ConcreteBuddha
First Post
I can't believe no one has brought up Spell Resistance. This is the buff of choice for my party at high levels. Granted, the 1min/cl is annoying, but combined with a bead of karma, this spell gives the whole party SR 16+cl. That is awesome.
IMX, NPC mages have to be lower level that the PCs or else the EL is too high. This means that most spells bounce off that party.
My 15th level cleric has an SR of 31. A typical 13th level wizard has a 15% chance of beating that, or in other words, I have an 85% chance to ignore his spells.
Even a 15th level wizard with SP and GSP has to roll a 12 or higher. A 55% chance of failure.
And IMX, the PCs have the capability of fighting all of their encounters a day within 19 minutes. Obviously, the DM can set up encounters in which this doesn't apply, but that is true of any spell.
IMX, NPC mages have to be lower level that the PCs or else the EL is too high. This means that most spells bounce off that party.
My 15th level cleric has an SR of 31. A typical 13th level wizard has a 15% chance of beating that, or in other words, I have an 85% chance to ignore his spells.
Even a 15th level wizard with SP and GSP has to roll a 12 or higher. A 55% chance of failure.
And IMX, the PCs have the capability of fighting all of their encounters a day within 19 minutes. Obviously, the DM can set up encounters in which this doesn't apply, but that is true of any spell.