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  1. Volaran

    Do familiars level up ?

    Agreed. Some of the confusion may stem from the common varieties of familiars being listed in the Bestiary under 'Familiars' rather than 'Animals'. If you intend to advance them as normal animals, that's fine, but they would not be familars. A familiar's advancement is based on that of its...
  2. Volaran

    Witch's familiar lost

    The bonus spells refer to the Patron spells. For example, if the Witch were 5th level and bonded a new familiar, she would get the Patron spells that are gained at 2nd and 4th level. As for voluntarily replacing a familiar (such as through the Improved Familiar feat), this is something that...
  3. Volaran

    Some book questions

    For a lot of the GM information (Core rules, GMG, APG, and Bestiary 1) you can make due with the PRD provided by Paizo, but I would recommend the option of using the PDFs if possible, as they have produced a number of good books (and the Bestiary 2 is nor currently in the PRD). This assumes you...
  4. Volaran

    Pathfinder 1E Expedition to Castle Ravenloft in Pathfinder

    By default, clerics get 'channeling' of positive or negative energy, rather than turn/rebuke/command. For a cleric channeling positive energy, this allows them to heal allies within a 30 foot radius of the cleric for 1d6hp/2 cleric levels. Alternately, they can deal damage to undead equal to...
  5. Volaran

    Sincere and unbiased.

    Very understandable. Whenever I have run one of the adventure paths (particularly with players who have not played in one before) we have to set certain expectations about making characters tied to the AP background, who are likely to be interested in the presented plot hooks, etc. It seems to...
  6. Volaran

    3.x Arms and Equipment Guide to Pathfinder

    It is a fairly thick book to just say 'yes' or 'no'. In general, I would suggest evaluating anything a player wants to bring in on a case-by-case basis. You may wish to see if there is a Pathfinder equivalent of a particular item first. In addition, if you like neat adventuring gear, you...
  7. Volaran

    The Adventure Paths: The Best Ones Are?

    I have played in Second Darkness, Curse of the Crimson Throne, and am currently playing through Legacy of Fire. I have GMed Rise of the Runelords, Curse of the Crimson Throne, and am presently running Kingmaker. I've read through Crown of Thieves and Serpent's Skull, but will exclude them from...
  8. Volaran

    Pathfinder 1E Critical Fumbles: Need Help Convincing DM

    One of my DMs used to use a 'weapons break on a 1' rule back in 3.5. It came to a head when our party fighter, had just spent thousands of gold pieces on an adamantine double-bladed sword rolled two consecutive 1's in the next encounter, making the sword useless. At that point, after the...
  9. Volaran

    Rogue Design and Trapfinding: What do you think of these design choices?

    Not really looking for an argument here, nor to justify my own campaign style or rehash an argument you've had in several other threads. For the record, I am running Kingmaker (presently on Adventure 2 party consisting of a barbarian, an oracle, a cavalier and a ranger), a Pathfinder converted...
  10. Volaran

    Rogue Design and Trapfinding: What do you think of these design choices?

    No worries. I think we all still keep finding little changes like that.
  11. Volaran

    Rogue Design and Trapfinding: What do you think of these design choices?

    So, I should start out by saying that I have read the other threads in which Celtavian is making their case against Rogues. I disagree with him on several points, but they have already been stated by others in those threads, and there is no point in trying to convince Celtavian that the...
  12. Volaran

    Rogue Design and Trapfinding: What do you think of these design choices?

    Just a note, but according to the PRD, escaping a grapple is a standard action, whether or not it is via CMB or Escape Artist. Beyond that, Escape Artist also has wider ranging applications beyond escaping from a grapple. Things that cannot be duplicated with only use of your CMB. I do have...
  13. Volaran

    Rogue Design and Trapfinding: What do you think of these design choices?

    Tracking isn't a feat anymore in Pathfinder. It is a built-in function of the survival skill.
  14. Volaran

    Pathfinder 1E Are druids overpowered in Pathfinder?

    You may wish to check some other threads in this forum, as well as the Paizo boards, but in general, the answer is that no, druids are not overpowered in comparison with other classes. In 3.5, druids had the ability to be powerful physical combatants without investing much in terms of physical...
  15. Volaran

    Need suggestions for PF Druid class

    One of the major changes to Pathfinder was the conversion of the Polymorph spells into the various Beast Shape, Elemental Body, etc. spells. Wildshaping now duplicates the effects of these spells with a vastly extended duration. Because of this, you get appropriate bonuses and penalties to...
  16. Volaran

    Witches and spells

    The Patron adds one spell every two witch class levels.
  17. Volaran

    Can Anyone Help Me Find This Necro-Harem Scenario?

    No idea as far as the zombie harem goes. As far as desert adventures, Paizo's Legacy of Fire adventure path was their last one published in 3.5 and was very well received. It sounds like you probably wouldn't want to run the players through it from the start, but there is probably a fair...
  18. Volaran

    [APG] Summoner Still Worth Taking?

    Remember that this only applies to the Eidolon itself, as well as the Summoner's Summon Monster spell-like ability, which is measured in minutes. The Summoner still has the option of taking Summon Monster I, II, IV, V, VII and IX as normal spells from their spell list (with the rounds/level...
  19. Volaran

    Smite Evil - This Can't Be Right

    So, it is the first successful attack. Misses don't drain the ability, but after one successful hit, they are back to standard smite damage.
  20. Volaran

    Smite Evil - This Can't Be Right

    +1 to what Kaisoku said. We have used summoned celestial creatures to this effect in my campaign as well. We have house-ruled that their smite bypasses DR/good, but not any other type of DR.
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