Search results

  1. Zad

    Wizardru's Story Hour (updated 11/21)

    You miss I'm afraid. That is Dravot on the move. I am fairly sure the mini is Dravot, and I'm quite sure that's his arm. Kayleigh is visible on one of the plastic thingies behind his arm. (The one that isn't a big black Sauron.) My side of the construction was, and I must be honest here...
  2. Zad

    Wizardru's Story Hour (updated 11/21)

    Well, it works like this. Bolo has a way of digging up obscure spells. And then springing them on everyone, and not necessarily with the intended effect. This is especially true of many of the more questionable spells in Masters of the Wild. The most notable occasion was when he tried to use...
  3. Zad

    Wizardru's Story Hour (updated 11/21)

    Oh we'll happily approve it provided that a) it's not learnable by Bolo and b) it turns Bolo into unfortunate things. The committee only worries itself about things that can come from Bolo's little wiggling fingertips - things that happen to him are just fine by us. /giggles madly "Let's...
  4. Zad

    Wizardru's Story Hour (updated 11/21)

    Down with the Dead Men - Chapter 5 Down with the Dead Men – Chapter 5 OOC Notes: Exp to be calculated later. Loot: Bracers of armor +5 Ring of protection +3 2 +3 unholy daggers Boots of striding and springing Periapt of wisdom +4 +3 large acidic burst halberd +1 large fleshgrinding...
  5. Zad

    Wizardru's Story Hour (updated 11/21)

    Actually it's "... hurry? Then take 10". I'm a fan of a) minimizing the uncertainty and b) not doing math. Especially since generally speaking we're going to succeed at most skill checks for our core skills. And hilarity does ensue. Generally speaking we have a really good idea what we're...
  6. Zad

    Wizardru's Story Hour (updated 11/21)

    Down with the Dead Men - Chapter 4 Down with the Dead Men – Chapter 4 OOC Notes: Exp for 22 is 1100, for 23 is 750, for 24 is 600. Loot: 8 +2 human bane shortswords 4 bracers of armor +3 4 ring of protection +1 4 amulet of natural armor +1 4 boots of speed 4 ring of resistance +1...
  7. Zad

    Wizardru's Story Hour (updated 11/21)

    So this morning I pop off an email to Dravot saying something to the effect of "You could write this one up as 'we flew, we swam, we fought, it ran." And he says "I dare you to write this one in Seussian verse" Tomorrow I might look at this, decide it's terrible, and delete it. So read...
  8. Zad

    Wizardru's Story Hour (updated 11/21)

    Down with the Dead Men - Chapter 3 Down with the Dead Men – Chapter 3 OOC Notes: Exp for 22 is 3600, for 23 is 2650. This Week’s Adventure: We made some final tactical preparations before setting off for the Deathvent. Lord Gelban sent us a group of four bronze dragons for additional...
  9. Zad

    Wizardru's Story Hour (updated 11/21)

    Wow. You just made my whole day. Thank you. It fell to me to make that one sell, and I'm glad you felt that moved by it. As for the whole pruning thing, it was an option to make another thread but we figured it would be better to keep it all together. I think it makes life a little eaiser for...
  10. Zad

    Wizardru's Story Hour (updated 11/21)

    Down with the Dead Men - Chapter 2 Down with the Dead Men - Chapter 2 OOC Notes: Exp is 1000 for 23rd, 1500 for 22nd. This Week’s Adventure: Why did the Deathvent have to be underwater? It couldn’t have been on a mountain? Or in a deep cave perhaps? Maybe in a desert? No. It had to be...
  11. Zad

    Wizardru's Story Hour (updated 11/21)

    Down Among the Dead Men - Chapter 1 Down Among the Dead Men Chapter 1 OOC Notes: Experience is 1456 for 22nd, 1150 for 23rd. Here are some bits of information that came out over the course of the night. I’m including them here for historical purposes and because it may become...
  12. Zad

    Wizardru's Story Hour (updated 11/21)

    I only use the laptop for this campaign. It's a combination of taking notes (which I absolutely need it for - that's just a personal habit that it's easier for me to type than write) and running Kayleigh. I keep all my characters in spreadsheet form but printouts are usually adequate...
  13. Zad

    Sins of Our Fathers II - New Art Uploaded - 1/25

    Piratecat definitely "found" the roven (by which I mean found his personality and hence how to play him.) There were other amusing antics but I'll avoid spoilers. But it was definitely a great time.
  14. Zad

    Wizardru's Story Hour (updated 11/21)

    Part IV Part IV White Rose frowned. Even frowning her face was lovely, but it had the distinct effect of making men want to fix whatever was making her frown. “I mislike this.” “So you have said. Several times in fact,” countered Windfall. He was by no means immune to her frown, but the...
  15. Zad

    Wizardru's Story Hour (updated 11/21)

    I'll be honest - that was a slight fib. My first reaction to the overly-showy displays was to be more basic. All that was required was to light the fire. So Marcus went over and used flint and steel (i.e. Survival skill) to light the fire. Afterwards I said "Oh he shoulda done THAT instead!"...
  16. Zad

    level of a spell that does this?

    I was going to say you were all out of your mind saying 4th level. Then I looked at Feeblemind. Gah. Oh my god. Does the target decide which spells to forget? There's no way to differentiate a slot gained from a high ability score from any other. The mechanic is a little wiggy - I think...
  17. Zad

    Wizardru's Story Hour (updated 11/21)

    Part III (Reader’s note: Unlike most entries, this is not an entry in Kayleigh’s journal, since she was not present and has no knowledge of these events. Indeed few outside the druidic faith ever will.) Bolo puttered quietly about the grove, enjoying the tranquil moments that the last weeks...
  18. Zad

    Improve Point blank range

    There is no "official" feat for extending the range. Specifically because it would make sneak attack much more powerful if you couldn't close the distance with a 30' move. (That's just my opinion but seems like a pretty safe one.)
  19. Zad

    City of Heroes - finally, a GOOD MMORPG?

    What Wizardru said. Yeah right, like I could stop there. I'm in the beta. I can't say enough good things about CoH. I'll try tho. The game is fun. And face it, though we all forget occasionally, that's what we play games for. It has a great comic-book feel, it's a fun balanced game and I...
  20. Zad

    Equipment per level and character balance

    It will have an impact. I'm in a long running campaign where we were definitely under-book-value. There's nothing wrong with it, provided you compensate accordingly. For my DM, the equipment deficit was FAR outweighed by the fact that we had six players rather than the standard four, so he was...
Top