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  1. Ron

    Dungeon Magazine: New Format, New Subscription Price

    Erik, Thank you very much for your timely responses. I've no idea of how Paizo's CS works, but I'm very impressed by the dedication you showed spending time to answer all those question. I'm not convinced yet, but I'll pick up at least one of the new Dragon and Dungeon to figure out if I...
  2. Ron

    Are th 3.0 splats any good under 3.5?

    I've played RtToEE a couple years ago and the DM allowed the splats. They were mostly unused, although those who used them, mainly one of the wizards and a archery based fighter were really min/maxed. I played a ranger for most part and I couldn't find much use for Master of the Wild, but I...
  3. Ron

    Are th 3.0 splats any good under 3.5?

    I just returned from my FLGS and found all the 3.0 splat books at sale. I don't know the new ones, except from reviews, and I wonder if it would be interesting to take advantage from the bargain.
  4. Ron

    Dungeon Magazine: New Format, New Subscription Price

    Erik, I am considering getting Dungeon but not Dragon and I am in doubt as how both magazines will tie up. Recently, both released articles regarding Dark Sun. As far as I understand, the players' portion was published in Dragon, whereas the dungeon master's portion was published in Dungeon...
  5. Ron

    Please help: D20 vs. the Out of Print Alliance

    I would argue that the edition you're used with is probably the best one, which is the reason that every new edition need to be hyped to the most to convince players that it is time to give the publishers all that dollars again, after spending them for ten years. Anyway, d20 is much simpler in...
  6. Ron

    Please help: D20 vs. the Out of Print Alliance

    Do whatever you really want. It almost appears to me that you trying to find some support to your decision of playing out of print games. If this is what you want, more power to you! I hardly play anything anymore and in the last few years and have not run any game. Still I was able to join some...
  7. Ron

    B.u.r.p.s.

    Funny thing, for me a clear advantage of GURPS over D&D is that it uses an approximation of a normal curve for resolution. I've no problem in rolling a lot of 3d6, as I played a lot of Risk before getting into roleplaying games. I do have a problem playing GURPS, but that is an another story...
  8. Ron

    In your opinion, what is the best web site for maps?

    Dragonsfoot, a site mainly devoted to AD&D (no d20), has a number of fantastic maps available to download. Many of them are superior to the ones found in Wizards' site.
  9. Ron

    Gods and campaign settings

    You mean, in Mystara? Yes. Although I've never actually run, I imagined a campaign setting where gods were not existent. Clerics and Druids spells were no different than arcane spells but thought to be learned from gods in the past and passed on through tradition. A few spells would have to be...
  10. Ron

    Gods and campaign settings

    In Mystara, there are no gods. Clerics get their spells from the immortals, which are nothing more than powerful beings that ascended from mortality. It is a cool feature of the setting as the immortals carry their prejudices and agendas after ascension, being thus easy to rationalise their...
  11. Ron

    Good online site to buy hardback RPG books?

    First time I checked it was quite complicated to an overseas customers. It still complicated to anyone who tries to use a credit card. Also it requires a verified PayPal account. I am not sure what this means but, at the first time I checked, I wasn't. Curiously, something changed and now I'm a...
  12. Ron

    Ravenloft - your experiences?

    I played once back in the 80s and I had a great time. Everybody was scared during the adventure and many characters died and near all survivors lost a few levels. As a matter of fact, my character was the only one to survive to the end with all his levels. He was the party wizard and thus, he...
  13. Ron

    A Dark Fantasy Idea

    I recommend you to give a look at Wizards' The Wheel of Time roleplaying game. Following the concept introduced in the novels, any male character that deals with the One Power, a.k.a. magic, will eventually became insane. There are rules covering it as well as feats that take care in...
  14. Ron

    "Wandering" or "Direction"

    Both as player and as DM I prefer "wandering". It is nothing like Brownian motion, though. Good "wander" DMs should inform their players about potential adventures here and there so they can made a choice. I also like to, from time to time, bring the adventure to them when they are not...
  15. Ron

    Dancey and Tweet on growing the hobby

    In relation to Tweet's idea, he is right in noting the importance of art in influencing purchases. My friends keep telling me the try Guardians of Order's Big Eyes, Small Mouth. They keep saying that I'll love the rules which are exactly the kind of stuff I like. If I could only control my...
  16. Ron

    New HARP book for your old D20 stuff

    Perhaps you're right, but most gamers have already a lot of weak d20 books at home -- I trashed all of mine, but some people like to keep stuff at hand even when is useless. Anyway, it might be a good trade to someone interested in HARP.
  17. Ron

    Getting XP without adventuring

    I guess commoners gain experience points by killing rats, bugs, and so on... :lol: Seriously, don't worry about, experience points are one of the worse D&D rules, in any edition. Think about, there are better ways to keep your self development than killing all people or animals around you.
  18. Ron

    Gord the Rogue 3.5 Stats?

    Good point! Not the easiest, but I agree that it is the best method to convert stats from older editions.
  19. Ron

    "Classic" Dragon Articles

    The Voyage of the Princess Ark series by Bruce Heard is, by far, the best articles I ever read in Dragon. I am also liked the Nine Hells by Ed Greenwood and the Anti-Paladin piece, which also got a lot of use in its time. The worst offender was, also by far, The Three Wizards series of articles...
  20. Ron

    What type of player are you?

    I voted "method actor", although I see myself as a mix of "method actor" with "tactician". Or, perhaps better, "method actor" that, in combat situations, becomes a "tactician" which places characterization as one of the components of the scenario. I enjoy playing with all kinds of player...
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