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    Moritheil's AC Rule

    (You can't use a buckler. Bucklers count as armor.)
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    Challenge: Pure core wizard melee combatant

    There's no such ruling. The dwarf's hit points remain the same. The only drawback is a reduced Fort save. If you're worried about the Con a troll is probably better (bite attack, better Dex and Con than hill giant), as is the treant. (And greater mage armor isn't core.) You can run though quite...
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    Moritheil's AC Rule

    Level 6 - 9x + Sun Elf Monk1/Wizard 5 (transmuter) 32 point buy +1 Dex lv 4, +2 Int, -2 Con, Sun Elf Str 8 Dex 18 Con 9 Int 20 Wis 8 Cha 8 Feats: Otherworldly (PGtF), Carmendine Monk (Champions of Valor), Practiced Spellcaster (CD) Has a ring of protection +2 and dusty rose ioun stone...
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    Challenge: Pure core wizard melee combatant

    Fire shield can be a good spell, but it has flaws. First of all it makes you all glowy, making improved invisibility less useful if you want to use that spell. Second, it requires your enemies to hit you to take effect. Your AC should be high enough that they don't hit you very often. ;) It can...
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    Challenge: Pure core wizard melee combatant

    A quick example (messy) (BTW: I think ignoring magic items is a mistake, as mid-to-high level characters are heavily dependant on their items for their total "power").) Dwarven wizard 12 Making him a transmuter would give him more staying power at the cost of some versatility. 32 point buy...
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    NEED HELP FAST! Sinking Ships

    I believe the preferred way is to use poorly attached lips. I'll go away now.
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    Stargate Series' To Take Six-Month Hiatus

    The rumor From http://www.gateworld.net/news/2006/07/scifitostartremainingepiso.shtml Short quote from the article: Didn't SciFi have long breaks (not 6 months though) between part one and two of earlier seasons too?
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    Blindfold?

    Blindfold of True Darkness from Arms and Equipment Guide, 9000 gp. (Way underpriced.) You can't see at all but in return you get 60' blindsight.
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    Movement for mithral medium armor?

    (Official FAQ: )
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    Cheapest way for casters to improve their AC

    +8. Tren (Serpent Kingdoms) or crucian (MinH or Sandstorm). From the MM4 preview I bring you the dwarf ancestor . +18 natural armor for a 2nd level spell. Nifty. :eek: You need to be an outsider though. A neraph character, or a character with the Otherworldly feat (PGtF) can manage it with...
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    Monsters with Assassin PRC

    Babau demon. The medusa is pretty close.
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    9th-level Druid build, 200 damage/round

    Surely you're not insinuating that this is, through some bizarre twist of logic, silly? :p Anyway, I just remembered something. Wild shape doesn't change your creature type anymore! :lol: (Doh!) Good news for the shapeshifters in Infiniti2000's campaign: No extra cost for new armor beyond...
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    9th-level Druid build, 200 damage/round

    You offered two options and demanded that I choose one. In fact those were not the only available options. Sounds like textbook false dilemma to me. How about: 3. The rule says "humanoid" so therefore it's referring to general body shape or creature type. It leads to absurdity because an armor...
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    9th-level Druid build, 200 damage/round

    The table in the A&EG has it at +3000 gp for heavy armor, and that's how the banded mail in the ECS is priced too. Right. I forgot about that. It's a -6 penalty on attacks which means 12 extra damage from power attack. Here's an example from the Complete Warrior errata on the frenzied berserker...
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    9th-level Druid build, 200 damage/round

    That's a good example of the fallacy of "false dilemma". 1. The word "humanoid" is used to refer to a specific, defined creature type in the DnD rules. (This everyone agrees with.) 2. The word "humanoid" is used to refer to a general body shape in the DnD rules. (I offered several rule quotes...
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    Don't make me roll for initiative.........again

    The basic advantage of high initiative is in catching your opponents flat-footed and the chance to get an "extra" action by acting first and last. Rolling initiative every round does not benefit characters with high initiative in particular. If you win initiative in round one you can be fairly...
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    9th-level Druid build, 200 damage/round

    Actually, I don't. I think you have me confused with someone else. :confused: Perhaps you overlooked the part where I pointed out that "it would be silly otherwise"? It should be self evident to just about everyone that an armor fits or not based on body shape, not creature type. "Humanoid...
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    9th-level Druid build, 200 damage/round

    He does in cave troll form. (For a published example, Masters of the Wild reprinted several "monster feats", like Multiattack, clarifying that access to a monster form through shapechanging was sufficient to take the feats.) The table refers to body shape, not creature type. (It would be silly...
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