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  1. D'karr

    D&D 4E The Best Thing from 4E

    Another thing that I find The Best Thing about 4e, is the story elements of Epic Play. I read with excitement reports of Epic Play and the story that emerges from them is always exciting.
  2. D'karr

    D&D 4E The Best Thing from 4E

    I asked. You can easily say no, and continue the off-topic conversation. I don't think it requires pages of additional off-topic conversation between us for a justification of why. I have nothing else to say about the conversation and will just return to posting on-topic. Thanks.
  3. D'karr

    D&D 4E The Best Thing from 4E

    I didn't feel the need to report you as what you were asking is not something that I'd consider offensive, rude, or out of line. You are well within your rights to discuss, as I'm well within my rights to ask that you do it in another, more appropriate, thread. I simply asked nicely that if...
  4. D'karr

    D&D 4E The Best Thing from 4E

    Even though forum drift is natural can you please take this line of conversation to another thread? Even though I'm not the OP this thread is called The Best Thing about 4e. Last time I looked Tool proficiencies were definitely not a part of 4e.
  5. D'karr

    D&D 4E The Best Thing from 4E

    As I already mentioned the Karma Pool is a distinct pool earned by PCs (every 10 points puts one on their pool), and given to important NPCs. Not every NPC has it because not every NPC is significant/important. However, every PC does have it. The game acknowledges the "protagonism" of the...
  6. D'karr

    D&D 4E The Best Thing from 4E

    I've been playing since 1e and each version has differences. 2e was a significant improvement and clarification on 1e and it was still a hot mess. 3e made significant changes to the Matrix, and 4e cleaned up the game significantly but went even further where everything was wireless creating...
  7. D'karr

    D&D 4E The Best Thing from 4E

    Except that Shadowrun definitely makes PCs different than NPCs by the use of different dice pools (Karma Pool, and in early editions the Combat Pool, and other different pools) that only PCs get preferential access to (higher number of dice). When you talk about equipment you also talk about...
  8. D'karr

    D&D 4E The Best Thing from 4E

    One other thing that really appeals to me is that the growth of the character can take the character in very different directions based on story elements that also contain mechanical heft. Race, class, build, backgrounds, themes, feats (racial, by tier, by fighting style, etc.), paragon paths...
  9. D'karr

    D&D 4E The Best Thing from 4E

    Amongst all this discussion regarding Skill Challenges what should not be lost in the conversation is that each technique is not binary (on/off) and exclusive (single technique). You can have a skill challenge that mechanically challenges/engages the PCs (healing surge loss, etc.), storywise...
  10. D'karr

    D&D 4E The Best Thing from 4E

    It might make more sense but in reality is just a different form of catering to the adventuring potential of the PCs. The giants don't live close by to the town because this area is level 1-3. However, nearby there is a dungeon with threats ranging from level 1-5 I've never seen or played an...
  11. D'karr

    D&D 5E (2014) No News from GAMA?

    Except for the bulette riding this was rather underwhelming.
  12. D'karr

    D&D 4E The Best Thing from 4E

    I'm currently playing in the Kingmaker campaign from Paizo converted to 4e, which is a limited sandbox. It works well and we're having a lot of fun, but as you mentioned it is not a true open sandbox. Even in open sandbox play it is better for the DM to telegraph expectations ("Here there be...
  13. D'karr

    D&D 4E The Best Thing from 4E

    My take on transparency is rather simple. With 4e the framework gives the DM the tools to repeatably (that's the first important part) make sensible (the second important part) ad-hoc rulings that work. In addition, a creative DM can still take that framework and bend or twist it for other...
  14. D'karr

    D&D 4E The Best Thing from 4E

    One more thing that is the "best" of 4e is Epic Levels that mostly work. Even though Epic in 4e still has its problems, the game is still playable. With other games reaching Epic Levels was a chore that was best left undone. I remember our last Epic game in another version of the game and it...
  15. D'karr

    [UPDATED] Check Out These PRINCES OF THE APOCALYPSE Maps!

    Except that measuring in fractions can be a pain in the ass. The 6 mile hex has the most benefit, and can be broken into smaller subhexes that also work "better" for eyeballing. I remember someone some time ago writing a pretty interesting post on it. I'll see if I can find it. 6 mile hex
  16. D'karr

    [UPDATED] Check Out These PRINCES OF THE APOCALYPSE Maps!

    Swap 10 for 12 miles. The reason 6 mile hexes (or multiples of 6) are preferred is because with that scale the hex measures the same from every angle.
  17. D'karr

    D&D 4E The Best Thing from 4E

    I forgot to add characters that play as the desired concept from the beginning rather than waiting 3, 4, 7, 11 levels before becoming the character concept the player envisioned.
  18. D'karr

    D&D 4E The Best Thing from 4E

    Picking 3 is going to be very difficult as so many of the good things don't exist separate from the others. Non-mechanically, my number one best thing, above all else, is that it is a pleasure to DM and a cinch to prepare. Of course that is non-mechanical in form, but the reason for it was all...
  19. D'karr

    Strike! 4e Evolved and Improved

    This sounds interesting and I'll definitely take a look.
  20. D'karr

    Best products from the 4th edition era?

    There is a good reason why that particular book has such a ratio. DS is not a generic high fantasy world. The base assumptions have to be skewed for the new campaign setting. The DSCG does a great job of providing the players and DM the tools to run a 4e campaign specifically in Athas. It is...
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