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  1. BlindKobold

    HELP: Sneak attack vs Uncanny Dodge

    Uncanny Dodge gives a bonus in very specific instances. Barbarians and Rogues DO NOT always retain their bonuses. For instance, they can still lose their DEX as a result of a stun, feint, hold person, etc. But it IS very useful against flanking and flat-footed attacks, and against hidden...
  2. BlindKobold

    Hat of Disguise

    Isn't it a use activated item? I believe it is active as long as the person is wearing it, much like boots of striding and leaping. If it was a spell activation item, that would be different. But since it's use activated, without limited charges, I would put it in the always on category.
  3. BlindKobold

    Coup de grace - Evil act?

    It was COMPLETELY and UTTERLY in character for a Liberator of TYMORA! Tymora is the goddess of luck. The Liberator would simply believe that Tymora's luck was smiling on them by finding them in reverie. It WOULD NOT have been in character for a paladin, although again.... a paladin of...
  4. BlindKobold

    Unbalancing Strike+Exp. Tactician+Sneak Attack or Unbalanced Strike?

    Why go with unbalancing strike at all? There's other alternatives. Grab one level of gladiator and get improved feint and take Expert Tactician. Bluff as a ME action, which makes them lose DEX and activates Expert Tactician. This gives you a Standard action to attack. You can combine the...
  5. BlindKobold

    Final verdict on keen rapier w/ improved critical?

    Rapier = 18-20 Keep Rapier = 15-20 Improved Crit with Keen Rapier = 12-20 Weapon Master with Improved Crit and Keen Rapier = 9-20
  6. BlindKobold

    Can you do this with a wish?

    Re: Re: Can you do this with a wish? Feats are more difficult to have? Let's look at it... 1st level human wizard - 3 feats, 0 ability increases 1st level human fighter - 3 feats, 0 ability increases 1st level human ranger - 3 virtual feats, 2 other feats, 0 ability increase I find it...
  7. BlindKobold

    1 Sneak Attack per Round?

    4 6th level rogues could do some damage in an ambush. Especially with so forethought. Feats (assuming human): combat reflexes, point blank shot, rapid shot, expert tactician Items: Wand of Invisibility (or several scrolls), wand of magica weapon (or several scrolls), short bow, arrows...
  8. BlindKobold

    Throwing a gem to a friend?

    Ranged touch attack to throw it AT you. If he misses, use do random bounce chart. If it's within 5' of the target person, he/she can still catch it DEX check of 10 and a REF save of 10. If the thrower "hits" the peson, he/she just needs a DEX check of 10. If he/she misses the DEX check...
  9. BlindKobold

    Clerical Ambush, suggestions herein.

    No. In Tome & Blood it basically says any spell that gives you an attack roll can be used to deliver a sneak attack. Any spell that is generally targetted (all area of effect spells, magic missile, etc.) cannot give sneak attack damage. Consider this tho... CAUSE WOUNDS spells require an...
  10. BlindKobold

    Questions

    [/B] There is no rule that says they could not sing all day, although you may want to apply the "forced march" rule after a number of hours equal to their CON divided by 3. Why that formula? The average concert/opera is 2-3 hours. The average CON is probably about 10. 10 CON divided by 3 is...
  11. BlindKobold

    Illusion (figment) and saving throws

    Anyone HEARING it IS interacting with it. Sound is much different than visual. Consider the old saying, seeing is believing. People are used to doubting things they HEAR... but tend to believe "their own eyes." That's the only reason I can think of....
  12. BlindKobold

    1 Sneak Attack per Round?

    Don't forget that PCs have defenses against sneak attacks: Barbarians: Cleave, Great cleave (Dead rogues don't sneak attack), Uncanny Dodge Fighters: Disarm, Improved Trip, Cleave, Sunder, Whirlwind attack, etc. Rogues: Uncanny Dodge, Sneak Attack Wizards: Stoneskin, protection from normal...
  13. BlindKobold

    1 Sneak Attack per Round?

    Disagree I couldn't disagree more. And here's why. The biggest weakness of 3rd edition is it's nearly complete dependancy on COMBAT to gain experience. There is VERY, VERY few recommendations in the DMG or other books on experience for other activities. This is completely and utterly...
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