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  1. d2OKC

    ZEITGEIST Non Zeitgeist Campaign in Zeitgeist Setting?

    My group played their fourth session yesterday afternoon/evening, and something interesting came up. After we finished, and they had taken down Asrabey (I'll do a full write up, maybe tomorrow, and post it for all to read - but it was a very fun encounter with him!) and we were wrapping things...
  2. d2OKC

    Using Music to enhance the Mood

    This is good news. I'll have to download it when I am in a good spot with wifi. Most important question: can it do the Wilhelm scream?
  3. d2OKC

    Using Music to enhance the Mood

    I've always wanted to experiment more with music in my game. The biggest obstacle for me is that I'm a travelling DM, for lack of a better term. I run the game, but I never host the game, because my apartment is a bit too small for such a thing right now. I'm more worried about having all the...
  4. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    Thanks! I had a lot of fun building it, and it was the first real project like that I had ever tried to put together. It was easier than I expected! I might have to try it again if there is another cool set-piece encounter in a future module, and if I do, you know I'll show you guys.
  5. d2OKC

    ZEITGEIST Zeitgeist: Where do the constables live?

    I was asked this as well, by my players, and I just kind of handwaved it. They all kind of said something like "I rent a small apartment" etc, but I don't really see it being all that important for our game. The artificer did mention he lives with "a kindly old lady with a lot of pictures of...
  6. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    Yeah, and they definitely got that feeling, and will even more so facing off against Asrabey without an extended rest. Here are some photos of the setup. A few of it after I finished putting it together, and a few of it in play. Hope you guys enjoy!
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  12. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    OK, we played again for about six hours and got all the way through Act Two of Axis. It was a lot of fun, and the guys are really getting in to it. We had one missing player, so the whole thing was done with only three PCs (the swordmage, the artificer, and the monk/shaman). === After the...
  13. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    Yeah, I won't claim responsibility for it, because I've seen reference to a few other people on here that have used units, but it seemed like such a natural way to group them. We played again on Sunday, for about six hours, and got all the way through Act Two of Axis. Working on a summary of it...
  14. d2OKC

    Death by Infelicitas - Is it acceptable?

    Sorry, let me clarify what I meant. If a player is good, and losing his character would cause him to lose interest in the game, that's when you should help him out. Especially if it's because of a bad die roll or unfortunate luck. I wasn't trying to imply that you leave a character alive just...
  15. d2OKC

    Death by Infelicitas - Is it acceptable?

    I gave a short form of my answer in Jon_Dahl's other post, but I'll throw something in to the discussion here, as well. I don't mind character death from bad luck occasionally. I've had characters die because of bad die rolls. Sometimes that happens. However, mostly I feel like PC deaths...
  16. d2OKC

    15 questions about your gaming style

    I'll be answering more from a DM standpoint than a player's. Hope that's OK! My game is mostly fantasy, and I like to throw in a dash of detective stuff, but most of the time my players prefer the combat options to the investigative. That's fine with me. Most of the time I go for a big...
  17. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    Played through the first act of Axis yesterday with my group. It played, surprisingly, close to script. I think my guys are still trying to figure out that they can play "outside" their powers, if that makes sense? They enjoyed meeting a lot of the NPCs, I think. Especially, surprisingly enough...
  18. d2OKC

    Help explain a civil war

    Since it is Rise of the Empire era, one fun solution might be that they are trying to hide some Jedi. Maybe three or four younger Jedi (not old or experienced enough that they can handle themselves) made their way to this planet seeking asylum. In the past, the Jedi have been good to this world...
  19. d2OKC

    ZEITGEIST [Zeitgeist] Chronicles of Unit 42

    I started a new Zeitgeist campaign with some of my friends on Sunday. As a few other people around here have done, I started with a "Session 0", set about two years before Island at the Axis of the World, to kind of get the players into the world and used to their character. It went really well...
  20. d2OKC

    ZEITGEIST [Zeitgeist] Coaltongue Encounter

    That's an interesting system. I've usually done my "skill challenges" pretty fast and loose. Like, I just give the PCs a conflict, a goal, and let them try and figure out creative ways to solve it. The more creative the better. I like to try and hint at using skills and powers in ways they...
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