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  1. surfarcher

    D&D 5E (2014) Here's some 5E monsters

    OK the numbers I use aren't just for the Doppleganger. They are also based on what my analysis of the SS monsters and Basic/SS PCs suggest MM monsters will look like. AC is within a +/- 6 variance of the average 13 I expect we'll see at 8HD so shouldn't be any kind of issue. I think average...
  2. surfarcher

    D&D 5E (2014) Here's some 5E monsters

    I think there'll be a fair spread, say +/- 6 within a given CR/HD. But PC progression tells me there will be an underlying curve. It just won't be so important to adhere to it.
  3. surfarcher

    D&D 5E (2014) Surf's D&D 5e Monster Analysis

    Oh don't get me wrong. I really enjoy Reddit. But... You know what it can be like ;-) Hence taking it to forums for advice :-D Vote noted and thank you!
  4. surfarcher

    D&D 5E (2014) Surf's D&D 5e Monster Analysis

    Mmmm.... I've received some feedback on my blog posts on Reddit... Yeah :rolleyes: I know what Reddit is like... remind me to tell you about it sometime. They may have some kind of point tho, so I thought I might ask on these here forums... Would folks rather see more frequent installments...
  5. surfarcher

    D&D 5E (2014) Here's some 5E monsters

    If you plot out all the CR and AC, put a trendline on it then tweak until you have something that's below usual strength for the apprentice levels... Well let's just say that when the MM comes out I believe we'll find that 05.CR/3HD creatures have an AC more like 12. Small sample sizes...
  6. surfarcher

    D&D 5E (2014) Here's some 5E monsters

    AC looks a little high to me, but not a big problem. My bigger concern is that attack bonus is high and so is damage. A 0.5CR in 5e generally does 7-8 damage and your Volt can use that Tail Slap every round. I'd make it a recharge or tweak it down or make it conditional on something else...
  7. surfarcher

    D&D 5E (2014) Surf's D&D 5e Monster Analysis

    Thanks for the heads up! I will fix that now. For some crazy reason Enworld doesn't let me put BBCode in my sig so my fat fingers mangled it :-(
  8. surfarcher

    D&D 5E (2014) Here's some 5E monsters

    Yes I face the same issues :-( As far as I can tell the Young Green Dragon fits the underlying process-oriented build. I don't doubt it fits the underlying result-oriented math. Thanks you :-) Until I have more volume of data to crunch I'll get what joy I can from posting the process-oriented...
  9. surfarcher

    D&D 5E (2014) Surf's D&D 5e Monster Analysis

    Just posted Part 2: Construction: Before Building I've already finished pulling Starter Set critters apart. I'm spending my time writing blog posts on it now. Check out the greenline quote from Part 1... So yes, I'll be updating as more comes out. But I'll also be preparing for the deep...
  10. surfarcher

    D&D 5E (2014) Here's some 5E monsters

    I suspect these conversions won't hold at higher levels. We'll know for sure not too long after the Monster Manual drops.
  11. surfarcher

    D&D 5E (2014) Surf's D&D 5e Monster Analysis

    We were more than happy to pay an extra $2 each to get them on the 15th :-D
  12. surfarcher

    D&D 5E (2014) Surf's D&D 5e Monster Analysis

    AU$25. I preordered four for my group and will preorder 5 PHBs for them./
  13. surfarcher

    D&D 5E (2014) Surf's D&D 5e Monster Analysis

    Just posted Part 1: Starter Set Monsters Games World in Adelaide Arcade had them in at 08:00 yesterday morning and I picked mine up when they opened at 09:00. But I actually got an advance copy of Appendix B: Monster a week beforehand. Thanks mate! As always all constructive feedback...
  14. surfarcher

    D&D 5E (2014) Surf's D&D 5e Monster Analysis

    Yes, I have started 5e monster analysis/monster building article already :-) I'm basically going to replicate my D&D 5e Monsters: Master Index here... Part 1: Starter Set Monsters Part 2: Construction: Before Building Part 3: Construction: CR & Size Part 4: Construction: Ability Scores &...
  15. surfarcher

    D&D 5E (2014) Problem Choosing Solos to Challenge The Party

    With corrected math and bonus actions, etc I think it'll be closer a level 5 Solo...
  16. surfarcher

    D&D 5E (2014) Problem Choosing Solos to Challenge The Party

    The thing is the Solo type ignored the the impact that action denial and some status effects could have on the Solo. Plus Solos tend to be overall somewhat weaker than 4 normal monsters of the same level. I reckon Legendary creatures are a good way of approaching these issues and I expect we'll...
  17. surfarcher

    D&D 5E (2014) Surf's D&D Next Monster Articles

    Thanks! I can't wait to get started on the final release :-) Thanks, me too :-D If just a few folks get some mileage out of it then it was worth it...
  18. surfarcher

    D&D 5E (2014) Surf's D&D Next Monster Articles

    It's funny. I used to spend so much time on the Enworld forums... Somehow that slipped a while ago and I'm not really sure why. It was around the time I really started digging into Next's monster math and nowhere really had a focus on that so I guess that was a factor. As a result I never...
  19. surfarcher

    D&D 5E (2014) Problem Choosing Solos to Challenge The Party

    In D&D Next the Wyvern is clearly a Tough monster, not a Solo one. Is there a Solo designation? Let me answer with a question - Is there a minion/easy or tough designation? The answer is "no", there are none of those in the D&D Next Bestiary! All that's present is a level indicator and an xp...
  20. surfarcher

    D&D 5E (2014) Problem Choosing Solos to Challenge The Party

    Glad you got some mileage out of my posts! I just posted the Damage Review if you want to fix damage in your table... It's quite lacking at higher levels in the public beta.
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