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  1. 197341_psx.jpg

    197341_psx.jpg

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    Fixing Persistent Spell (Improved Extend Spell)

    No idea. I just picked a ballpark number since this feat can apply to any spell, not just personal range ones. So an improved extended bull's strength would last 10m/cl and be 6th level. IE Shield of Faith would be the same and 5th level. IE Divine Power is 8th level and 1m/cl. I'm also be wary...
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    Sociopathic PCs -- an epidemic?

    Sorry, I've played too many VtM chronicles with different DMs who screwed the players who took resources, retainers, herd, influence, contacts, or fame. So players (me included) started maxing generation. Can't be taken away, can't be used against you. (At least not as easily. And if you do...
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    Sociopathic PCs -- an epidemic?

    Two reasons why every character's family and friends should be slain by orcs (or whatever) pre-campaign: 1) DMs screw with your family/friends to lead the PC by the nose. "But I don't want to save my sister from ogres!" 2) When you permanently die (especially in 3.5), all of the effort you...
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    Good Multiclass options for a Barbarian

    It all depends on one thing: does the party have a cleric? Even more importantly, does that cleric share his spells? If both of these are a yes, go straight barbarian. If no, go L1 barb, LX cleric. Much better. Or even drop the barbarian. Just go cleric.
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    Fixing Persistent Spell (Improved Extend Spell)

    Actually, you read my mind. The 1hr/cl-->10hr/cl is a good idea. However, I think I just came up with a better alternative...see intial post for details.
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    Overpowered/Underpowered Spells?

    I can't believe no one has brought up Spell Resistance. This is the buff of choice for my party at high levels. Granted, the 1min/cl is annoying, but combined with a bead of karma, this spell gives the whole party SR 16+cl. That is awesome. IMX, NPC mages have to be lower level that the PCs or...
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    Overpowered/Underpowered Spells?

    Depends on the situation. If I know that I'm about to attack something, then yeah...same rationale works behind Spell Resistance, Shield of Faith, and anything else that is 1m/cl. Obviously, I'm going to eventually upgrade to items, but between level 3 and 13, I'd rather go for an Extend Spell...
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    Fixing Persistent Spell (Improved Extend Spell)

    Improved Extend Spell (Metamagic) Prerequisite: Extend Spell Benefit: An spell affected by Improved Extended Spell has its duration increased to the next order of magnitude as shown in the following chart. A spell with a duration of concentration, instantaneous, or permanent is not affected by...
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    The Guardian (new core class)

    Thank you for your replies. My philosophy behind this class as written is to make a core class that is as simple as possible. Adding anything to it, be it a defense bonus, tattoos or a bonded character are kind of missing the point. All of those special abilities fit in a PrC, not a core...
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    Overpowered/Underpowered Spells?

    Me. An extend spell rod is only 3000 gp. Much cheaper than a +4 item.
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    D&D 3.x Psionics 3.5: Errata and Issues to nerf?

    I disagree. "Lower level power" does not mean that it should not or cannot be compared with higher level spells. Just because you learn the power at 3rd level does not mean that at 15th level it shouldn't have the same level of effectiveness as an 8th level power, since you spent 15 pps. The...
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    Monks, Mage-Killing and SR Improving

    And then the flying wizard proceeds to rain destruction upon the silly little monk.
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    D&D 3.x Psionics 3.5: Errata and Issues to nerf?

    1) Dispel psionics should not be able to give a +20 to dispel checks at level 10 regardless of how many PPs are expended. Nothing a wizard or cleric can do is comparable at that level. Ten pps is roughly equivalent to one 6th level spell (or a greater dispel magic). Such an ability makes 10th...
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    The Guardian (new core class)

    IMX: Guardian vs. Fighter: +6 to ref and will 21 hps DR 5/- vs. 11 feats Guardian vs. Barbarian: +6 to ref and will heavy armor tower shields literacy (not a biggie) rage fast movement uncanny dodge trap sense (also not a biggie) +2 skill points (not really a big deal as well)...
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    The Guardian (new core class)

    Thank you for the input, but I've been using this for a while now. Compared to a barbarian, it looks weak, but those good saving throws and both spot and listen as class skills make up for any apparent weakness. Besides, compare it to a fighter. Eleven bonus feats vs. good...
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    Pricing for a spell penetration item?

    I'd say 20,000gp for a +2 bonus slotted item. (Caster level is inherently better. Besides, the orange ioun stone is slotless.) Probably 200,000gp for a +4 and 1 million gp for a +6. I wouldn't want to see these items often in pre-epic play.
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    The Guardian (new core class)

    This class is for anyone who hates being overwhelmed by options. Guardian Guardians like guarding. They tend to be boring people living dreary lives while guarding something important. Role: Guardians lack the advanced combat training of fighters, but they make up for this with their...
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    Why RPGs are Failing

    RPGs are failing? Why didn't somone alert me? I'll have to abandon my three games...
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