D&D General Arcane Subclasses UA Survey is up

UA in the 5e era almost never includes context/story/lore/fluff.

They tried the Rune Carver as a Prestige Class in a UA ages ago. I rather liked it, but also I was someone coming back to the game after 20 years away so I didn't understand the baggage.
I started playing with 3.x, and I personally gave the Prestoge Class concept bad marks in the uA survey at the time. Never again, please.

I did like the proposed Multiple Class Subclasses, and I would personally have been fine if they had standardized progression to make that more feasible...but neither is it really necessary.
 

log in or register to remove this ad

I was never a fan of prestige classes. They were intended for one special career themed path, and optimizers used them like a Halloween grab bag of candy, Frankensteining one prestige class on another on another in a hodge podge of abilities never intended to work with each other to dominate the mechanics.

Subclasses do a much better job of silo'ing PCs, and the 2024 version where they all only come on line at level 3 makes it even better for that focus. If I never see another Hexblade 1 level dip I'll be a happy man.
 

I was never a fan of prestige classes. They were intended for one special career themed path, and optimizers used them like a Halloween grab bag of candy, Frankensteining one prestige class on another on another in a hodge podge of abilities never intended to work with each other to dominate the mechanics.

Subclasses do a much better job of silo'ing PCs, and the 2024 version where they all only come on line at level 3 makes it even better for that focus. If I never see another Hexblade 1 level dip I'll be a happy man.
I like PrC's, but the DM needs to enforce roleplaying restrictions on them. No taking four different PrCs, all meant for different campaign settings.
 

UA in the 5e era almost never includes context/story/lore/fluff.
Not explicitly while they are in UA, but when they become oficial it doesn't change. I mean, they include a text, but the abilities are not linked between them. It seems just a bunch of mechanics not glued with a layer of lore explaining how the character developed these abilities in a way that makes some sense.
 


Remove ads

Top