer "nothing, I'll roll the bad guy's resistance". Psychologically, it feels as though their character's effectiveness is out of their hands.
The player still rolls damage.
Unless it's "save negates".

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.