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  1. TheLordWinter

    Multiclassing: No weapon skills

    ...or an Eladrin.
  2. TheLordWinter

    Critical Hit + Sneak Attack?

    Based upon my reading and the fact there's an "extra damage" caveat, I'd say you do your maximum weapon damage and then roll for any additional damage sources you have (high crit, magical weapon bonuses, hunter's quarry, etc.)
  3. TheLordWinter

    Question about Treasure

    A level one or two item which might be useful to the party would be a good choice during a side trek. Depending on the composition of your party, something that is less than optimal would be a fine choice - if you've got a Fighter, a Warlock, a Wizard, A Cleric and a Rogue, then perhaps toss in...
  4. TheLordWinter

    Question about Treasure

    Honestly, I don't think this is even a little true. The total of your level 1 treasure parcel (meant to represent all your treasure between levels one and two) is 720 gold pieces. The next level up is 1040 gold. So if you want to play around with fifty, one hundred or even two hundred gold, you...
  5. TheLordWinter

    New Bard Class Power Source Revealed!

    My favorite part is imagining two elves standing not a far distance away whispering to one another and saying "Do you want to be the one who tells him his 'lute' doesn't have strings?"
  6. TheLordWinter

    A question on the Raise Dead ritual

    Of course this then means that your soulless shell of a body is left in a villain's lair. Which could easily be animated as a golem or some such. Imagine returning to the dungeon to face down the wizard only to find he's completely moved house - and there are some awful rumours spreading about...
  7. TheLordWinter

    A question on the Raise Dead ritual

    Because it's been that way in previous editions, where something more powerful like Regeneration was required to put a person fully back together post-mortum before you tried to resurrect them (well, raise them. Resurrect did that for you). It does, as shown, pose some interesting questions...
  8. TheLordWinter

    Chariots of Fire - The beach scene

    Upon taking a look at the actual text, it states "Your speed becomes 2. This applies to all your movement modes...[sans teleportation]." I think that is pretty clear. Your speed should be 6, you run to boost it to an 8, and slow sets it to a 2. Unless there are other effects introduced later...
  9. TheLordWinter

    A question on the Raise Dead ritual

    So the Raise Dead ritual specifically mentions you need "...a part of the corpse of a creature..." does this mean that upon completion of the ritual the target is wholly restored or that you've simply brought back to life what you have? An example: As you're fleeing a dungeon an ally stumbles...
  10. TheLordWinter

    Chariots of Fire - The beach scene

    Based on what's in the PrRC (which is updated from Keep on the Shadowfell, I believe) you can charge your speed as a standard action (in this case, 2). The PrRC then states: "You must move at least 2 squares from your starting position, and you must charge to the nearest unoccupied square from...
  11. TheLordWinter

    Humans as monsters - many varieties needed

    You've also got Human Rabble via Keep on the Shadowfell, so that takes care of your peasant fodder as well. Do you really need stats for Human Nobles though? It seems rather self-explanatory - they have Diplomacy, Insight and Bluff, they're not minions but they're not tough (most likely) and...
  12. TheLordWinter

    New Bard Class Power Source Revealed!

    Actually, I believe you'll discover when the PHB II comes out, the bards are now using the ROCK power source. Just like this fine example: Nothing, and I mean nothing, beats a Half-Orc Bard.
  13. TheLordWinter

    Dryads can look like hawt babes!

    "Jesus saves." ...I'm going to Hell >_<;;
  14. TheLordWinter

    D&D 4E 4E Challenge: Design a TPK

    A Legion Devil Veteran and a Legion Devil Hellguard. The pair stands next to one another at the start of the fight then teleport so that they flank a target and just proceed to whale on him. The Hellguard should hit the most heavily armoured of party members 85% of the time (counting Combat...
  15. TheLordWinter

    Multiclass Combos

    From what we've seen so far (limited though it may be) I'm putting money that the Rogue/Warlock will be a powerful combination. It can guarantee sneak attack in a round by using Eyebite, sinking an action point and then going in for some big damage attack against the target (who cannot see you)...
  16. TheLordWinter

    Half-Elf abilities

    I can think of a few: Reaping Strike (a solid chance to inflict some extra damage if you need to). Commander's Strike (for you when your ally really needs to get an attack off) Piercing Strike (sometimes you need to stop attacking AC and go after something else) Sly Flourish (big damage!)...
  17. TheLordWinter

    0-level PCs and "fell" monster powers

    Most excellent. This had been something I was thinking of for my own home-games, so it's good to see others on the same page.
  18. TheLordWinter

    Tidbits from PHB Viewing

    I believe what people are complaining about is the lack of a sort of "passive" use for intelligence. Strength modifies to hit and damage rolls with melee weapons, dexterity modifies ranged weapons, constitution gets both the entire score added to your hit points and modifies your healing surges...
  19. TheLordWinter

    Excerpt: the quest's the thing

    I think it's been mentioned before in the Design and Development articles that quests can involve just a single player. If the Elf Ranger's goal is to track down his missing father, a minor quest could involve finding some sign of his presence, such as a favored dagger or lost heirloom in a...
  20. TheLordWinter

    Help me find the adventure

    Alright, how about this? "Giant ants! Roll for initiative!"
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