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    D&D 5E (2014) Dumb question about vampires

    It seems poorly written. The intent is likely that they can take that action again to turn back. That isn't the only place such things are overlooked. The warlock's One With Shadows invocation doesn't let you take the Hide action to hide once you are invisible. Saying that you "can't take...
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    D&D General Souls and Spirits - are they necessary in order to exist?

    That's basically my philosophy. Physical stuff you can see with the naked eye follows a baseline of cinematic physics (I don't go for making it all mythic, due to D&D tradition) but when you get into the microscopic realm, this is a fantasy world, and I don't assume the same stuff is necessarily...
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    D&D 5E (2014) Looking for a house rule for Great Weapon Master

    I think what I'm going to end up using is the 5.5e version, minus the Strength boost (I think it's worth more than a half-feat). I did have to finagle another rule I'm using to make it work, since one of my goals is to balance the costs and benefits of the different fighting styles. As the...
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    D&D General "I'd like to run (or play in) an all ___________ campaign." (+)

    Campaigns for me have to be at least a couple years to get the name, and sticking to a narrowed focus like that might get old in that time frame. I do however occasionally run what I call "theme adventures" for just such a purpose. Early in 5e I ran a Questing Knights adventure (10 sessions I...
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    D&D General Minion Battles are Fun Battles

    I don't use minion rules for it, but I love combats like that. (After a few levels, some low-level mooks can effectively go down to 1 hit using normal stats.)
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    D&D 5E (2014) Looking for a house rule for Great Weapon Master

    I'm looking for a house rule to reduce the power of the second bullet point. I'll explain my parameters. -I realize that many people think the feat's power level is necessary to achieve martial-caster parity. I have some other little tweaks that help martials, and this is not something I'm...
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    D&D 5E (2014) Are some Fighting Styles worthless, and how could they be fixed?

    I was looking at some third party altered fighting styles, and it got me thinking more about something that's been in the back of my mind for years. Some fighting styles are utter crap. Possible hyperbole aside, in my experience, some fighting styles are worth taking, and I think the others...
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    D&D General Does a multiclassed fighter still get the Action Surge Boost at level 17?

    Designers clarified intent on that sort of thing a long time ago, which is why you aren't getting as solid of references as you'd like: it's a well established fact. However, if you want it from the horse's mouth, you could run a search for Sage Advice about it. I'd do it myself, but I'm...
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    D&D 5E (2014) Length of Combat & Time Taken per Round (collecting data from my games - updated 3/13 with an hour 30 minute 11 round battle!)

    This is another one of these things that makes me wish I could see some comparative recordings/streams of these games. Something like volunteers from the fast end, the slow end, and a more a middle speed, all post videos of sessions playing List Mine of Phandelver so we can see exactly what's...
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    D&D General Should you clarify information to the detriment of the players?

    I not only give them the info that could have significant results (for good or ill) from attending to it, but I also give them (and sometimes playfully remind them about) the relatively meaningless information. "The guy with the garish red outfit" (who just happens to like to dress that way)...
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    D&D 5E (2014) The Perils of Dump Stats

    Three of the five characters in our party have 9 Wisdom, and only one is proficient in saves. We haven't run into a lot of casters yet, but when we get to higher levels... But really, it is so appropriate for groups of people who take up professional adventuring.
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    D&D 5E (2014) Why is animate dead considered inherently evil?

    I think it's more interesting for a game to define how things work, like Good and Evil, or the Dark Side of the Force, and then interact with that, than to leave it open. Then players can play characters that interact with that in numerous ways. I might play a character that vehemently...
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    D&D 5E (2014) Why is animate dead considered inherently evil?

    So here's an important part that I've seen touched on a lot, but that I haven't seen solidly engaged with by those who don't agree it should be considered evil. The descriptions of them say that the magic that animates them causes them to seek to kill the living if not controlled. Negative Plane...
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    D&D 5E (2014) How do you interpret the green-flame blade and booming blade somatic component?

    "Introduced in the Sword Coast Adventurer’s Guide, the green-flame blade and booming blade spells pose a number of questions, because they each do something unusual: require you to make a melee attack with a weapon as part of the spell’s casting." Was this Sage Advice written under the old...
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    D&D 5E (2014) How do you interpret the green-flame blade and booming blade somatic component?

    For the benefit of my rogue player, I'm almost certainly going to allow it. However, from a legalistic perspective, here's how I see that part in the PHB. Under the Material components heading it is saying you can use an M component in the same hand as you are doing an S component. But it does...
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    D&D 5E (2014) How do you interpret the green-flame blade and booming blade somatic component?

    For some reason, when these cantrips got changed from a V to S component (accompanying the consistent M that is the weapon itself), I thought that was more about aesthetics and making it so you don't have to speak a magic word every time you use them. I was interpreting the S component as the...
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    D&D 5E (2014) Rebalancing the Gust cantrip

    Like most of the cantrips from the Elemental Evil Player's Guide, gust is rather underwhelming. I have a PC with it, and he's maybe used it once or twice in dozens of sessions, despite loving the idea of it. It just isn't worth taking an action for in combat. Enter the Telekinetic feat from...
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    D&D General Wishing Away The Adventure

    In my experience (as DM and player), if the party has access to a limited amount of wishes (maybe a scroll or something), they are loathe to use them for anything other than bringing back dead party members when other options aren't available. But when they are high enough level to have...
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    D&D 5E (2014) Need help with incoming damage math

    Thanks for the thoughts! If the percentages don't change much, that's actually very helpful to know, because it means that damage is still mostly coming from attacks, and from B/P/S (though presumably a lower amount of B/P/S due to other damage types stacked on attacks at higher levels)...
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    D&D 5E (2014) Need help with incoming damage math

    I'm thinking of a platonic ideal typical/average D&D mix of monsters. For these purposes I don't actually need to know hit chances or saves, just what percentage of damage aimed at them is coming from different sources.
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