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  1. J

    [Dawning Star] Free Review Copies of Helios Rising!

    Got mine today as well. All I have to say is...OUCH. I actually hurt my wrist trying to carry this upstairs one handed. First impression: This thing is huge. I've got smaller college textbooks.
  2. J

    D&D and Poker: Not So Different

    You think D&D isn't addictive? Have you read posts on these boards from gamers? While not quite as addictive as poker (my assumption because there is no 'winning' in D&D, and even so, there's no monitary payout for being a good gamer), I think our hobby is not without some scrutiny. Without...
  3. J

    castle ravenloft ... again?

    I haven't run it yet, but I will describe it for you now, but you'll have to look at it yourself to decide if it sucks or not. The encounter format is basic. It's a 1 or 2 page spread (pages facing each other, so no flipping) that has the location map (usually at 1/4 page or smaller), as many...
  4. J

    castle ravenloft ... again?

    I think one of the reasons for the hefty price tag is pure sales numbers. Adventures typically sell low (only the GM needs to buy), at least lower than core and player heavy supplements. I'm sure due to the plan of lower sales, they also probably had a worse print deal than the core, and had to...
  5. J

    d20m - Template list

    Just for reference purposes (and because I could really use it right now) I'd like to get a list together of d20 Modern templates, and where they can be found (plus a quick description if possible). I'll start: Changeling (Urban Arcana) -----Changelings are the result of 1 Sidhe, and 1...
  6. J

    Players with Guns vs Melee bad guys

    Well, since chargen hasn't started, I can sort of guide them in that direction of having a little of both proficiencies. However, when being confronted by big bad melee dude (BBMD), a 5' step and some pistol whips aren't going to cut it. Shooting into melee of course makes things much more...
  7. J

    Players with Guns vs Melee bad guys

    Depending on how lethality works (I've never had this kind of situation come up), I may bump the MAS to 15+con bonus+feats. In the game I plan, the 1 big bad will be undead, so no worries about him going down on round 1, but I don't want to have too many foes on the battlefield. You're right...
  8. J

    Players with Guns vs Melee bad guys

    This sort of ties into the ravenloft thread, but is generic enough that I thought it deserved it's own thread. What can be done about players with guns taking on bad guys without guns? It seems very lopsided that the PCs will win unless you stack the odds by placing more bad guys than they can...
  9. J

    castle ravenloft ... again?

    Not directly. They give a plot hook for a d20 Modern Shadow Chasers and/or Urban Arcana game, but nothing more. I was hoping to see a near complete appendix of modern conversion notes. Go to the d20 Modern/OGL forum if you want to hear more about running it with modern there. We have a few...
  10. J

    Castle Ravenloft as a Victorian era d20 Modern game

    Yeah, since werewolves are a staple of Victorian horror, I see no reason not to have bear and other creatures. I was actually thinking of making the dwarf a covert bear moreau just for an extra 'oh my god!' from the players when they take him on. The wolves and Vistani will play a very big...
  11. J

    Castle Ravenloft as a Victorian era d20 Modern game

    Yeah, the mad scientist is a given. After hearing some neat things from Cold Steel RPG, I can think that Strahd is building a mad science army (instead of zombie army) for himself. That would give a ton of different creatures to fight, all of which are basically human with some interjection of...
  12. J

    Castle Ravenloft as a Victorian era d20 Modern game

    In addition to invocations, I'm also thinking of heavily using Ritual Feats from Blood and Relics as well.
  13. J

    [Dawning Star] Free Review Copies of Helios Rising!

    I'm game. Links to my EN reviews are off to the left (4). I live in Baltimore, Maryland.
  14. J

    castle ravenloft ... again?

    **** SPOILERS BELOW **** I'll start out by saying I never played I6, although I've had some forays into ravenloft, as one of my old D&D group friends was obsessed with Strahd in a not so healthy way...but I'll leave that for another topic. :) I'll agree that Strahd is pretty weak for the...
  15. J

    castle ravenloft ... again?

    Unless your PCs are prepared to run, and possibly use magic to escape...I'm not sure it's possible to avoid one. Without magic...it's an absolute if you don't tone it down a bit.
  16. J

    Castle Ravenloft as a Victorian era d20 Modern game

    To keep this discussion moving... I would like to play this as a fairly normal d20M Victorian game, except for a few supernatural elements...ironically, as few as possible. I've already ruled out a few of the more fantastical elements, but I'm finding it difficult to come up with enough baddies...
  17. J

    castle ravenloft ... again?

    I went out to the local BN last night, they didn't even have it out on the shelf yet, had to get a guy to go looking for it in the back. I'm impressed with it, and I have no intention of ever playing D&D again. It looks like a gold mine of material good for use in many a game, which is how I...
  18. J

    Thrilling Tales Pulp meets Expedition to Castle Ravenloft Horror

    My bad. When I think of RPG pulp, and that of the TT line, a lot of it is the over the top wahoo pulp. I expect to see rocket men and ray guns, but not in ravenloft. I'm working on my Victorian/modern take on it now. I'm trying to sway away from the 'Urban Arcana' Ravenloft, and make everyone...
  19. J

    Thrilling Tales Pulp meets Expedition to Castle Ravenloft Horror

    Big Game Hunter - Out to kill the big bad wolf Fortune Hunter - The generic adventurer works will in any genre/setting Femme Fatale - Already 1 in the book, why not another? Mad Scientist - Of course you need one! Personally, I plan on going through this in the Rippers timeframe (1880's). While...
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