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  1. J

    Describe your last rpg session in 5 words

    GURPS 4e occult WWII, India strand: Convinced Auchinleck magic is real.
  2. J

    How Much Do You Care About Novelty?

    Were they used to "Steampunk" as a fashion style, rather than a subgenre of science fiction?
  3. J

    Describe your last rpg session in 5 words

    Honor & Intrigue, Privateers of the Complications: Our Captain is healthy! Briefly . . .
  4. J

    How Much Do You Care About Novelty?

    A big point is that hit point attrition, which is pretty fundamental to D&D-style systems, has little place in spy and super-spy stories. Their meaningful states of health for characters are something like: Unhurt. Cosmetic damage/ripped clothes. Seriously wounded, only trying to do anything if...
  5. J

    What Do YOU Want The Future of TTRPGs To Look Like?

    I'm pretty satisfied with the F2F and online play options available, and have no desire for VR gaming, because my sight problems would make it impractical. What I mostly hope for is a reasonable supply of interesting ideas coming along, either from new games, or from within the player-base.
  6. J

    How do you choose a class?

    Some overlap is inevitable, but it's well worth characters having specialisations. It's usually impossible for a character to be good at everything needed. James Bond, as a subgenre, is more or less defined by a single character who's good enough at everything required. It thus seems more...
  7. J

    How do you choose a class?

    For me, this isn't a process I can analyse completely. There's a mixture of several criteria: Is there something in this setting I want to learn more about? For example, in Avalon, there's a dominant religion, but as far as I knew five years ago, there hadn't been any PC clerics that were...
  8. J

    Describe your last rpg session in 5 words

    AD&D1.2e, Avalon Campaign in Artemisia: Apollo likes our Artemis priestess.
  9. J

    Electing a new pope-adventure

    The Dying Earth Roleplaying Game has mechanics for trying to influence and mislead audiences; I used it for a game based on the UK General Election of 2001, with Robin Laws as guest star. It should handle this fine.
  10. J

    Psionics--the Poll!

    You mean John W. Campbell, I think?
  11. J

    Do All of Your RPG Maps Now Belong To Judges Guild? ... and more?

    It might stimulate a new outburst from NuTSR. This is stupider than any of their work, and they won't like being outdone.
  12. J

    How Much Do You Care About Novelty?

    I want some strangeness. I'm all burned out on Dark Lords, epic quests, and plot vouchers ("Collect all these things and trade them in for a conclusion!") I want to play characters that are different from my previous ones. Strangeness can come from many places. In Glorantha, it's built into the...
  13. J

    Desert Island RPGs (or which RPGs would you play for the rest of your life?)

    GURPS4e Characters, Campaigns, Powers, High-Tech, Weird War II. AD&D 1e PHB and DMG. Teenagers from Outer Space. Luxury: Dice.
  14. J

    Describe your last rpg session in 5 words

    AD&D1.2e, Avalon Campaign: Planning search for sacred creatures.
  15. J

    How adversarial is your group?

    There are a few things one has to distinguish from adversarial play: Breaking laws in civilized parts of the setting, and getting caught and put on trial. As a GM, I have executed one PC for attempted murder of the judge. The rest of the PCs stood by, because they couldn't claim it was unfair...
  16. J

    Describe your last rpg session in 5 words

    Honor & Intrigue, Privateers of the Complications: After spiders, leeches and fever.
  17. J

    "I think Hydrogen is a rare element" and other science facts.

    An acquaintance was playing in a supposedly semi-realistic SF campaign, where they landed on the Sun. Until he had a quiet word with the GM. There are plenty of people around who think they learned about the realities of space from Star Wars and/or Star Trek.
  18. J

    Clowns fighting crime

    My notes on a Pathfinder scenario involving murders at a circus include the sentence "They have clowns, all with different makeup, none with obvious claws, none habitually murderous."
  19. J

    Describe your last rpg session in 5 words

    AD&D 1.2 e, Avalon campaign: Figuring out what Artemis wants.
  20. J

    How Would Your Favorite Game System Handle This?

    The way I'd run this, irrespective of game system, depends on how much communication the characters can do. If they have everyone-to-everyone telepathy, or radio systems so high-tech that their use isn't obvious to outsiders in conversation with them, then I'd run everyone's actions in parallel...
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