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  1. H

    This "resting at 9:05 AM" business

    It depends on the adventure. A lot of adventures are little more than "Here's a big dungeon filled with bad guys and loot," in which case I could certainly see 3-5 combats happening in an hour of game time. This assumes that the party is already at the dungeon, so it really only kicks in when...
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    This "resting at 9:05 AM" business

    Let's look at it this way. According to the game design, an encounter with a CR of your level is supposed to drain 25% of the party's resources. So after 4 of those, a party is supposed to be pretty much out of resources (spells, HP, etc) and will be forced to retreat and rest. A battle lasts...
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    This "resting at 9:05 AM" business

    The "Rest at 9:05 am" syndrome is a factor of a few things: -At lower levels, spellcasters don't have many spells, and other than spells, can't do anything useful. -Combats are quick. -Using expendable resources is highly discouraged by the game system. If you're already at the dungeon at...
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    What's not fun?

    I've got to totally disagree with your list. Some things are just zero fun (example being Energy drain, which sucks because you're almost guaranteed to lose a ton of experience). But failing a skill check? Come on, why bother rolling the dice then? If there's no chance of failing at...
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    What 3E Core Races have you used and LIKED?

    Call me one of the few that dislikes humans. They're just so bland and boring. Where's the flavor? I'm also one of the few that likes gnomes, it appears...
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    Are you worried about character conversion from 3.E-4.E?

    I quite agree that this is the best way to go about it. Why try to look up obscure conversion tables and trying to jerryrig spells and feats into place in the new rules? Just rebuild your character using the new rules and keep the feel of your character intact.
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    Requiring Players To Draw The Dungeon Map!

    In our game, a player maps as long as the rooms are relatively simple. I'm usually the player that maps because our DM and I have gotten into a good rhythm. We've come up with a sort of system that works out well for maps that conform to squares and has roughly normal shaped rooms. If there's...
  8. H

    Stretching Familiar Benefits

    Aspect of the Wolf (Druid 1 from Spell Compendium) changes your type to Animal.
  9. H

    What do you think is the hardest AD&D or D&D video game fight?

    Well, BGII had this little exploit that made things infinitely easier. You Project image, summon a ton of Solars, and then cast a new Project Image... I don't remember exactly how, but you can pretty easily get 30+ Solars helping you out at once. Ascension was made under the assumption that...
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    Is a coup de grace an evil act?

    I wasn't aware that all Good characters had to be brave. I also wasn't aware that a red dragon was innocent. I also wasn't aware that Superman was in DnD. Your statement on self-sacrificing is conditional on it saving innocent lives. The red dragon isn't innocent by any stretch of the mind...
  11. H

    Is a coup de grace an evil act?

    Here's a hypothetical situation for you. A red dragon is terrorizing the area around a large town. Lucky ones just get their money and stuff taken from them, the unlucky ones end up bheing a smear on the ground. The townsfolk commission the party to kill the dragon. Through cunning and luck...
  12. H

    Which 3rd Level Feat?

    I would recommend Weapon Finesse. Since you'll be pumping up dex like no other, it'd be good to be able to switch to a melee weapon that you can at least hit a lot with. Since finesse restricts you to light weapons, I would think about also taking TWF, so that if you get into melee, you can...
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    Is a coup de grace an evil act?

    Be prepared to wait a long time.
  14. H

    Is a coup de grace an evil act?

    So, according to that logic, hacking a demon into negative hit points wouldn't be an evil act (in fact, it would probably be a good act), but then watching him bleed to death would be evil, causing an instant alignment change to evil. After all, he's helpless while he's bleeding, and you caused...
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    Is a coup de grace an evil act?

    This argument is absurd. If you believe that CDGing an evil, sleeping opponent is evil, then all these other things must also be evil: 1 - Attacking with anything other than subdual attacks (What if you crit and kill the demon? Oh, can't kill anything, that'd be evil). 2 - Letting a dying...
  16. H

    Is a coup de grace an evil act?

    Hang on, you couped an evil human who tried to kill you, in the middle of a raging fight, who could very easily have woken back up to threaten you, and your DM says it's evil? Evil would be cutting off his arms, legs, and tongue and letting him bleed to death in the wilderness. You can justify...
  17. H

    How many hours a year do you play?

    Call it 6 hour sessions once a month. That's what, about 72 hours? In short, not much. And I seriously doubt that my group will ever game again after August, since 3 out of the 5 are moving about 1800 miles away.
  18. H

    Explosion Damage?

    You should consider that explosives themselves don't cause all that much damage to people. In bombs and grenades, the real killer are the fragments (or shrapnel) that go flying away from the explosion at high speeds. The steel cases of the bomb or grenade are sundered into thousands of tiny...
  19. H

    When PCs Die When the Player's Not There

    All gaming groups should have a clear-cut policy for how they treat missing players' PCs. There must be some sort of paradigm that the players are comfortable with. I personally wouldn't like to play in a game where your PC is always at risk of dying, even when you are justifiably absent from...
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    Some thoughts on D&D warfare

    Which would necessitate, of course, that armies be raised only from noble children (the only ones with enough money to have the equipment to actually be competent combatants). If you want a large army, you have to either conscript or provide wages and equipment.
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