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  1. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven Table of Contents

    If the monsters section have every time the same amount of space and looking at the MM as the preferred manual of my kids (9 years) I must accept the fact that monsters sells a lot. But anyway I'm totally unable to understand why people needs this amount of different monsters in their game.
  2. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    Same old story. To be wide is to be low brow? Maybe or maybe not. If you take the easier way, then yes
  3. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    I really hope you are right but after having seen the art of ravenloft I believe there is no way to see nothing more than truly children compatible material. Maybe Fria Ligan has different customers or want different customers. It is worth also saying that the whole sensitivity issue is far...
  4. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    Exactly what I've tryied to say in previous post. When I was a boy I was captured by the adult feel of the illustrations of DnD. And if it was the same silly childish game, maybe it didn't move my interest.
  5. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    The concept of grimdark it is so alien to Wotc that they accomplished the impossible mission to avoid grimdark even in Ravenloft. "Book after book, book after book We stuck nor design nor emotions As idle as a painted lich upon a painted dungeon Colors, colors everywhere and All the pages are...
  6. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    To be fair, D&D has always been YA, it's just taken me reaching 45 years of age to acknowledge it.
  7. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    Judging from illustration we are slipping more and more toward the young adult black supermassive hole since 3 or 4 books.
  8. Stefano Rinaldelli

    Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!

    I don't argue with your concept of affordable, because is subjective. But invite you to consider that aside for initial license, foundry quickly become cheaper in usage, both for time saved that for contents available for free. It is a sort of investiment.
  9. Stefano Rinaldelli

    Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!

    Maybe i misunderstand. I believe it was a comparison btw foundry and other platforms. If not, you are obviously right
  10. Stefano Rinaldelli

    Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!

    For me the best option is to run an in person game with maps on a player's screen controlled by DM. I switch to Foundry and never come back to miniatures and pencils
  11. Stefano Rinaldelli

    Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!

    You say it is much more expensive...
  12. Stefano Rinaldelli

    Roll20's Latest Usage Report: D&D Steady, Cthulhu Down!

    Plainly false. Have a search...
  13. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    Yes but... in an imaginary scale in which Mork Borg is at one extreme, D&D is placing more and more on the opposite. My personal taste is for The One Ring 2.
  14. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    That I really can't try to rise some interest in a product with that illustration inside. Does not mean that it is bad, but is like asking me to follow a netflix teen show... This is so far from my fantasy taste that it is impossible for me to cope with. But it is absolutely a subjective point...
  15. Stefano Rinaldelli

    D&D 5E (2014) Strixhaven: Orientation

    Really, can't go beyond this... sorry
  16. Stefano Rinaldelli

    D&D 5E (2014) Ed Greenwood is Contributing to A Sourcebook About Thay

    Can you post a link to the Rashemen product you refer? Thank you
  17. Stefano Rinaldelli

    D&D 5E (2014) In defense of my post....

    In my opinion no issue. But context is all. Somebody could associate it with some extreme manifestations of the sensitivity issue.
  18. Stefano Rinaldelli

    D&D 5E (2014) In defense of my post....

    They share a reasonably common language, mental disposition, ideas and experiences. No conversation needed.
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