We are looking for one or two players.
I'm about 30 minutes south of Albany. We play twice a month either Fridays or Saturday evenings.
If your interested get in touch.either PM message me or leave a post.
Thanks,
Simon
Scot,Irish,cockney,Georgia,Italian,Mexican,Russian,French, and Aussie.
I tend to try and do impression rather than accents. So my Scot is just a bad Billy Connolly .
where i've done this I don't really structure it. I keep 3 or 4 vague quests ready at any one time , and constantly throw chum in the water for the players to follow. And just make up everything up as I go.
I would go with dropping the mage,archer and a knight. Which would give you a total CR 16 ,which is a tough encounter. And still give you 5 monsters.
Looking at the style of problem your dealing with , try reskining a lower CR monster to replace the ones your using. Change the knights to...
I believe Michael Shea had an article about this subject on his site, which may help.
My advice don't worry to much about small adjustment to AC ,HP etc. Try and get the total CR of the monsters in a range that works for you and your players.
With 3 PC of level 5. I'd be looking for a total...
I've Dm'd a few Egypt themed campaigns, and Conan. And played in one with Romans.
Generally players, especially my current group as you said don't get the vibe. The problem seems to be with technology and social issues. I could probably make it work better if I make the setting my modern.
When I first started running 5e they were all 2-3 rounds. But as I've grown more experienced with the rules and tactics they vary from 2 to 10 rounds depending on the difficulty.
I think from a practical point of view.
Start with the short core concept. what you tell the players about the world they are in.
And then things they will ask or need to know when they start making characters.
Its a mixed bag.
Generally I avoid situations where they leave a PC behind only to have him magically appear next session.
If the players send my his character sheet , either me or one of the players can control him for a session. And occasionally there is some handwaving.
I think my favorite would be Bait. Gold dwarf, one eyed Wizard, or fighter wizard depending on edition. Whose favorite line was "Have you not seen a wizard with a battle axe before!" And the name started becasue he was always the bait in any plan the party made.
Something I noticed with my games over the past few years. Was that the events players found memorable, were the random events. And since I noticed this I have tried to use more random elements.
Alot of the older setting books I still use .Things like the FR 3E guide and 1E deity and demigods. So I don't need a new 5E version.
A book that was constantly at the table while we played 4E was the essentials rules compendium. That I want to see a 5E version.
I'd put 3E top. More because of volume than greater quality.
4E I'd put second. The Zeitgeist and War of the Burning Sky AP are both top 5 all time AP. Although 4E does have a lot of adventures that either look bad, or are bad.
OD&D/1E I'd put 3rd Desert of Desolation series is my all time...