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  1. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    That's just fine. Not all of the PCs need to hail from far-flung lands. It is best if none of the characters grew up in Brindenford, though. That way, all of you can learn about the town together.
  2. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    Dedication or boredom? You make the call! ;)
  3. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    Err, yeah, the whole thing did come together pretty fast, didn't it? Sorry about that, but you are more than welcome to follow the game and post here in the discussion thread, CB!
  4. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    RG Update: I just added a map of the local environment around the ruins of Chordile Keep, and also a map of the town of Brindenford. Good times!
  5. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    Nah, if he hails from some far-off land, you can just invent the details as you like. Go nuts! Your voice has been heard (along with jkason's), so that's two votes for 'on the doorstep'.
  6. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    You can download the PDF here at the Pathfinder resources page. Alternatively, I believe the traits are open content, and as such, are included in the SRD, linked in my sig. Hope that solves it for you! edit: Actually, for some reason, the official SRD doesn't include trait info. But, there is...
  7. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    Guys, here's a bit more info from the website concerning the campaign setting and the lay of the land surrounding the dungeon. In the middle of an area now known as the Fallen Duchy, the environs of Dragon's Delve include many overgrown (and sometimes forgotten) ruins. The Duchy of Chordille...
  8. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    I think that the sorcerer bloodlines are one of the most interesting additions to the new rules. Celestial would be a good choice. Then again, most of the others would be fine choices as well. Knock yourself out, go with whatever interests you the most! :)
  9. Malvoisin

    Malvoisin's Council of Thieves, Act I - The Bastards of Erebus [IC]

    "Wiser? That's a laugh. More powerful? Perhaps for now...but more corrupt? That's a certainty! Don't you see, these creatures are not the real problem...it's the powers that be in this city! That arrogant fop of a 'Lord Mayor' and the wretched old nobility that squabble amongst themselves for...
  10. Malvoisin

    Council of Thieves, Act I - The Bastards of Erebus [DISCUSSION]

    It's cool, man. You're absolutely right, it doesn't hurt to ask, but that would just be giving away too much. You'll discover lots more as the plot unfolds. But the 'offer' still stands for Marcus! You sure he doesn't want to unpack a bedroll in a dark alley somewhere and have a sleepover...
  11. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    Excellent! Excellent again! So, we've got this lineup: Rhun - Barbarian HolyMan - Reach Fighter Walking Dad - Monk Tailspinner - Rogue GlassEye - Cleric of Glarias jkason - Sorcerer Sounds great to me!
  12. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    Hey guys, I made a Rogues Gallery thread for the game. You can post character sheets there. For those getting to work on characters, this weekend is fine, or even later. I don't think I'll be ready to kick off the IC thread before next week sometime (after Labor Day) anyhow. Unless you're an...
  13. Malvoisin

    Malvoisin's Dungeonaday Playtest Rogue's Gallery [PFRPG]

    CAST OF CHARACTERS Rhun - Anundr Valkrsson CG Male Human Barbarian 1 HolyMan - Wi Yuin CG Male Human Fighter 1 Walking Dad - Raven - LN Male Human Monk 1 Tailspinner - Zooey Heimlich CG Female Human Rogue 1 GlassEye - Iradias Moon-Touched CG Male Human Cleric of Glarias 1 jkason - Nathan...
  14. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    It's Walking Dad's fault, making demands and such. ;)
  15. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    Players, here's a handout to introduce the setting a bit, and maybe offer a little inspiration:
  16. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    Yep, an arcane caster of some stripe will be an important addition to the party. Welcome, jkason! Okay, that puts us at six players and I want to cut things off there, to keep it manageable. That said, I'd welcome anyone who wants to lurk and offer helpful, behind-the-scenes comments on the...
  17. Malvoisin

    Dungeonaday campaign/freeform combat playtest [PFRPG][OOC]

    That works very well! :)
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