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    What didn't people like about Greyhawk From the Ashes?

    What was the Mystara meta plot/where was the timeline introduced? And, where might I find the original design notes for comparison? Thanks.
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    What didn't people like about Greyhawk From the Ashes?

    I can see the argument for the first, though I don't personally agree that the blanks being filled in are to the level that it exists in FR. My take on it is that it opened up as many or more blanks for GMs to fill as the material filled in for us. But I know the level of detail is a personal...
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    What didn't people like about Greyhawk From the Ashes?

    Good point. I think maybe it's related more to how long they've been using the setting, more so than expectations from different age groups. A 40 year old reading FtA might have the same expectations more or less than a 25 year old, if it's their first introduction to the setting. A 40 year old...
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    What didn't people like about Greyhawk From the Ashes?

    Which books had the more sword and sorcery version besides the 1e DMG? Now I want to track them down and take a look.
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    What didn't people like about Greyhawk From the Ashes?

    This, I think, is an excellent point. Although what may inspire one is different from what may inspire another. For me, the plot nuggets, mysteries and even some of the logical extensions of the wars themselves, plus the "state of the world" with all it's licking it's wounds and powder keg...
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    What didn't people like about Greyhawk From the Ashes?

    http://www.enworld.org/showthread.php?t=191219&page=1&pp=40 The above thread/quote got me to wondering. I've seen a lot of people who didn't like the Greyhawk Wars and From the Ashes material, and I'm wondering why? Was it that they changed things? Meaning essentially any material that wasn't...
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    Pathfinder 1E If Paizo bought Greyhawk could they make their money back?

    I've never understood why people think it sucked, or felt so strongly against it. To not like it is one thing, or prefer the direction one took in their home campaign, but it seems like a lot of people really feel strongly about it. From my point of view, the setting seemed more inspiring with...
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    Champions RPG

    And that's what it really comes down to. How much work do you want to do yourself? What do you want to have done for you? What do you want to pull ideas from? And how vast a scope to you build campaigns before they start? You definitely only need the core book, but at various points you may...
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    Just Imagine You Creating..

    I can't pick just one. Here are my three Star Wars - focus less on rules crunch and more on setting material. Also, an increased focus on plotting and scheming, and parts of the galaxy that are unknown, dangerous, and ripe for exploration. D&D 3.5 - less rules crunch. Basically, less to...
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    Calling on All Dragon Enthusiasts!!!

    Let's see. I think Dragotha deserves to make the list for moving from module obscurity to the Age of Worms. I think Khisanth and Skye from Dragonlance are both cool, and would give the edge to Khisanth because in terms of the game experience, fighting a dragon in the ruins at lower level is...
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    Saving RPGA Classics

    Thanks for the clarification. These do sound fun. It kind of gives a framework for how to play a character that you've never seen before. Becuase they're a one shot, you can allow and even encourage things you wouldn't want for an extended campaign, that are fun to just cut loose with from time...
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    Dungeoncraft Compilation

    I'd buy it for the convenience of having it all in one place. I would want a complete run, from Ray's first, through the current ones by Wolfgang, with an index, and maybe re-arranged into the most logical flow.
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    Do settings get "played out"?

    QFT - in my experience, a lot of people are reluctant to personalize a setting, to take ownership of it as theirs and make it leave and breathe apart from novelizations, video game, and other sources of canon. Adhering to canon limits the settings usefulness in terms of what I like to get out of...
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    Moria box set for LOTR-RPG ... any good?

    I have it and like the adventure ideas it contains. They have a different feel from D&D, which I guess is reasonable to expect since it's not D&D.
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    Best First Level Module for New Players

    I'd stay away from something too dungeon centric. If they've never played before, the adventure should help you shape their idea of what you want a play experience to be like. For me, that means some talking encounters, some where you avoid fighting through stealth, some investigation, some...
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    How to use 3.5 DnD without the "Big Six"

    What are the "big six"? ...edited...never mind. I found a related thread.
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    Industry Advice for buying a hobby game store

    Things I've seen that I like *Space for gaming, either inside the store somewhere, or in an adjunct area. From a customer perspective, I think having somewhere I can game without foot traffic is optimal. From a business perspective, I think having games (especially board games, card games...
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    Saving RPGA Classics

    I'm not sure I understand. What I think you're saying is that each character is going to have a piece of the in game puzzle, that the players can put to use as needed during play. Were we to use generic iconics, or people's personal "living" campaign characters, they wouldn't have those...
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    Adding Magic to Occult Wild West

    What about the magic systems from Black Company or Conan? d20 Past has some stuff you could rip off and build flavor around for their pulp era sorceror archetype.
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