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  1. Graf

    [KK]Game 2: When Compost Attacks! (Encounter 2 pending)

    Rollie regards his attacker with horror... It's... fighting something like this... it's... it's... undignified! Especially for someone of my caliber. He looks up to find someone to complain to but the rest of his companions seem to be locked in mortal combat. Bah, never around when you need...
  2. KOTS_F5_R13_Init_17(bf Tyron npcs).JPG

    KOTS_F5_R13_Init_17(bf Tyron npcs).JPG

  3. Graf

    [OOC] [Eberron] Beer n Pretzles Keep on the Shadowfell

    I though he used a second wind at some point, but if not then of course.
  4. Graf

    Living 4th Edition Discussion Thread

    I took a stab at fixing the logic on the AC line re: heavy armor. |ArmorIsHeavy is the new attribute old <td...
  5. Graf

    Draft: Character Creation Guide

    I make'n another pass at this. I couldn't bring myself to say "use any character sheet you want to". -- Living 4th Edition Character Creation Guide L4W characters sheets are stored in the L4W Wiki. To create a new character, 1. Create a Character Page Go to the Character Sandbox page...
  6. Graf

    Character Template Bugs and Assistance

    This is a thread for people who need help with the character templates, or who would like to report a bug.
  7. Graf

    Ea - A "giths and 'thids" land for L4W

    I thought 20 was absurdly low level. You want to become the Liberator, unite the githyanki and defeat the Illithids at heroic tier? Frankly, I wouldn't really think much about becoming the liberator. It's not a viable goal for a perpetual setting. -- There is a blog called Fragmented that...
  8. Graf

    [OOC] [Eberron] Beer n Pretzles Keep on the Shadowfell

    Because he got skipped, and death saves happen at the end of the round, it is once again Tyron's turn.
  9. Graf

    4e [Eberron] BnP Keep on the Shadowfell (Yea, though I walk through the valley of th)

    ooc: that "sacred circle" gives +1 to hit. So, uh, it's not really going to make a difference in terms of you living. I assume you're going to move some sort of weird way to get that 3 movement to trigger conceal. Tyron's vision becomes a reality. Crazed and instantiate Irontooth charges after...
  10. Graf

    [OOC] [Eberron] Beer n Pretzles Keep on the Shadowfell

    I have some bad news, when poking around to see the rules about death saves and healing... You die at -bloodied. Zaram was knocked down to -17; but his bloodied value is only 13.... So... unless I made a math mistake somewhere... Irontooths attack left him dead.
  11. Graf

    [4e] [ePoL] Heroic Souls IC (R6 Heian > Monsters > Eldan&Champy > Quinn > Silvi > )

    Heian manages to confirm that Champy thinks these are "wolves, died oddly".
  12. Graf

    [4e] [ePoL] Heroic Souls IC (R6 Heian > Monsters > Eldan&Champy > Quinn > Silvi > )

    ooc: vv I just "shifted" your roll to a nature roll. Since you have the same nature and arcana you still got a 28. I don't require you to guess what the skill would be, that would be a bit perverse; you roll, I tell you what you know, which, in this case, is basically everything.
  13. Graf

    Suggested Character Sheet template

    I think that they have to let us at least summarize things like to hit, damage and effects. I mean, they put the whole text in every single module because "that's the way it's supposed to be". Nobody's going to reverse engineer DnD from a bunch of character sheets, especially with the degree...
  14. Graf

    [4e][Paragon] Kombat Kraziness (closed)

    I do not feel a sensation of dread, I do not feel a sensation of dread... I mean... have a nice walk?
  15. Graf

    Living 4th Edition Discussion Thread

    OK. So Cov is definitely right about the magical appearing returns. I deleted all of the extra returns and the space went away. I've spent a couple of hours hacking away at a powers-to-hit based on ere and cov's various sheets. I doesn't work though. [For reference sample character looks at...
  16. Graf

    Living 4th Edition Discussion Thread

    Only one problem with defenses is that we need to work out some "heavy armor" tag to prevent int/dex from adding to AC when you're using heavy armor. I was thinking about making an equip bonus > x, but it breaks obviously after a few levels with magic items.
  17. Graf

    Living 4th Edition Discussion Thread

    It's very awesome that you figured out how to get better of int/dex str/con wis/cha to work in the math section of the defenses. (I realize it was probably obvious for people with a coding background but...) I'll stop gushing now.
  18. Graf

    Living 4th Edition Discussion Thread

    This is very very awesome. I've copied over CS to Character. I'll play around a little bit more but think we're ready to go. (PS I dumped some of the semi-colons keeping them only to break up items that are different on the same line. Bolding is enough to visually differentiate and splitting...
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