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    Why Do You Subscribe?

    - cost isn't too high. - the compendium is very useful during games, however i tend to use it to find things i already know but want to review or compare. the character builder is clunky and unsatisfying but ultimately a good tool to have. - i never use the monster builder because i tend to...
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    Advice from GMs Requested

    I appreciate the techniques you are suggesting for stream lining combat. I can say with reasonable certainty that the party is moving as quickly as they can with the exception of one player who simply cannot make his mind up before his turn. It's part of who he is and I have to accept it. Using...
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    Advice from GMs Requested

    @ Pigeons I enjoyed reading that one! I've been following the Pcat thread for a long time now and eagerly await Sagiro's next contribution. That S.C. touches on something I've noticed when reviewing skill challenge threads. Inherently cinematic encounters as skill challenges seem to lead to the...
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    Advice from GMs Requested

    I'm 9 months in to a campaign. We play 3 hour sessions, which allows for some RP and one combat. The formula is getting stale. I would like to brainstorm with you folks about ways to create the following in a three hour session. 1) Combining RP with combat without dragging the fight out. 2)...
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    Warforged Resolve pretty powerfull?

    Ugh, my bad. Sorry for that. I didn't bother to write that part and assumed the first poster was doing the same. </defensive>
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    Warforged Resolve pretty powerfull?

    Granted. However, the Warforged ability to take 10 after the roll is not relevant since the build described is a Revenant. Access to Warforged Juggernaut was a consequence of using a substandard previous race for flavor. As far as providing "enough support," there are a number of simple ways to...
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    Warforged Resolve pretty powerfull?

    in the spirit of resurrecting a dead machine... Add Belt of Sonnlinor Righteousness (level 6 uncommon belt that grants resist 10 to all damage while at or below 0 hit points) and you're almost industrucible. Add +5 feat bonus to death saves from the paragon tier feat "Disciple of Death", +2 to...
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    Keeping Track of Flying Creatures

    transparent box I use the small boxes that Chesex dice come in. Typically there are 3 or 4 at the table. You can even place a PC inside the upside down box, and the monster on the top. Track elevation with d10 die.
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    DDI VT Beta thread

    Effect on RP and player interaction Situation: - Large flat screen running the VT. - Players passing a wireless mouse and pad around the couch. - Two Beta accounts, one for the DM and one for the players. Observations from a single three hour session. 1. The players rarely looked at each...
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    Class Acts: Sorcerer - "The Shivs of Sorcery"

    There is a reason. Other immediate reactions might prevent the attack from resolving. If they do then the atack cannot hit OR miss. This avoids stacking responses from multiple pc's. If you let the attack resolve they get punished by your sorcerer power.
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    Gamma World question

    Thanks to all of you for the responses. @ Camelot: I think the consensus makes the most sense visually and mechanically. A swarm is a bunch of tiny stuff that can be damaged by burst and blast because it smacks them around or messes with their internals or whatever. The melee and ranged attacks...
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    Gamma World question

    The rule book does specify that if you have the swarm primary origin you take -5 from melee and ranged, and +5 from burst and blast.
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    Gamma World question

    In Gamma World you can play a swarm of eels named Landeel Kalrisian that holds a shield in one Eeel and a length of downed electric power line for it's Electrokinetic attacks. Landeel have/has all the weaknesses of a swarm in 4e. "They" take 5 extra from close blast and burst attacks. "They"...
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    New DM needs Advice

    There is no problem - only an opportunity. 1. The party has made choices. That is their job during the gaming session. 2. You're job is now to make choices in response to their actions. If you need inspiration simply look to their decisions during the last game session. What stands out as...
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    I Hate Bards

    Hate the player, not the bard IMO, the issue is the player not the bard. The mimic trick could have been used by anyone with a high enough bluff. In this case it was a player who likes to F with the DM and seems to be very uncharismatic towards the actual players at the table. Another issue...
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    Avenger thematic build

    Devas and Revenants Regarding Deva: They like to have wings as part of their armor. This might fight your vision. Regarding Revenants: Dex/Con bonus allows 17/14/14 or 17/15/13 starting stats. Avenging Haunt Paragon Path grants level 12 utility Daily power "Haunting Form." Minor Action: You...
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    Running a 1-on-1 Game.

    Currently have a shifter longtooth ranger with a companion wolf. It works as a controller by knocking prone or using a 3x3 psychic blast to knock out minions. It's also sporting an adequate stealth so the two of them can sneak about together. See card: Level 3 Wolf Companion
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    Fixing your Players Handbook One

    Thanks for the feedback. I assumed the compendium would be more expensive. ($30-40)
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    Fixing your Players Handbook One

    The following pages in Players Handbook 1 contain content that has been effected by errata in April, May or July or 2010 AND is not updated in the character builder. pp. 180, 181, 182, 183, 185, 186, 188, 189, 267, 277, 281, 285, 286, 287, 292, 294, 295 These include errata for: Acrobatics...
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    Removed from game and conditions

    If you can't take actions, do you make a save at the end of your turn? Making a saving throw is not a Free, Minor, Move, Standard, Immediate or Opportunity action, as far as I understand.
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