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  1. D'karr

    Grugnur died prone in a pile of his own swordthanes!

    I agree. Epic should really be a different sort of animal, not just dungeons with bigger numbers, and pemerton makes it very distinct, interesting, and EPIC.
  2. D'karr

    D&D 5E (2014) skill challenges?

    Sure that's a possibility but not really for me to determine. So if the guidelines for skill challenges specifically call out that the DM should describe the situation, and then ask for the players to describe how they would address the situation, and then determine what skill, if any, is...
  3. D'karr

    D&D 5E (2014) skill challenges?

    The only thing I would consider "rigid" behind a skill challenge is the Challenge Level and the XP awarded. Everything else for it should be dynamic, as with most things with roleplaying. If you have an asshat DM(tm) that doesn't want to deviate from his precious specifics for the challenge...
  4. D'karr

    D&D 5E (2014) skill challenges?

    Which was never their intent or their rules explanation. When play devolves to that, when the guidelines clearly stipulate that it should be done differently, then the DM and players need to look at what they are doing and modify it to taste. What you described as "interesting skill use" is...
  5. D'karr

    D&D 4E Best 4e Adventure to Adapt?

    I've gotten into the habit of doing thematic conversions of adventures rather than straight through mechanical conversions because I hardly ever use an adventure as written. With that in mind here are my recommendations. Vor Rukoth, Gloomwrought, and Hammerfast are more adventure locations...
  6. D'karr

    Extras for crits with weapons ?

    I believe the adjustments were the same in both versions. +1 attack bonus at 2nd and every 5 levels thereafter. +1 defense bonus at 4th and every 5 levels thereafter.
  7. D'karr

    Extras for crits with weapons ?

    I would space it at the same regularity as the attack bonus progression.
  8. D'karr

    D&D 5E (2014) 5th edition Monster Manual: I think the really nice art detracts from the mediocre functionality of the book.

    Monsters were the thing that changed the most from the playtest ones to the current ones, but except for monster encounters (about 60) very late in the playtest I recall hardly any monster playtesting. And the playtest had nothing to do with book layouts.
  9. D'karr

    Character Builder Programing question

    No, the offline character builder was windows only.
  10. D'karr

    Character Builder Programing question

    This is a common problem with Windows 7 and 8. The application by default tries to install into the Program Files or Program Files(x86) folder. Those folders are protected by windows and some applications don't handle the permissions properly. I would recommend uninstalling completely, and...
  11. D'karr

    TSR [Let's Read] Dungeons & Dragons Basic Rules, by Tom Moldvay

    I think it's a bit of both. The Magenta Box set was very upfront about the rules being subservient to the fun at the table. The foreword contains one of the most succinct quotes to that effect - "The game has no rules, only rule suggestions. No rule is inviolate, particularly if a new or...
  12. D'karr

    D&D 5E (2014) So Monks can't actually use Eternal Mountain Defence until two levels after learning it?

    Bingo. I wouldn't say not playtested, but not part of the open playtest.
  13. D'karr

    Dragon age core rulebook

    kellygold kellygold is offline Registered User Novice (Lvl 1) Reported
  14. D'karr

    TSR [Let's Read] Dungeons & Dragons Basic Rules, by Tom Moldvay

    That is hilarious. I love the Moldvay set, I got my start with that one too. However, I would have been so disappointed if it didn't have dragons, particularly after the very inspirational foreword. You would have missed out on one of my other favorite monsters too, the carrion crawler.
  15. D'karr

    Character Builder Programing question

    All the "things" in the database for the offline character builder can be imported as XML. Look for CBLoader which will allow you to import into the builder custom items, classes, powers, etc.
  16. D'karr

    D&D 5E (2014) Why are treants vulnerable to fire?

    Smokey says, "only you can prevent wildfires." As to the OP, I blame Peter Jackson and the flaming Ent in The Two Towers. See at 0:51 secs and 1:52.
  17. D'karr

    D&D 5E (2014) Neuroglyph's "30 Minutes with Mike Mearls" Interview

    Which is the only time the roles are actually needed - combat. A player can play a charismatic "talky mctalktalk" fighter simply by investing in a skill feat, and spending points in the CHA ability score. The role does not limit that in any way. Roleplaying doesn't limit that in any way...
  18. D'karr

    D&D 4E [4E only] What kind of miniatures do you use, if any?

    I've always used minis, as far back as when we started playing with the Moldvay Basic Set. Over the years, and many moves, I've lost or "donated" more minis than I can remember. Nowadays I use almost anything that works. I have a huge collection of Reaper, Games Workshop, and Chainmail...
  19. D'karr

    D&D 5E (2014) Hoard of the Dragon Queen Maps

    The quality of the maps is such that some people might find it more than acceptable to pay that price for the maps only. It might also be an incentive for the artists to work for a "lower rate" if they retain the right to sell the work separately. A "lower rate" for the artist might have an...
  20. D'karr

    D&D 4E Late to the 4E party

    I'm glad that you're interested in 4e. To date it still remains as my favorite version of D&D. I found that the promise of the Moldvay D&D Foreword was finally realized in the mechanics provided by 4e. You have already received a great amount of awesome advice on this thread about resources...
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