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  1. Grimmjow

    D&D 5E (2014) Great news on Skills

    at first i didnt really like how the skills were going to be changed. Now that they did it it looks way better. No more -1 on skill checks
  2. Grimmjow

    D&D 5E (2014) Criticals

    i like the idea of max damage plus rolling dice. While this gives the chance of rolling 1s on all the bonus dice, it still puts the crit damage in my hands and makes me feel like i have a say over how much i crit for
  3. Grimmjow

    D&D 5E (2014) +# magic items so much fun!

    seeing as how its designed for basic +1/+2/+3 ext magic items to make them a little funner then "You find a little more of powerful sword". Now you get "The sword you find is made out of dark iron. There are runes covering the surface of of the weapon but they make no sense". The player takes...
  4. Grimmjow

    D&D 5E (2014) Divine Magic feats.....no

    I'm not to happy with the way they made the divine magic feats. To much healing and such in there. I liked it back when we could pick what spells we got and the sanctified weapon was cool. They don't need to bring back the holy damage (although they should) but they need to let us pick our own...
  5. Grimmjow

    D&D 5E (2014) +# magic items so much fun!

    I understand what your saying. Personally, i will never forget that i played a character with a bow made by a fire elemental
  6. Grimmjow

    D&D 5E (2014) October 29th Playtest Class Changes

    makes sense but if you gave each god 2-3 domains and just tell the players to pick god and then one domain, or a clever DM could just tell them to pick a domain and then tell them who their god is from the domain they picked, they would be happy and so would i
  7. Grimmjow

    D&D 5E (2014) October 29th Playtest Class Changes

    i was hoping for domains not deities but w/e cant get everything you want in life.
  8. Grimmjow

    D&D 5E (2014) Poll: Experience, Leveling, and Groups

    depends on how the group plays. If the group likes to spread itself out and try different things at different times, giving them XP at different times (meaning leveling up at different times) would be a find thing to do. I hope this is fine to do. The problem though would be if it doesn't...
  9. Grimmjow

    This One Goes to . . . Ten [Merged four Oct 29 Playtest Package announcement threads]

    how long are we going to have to wait before they release it? its killing me guys
  10. Grimmjow

    So that's it for 4th edition I guess?

    i see all the work they are going to to make it a game we like as a sign that they dont want to do this again. I hope and pray i am right of course :P
  11. Grimmjow

    D&D 5E (2014) +# magic items so much fun!

    lol ya he knows thats not the point though. The magic items are cool!
  12. Grimmjow

    D&D 5E (2014) +# magic items so much fun!

    So we play tested last night. At the end of the playtest my DM game me a bow +2, which in 4e would have been somewhat boring, turned into an awesome bow. Having me role a d20 i came up with a 13. All of a sudden my bow was crafted by a elemental of fire. My friend next to me got mirthral chain...
  13. Grimmjow

    So that's it for 4th edition I guess?

    you go to a restaurant and order steak and they bring you out burger and say that its still meet and then go on about how the burger is in fact stake because it comes from the same animal and is prepared from the same person, wouldn't you disagree (probably not going to the restaurant ever...
  14. Grimmjow

    So that's it for 4th edition I guess?

    they did say at one point that they plan to keep those available for 4e (i even think they said make them usable for older editions, though dont quote me on that.)
  15. Grimmjow

    D&D 5E (2014) Fighter expertise die

    at level two how many die should a fighter have? is it just 1d6? or do you gain the dice on the table, making it 2d6 at level 2?
  16. Grimmjow

    Underneath the Undeath [DM: Voda Vosa; Judge: ?]

    Alek again summons his frost. He channels it against one of the rock throwers and hits it, pushing it hard against the rock walls. He then tries to follow it up with a blast of thunder deep in his throat. The thunder bounces around the cave harmlessly. "Damn" Alek mutters. Realizing that he is...
  17. Grimmjow

    D&D 5E (2014) Books for DM and (or) or players

    The name might be confusing so I'll explain. 4e books did not work to well for me. The books were either for the DM or for the players. Until Darksun, I don't think that they had any books that that had content for both the players and the DMs. I want (hope) that the DDN books (with...
  18. Grimmjow

    Even Newer(er) Tavern Thread: The Hanged Man

    well if you want in on the adventure go ahead and bring him in, then we just need one more player if crimson is coming, other wise two
  19. Grimmjow

    Even Newer(er) Tavern Thread: The Hanged Man

    we could use a monk want me to have the NPC call out again or is he not in the tavern?
  20. Grimmjow

    Dragons. Dragons. Dragons.

    i love how they presented the red dragon. Big, scary, mean, these are all things that define a red dragon and they should look it. While i love it for a red dragon the other dragons (most of them anyway) should avoid this look. Gold dragons and silver dragons should have this buffed up look but...
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