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  1. J

    How different PC motivations support sandbox and campaign play

    Well, if you play in a campaign without any way to buy magic items and the players aren't interested in building castles (which none of my players ever was), then accumulating wealth is indeed rather futile and doesn't work as an incentive.
  2. J

    Where are all the great spy RPGs?

    Are you looking for a modern or a sci-fi setting? For a modern setting I really like the new World of Darkness core rules. Just stay away from any of the 'monster' books (Vampire, Werewolf, etc.) and you have the perfect system to run a mystery campaign in the style of the X-files tv show.
  3. J

    Star Wars, Star Trek, and Gaming

    Yep, 'Ashen Stars' is definitely my 'Star Trek' RPG system of choice :)
  4. J

    Star Wars, Star Trek, and Gaming

    Hmm, perhaps D&D?
  5. J

    Star Wars, Star Trek, and Gaming

    Yet, many people do own several variants of the same game, including re-themes: Risk, Risk Legacy, Risk: Europe: Risk: The Lord of the Rings, etc. One of my friends owns every edition of 'Axis & Allies'. Once a player has determined that she likes a certain (kind of) game, she tends to look for...
  6. J

    A Tale Of Two Bestiaries: Looking At The Fiend Folio And Creature Catalog In POD

    I love my Fiend Folio. I'm really glad I've been able to pick up a copy for a reasonable price. It's my favorite Monster Manual of all D&D editions. Even the somewhat wacky monsters are cool because they're imaginative. There are very few complete duds in the book.
  7. J

    Star Wars, Star Trek, and Gaming

    Imho, because 'Star Wars' is basically just 'Fantasy in Space'. Star Trek also feels a lot more restrictive, since all PCs have to belong to the Star Fleet.
  8. J

    Flipping the Table: Did Removing Miniatures Save D&D?

    Meh. I'm not so sure about that. Imho, 4e had the most enjoyable tactical combat system I've ever seen in any RPG (or board game). Even if you don't like playing with battle maps, minis (or tokens, dice, or whatever else you choose to represent the PCs and their opposition) are incredibly...
  9. J

    What Do You Feel is Necessary or Recommended?

    That's what we did. And in my experience that was a really good call. Whenever anything in the character builder triggered a "wow, now _that's_ awesome!" reaction, it was from Dragon magazine. Also, sometimes players wouldn't pay attention to the source of the power of feat they'd chosen and...
  10. J

    Player Responsibility for the GM's Fun??

    Well, if I'm the GM and I'm no longer having fun, I'll tell my players and quite likely just quit the campaign. I wouldn't say it's a 'responsibility' of players to ensure I'm having fun, but it definitely helps if they don't get on my nerves all the time ;) There can be reasons that don't have...
  11. J

    Scheduling Conflicts: How do you solve 'em?

    We still meet. depending on what we agreed on, we'll either play a regular RPG session or turn it into an evening of board games. We 'solved' the problem for our RPG campaigns by having a pool of 10-12 players and we'd play if a certain minimum of players had time (three or four). Each player...
  12. J

    Avenger's Infinity War *Spoiler* Discussion

    That's because the general idea of reducing a population in order to save them (or their environment) _is_ rational, as has already been pointed out in this thread. It's the over-generalization and scope that turns it into madness. I recall reading about the 'advantageous' side effect of wars...
  13. J

    7th Level Storm Sorcerer - Spark Form or Thunder Bomb?

    Who is rating it higher? Some CO guide? If so, the guide usually explains why it's rated higher. Judging from the powers' names, they also have different energy types: Thunder vs. Lightning. Often, that's the most important difference between two powers since Sorcerers tend to be highly focused...
  14. J

    Avenger's Infinity War *Spoiler* Discussion

    Yup, it's just like the saying: "If all you've got is a hammer, every problem looks like a nail."
  15. J

    Disadvantages of Advantage

    Even if true, WoD managed to eliminate all of the problems with Shadowrun's system. I'm not sure Shadowrun deserves any credit here.
  16. J

    Using augmented reality apps for a game session

    I've been playing an escape room scenario that made use of augmented reality. I could totally see it being put to good use in an RPG session, as well. I haven't looked into apps supporting it, yet, though.
  17. J

    Castles in a D&D/Fantasy setting

    Well, you can still have murder holes and it's a lot easier to defend a tunnel from an invading army because they can only come at you in teams of two at best. That's pretty much exactly what happened to castles, as well, if the attackers felt it was too hard trying to break down the walls or...
  18. J

    I have a very detailed world, but that's not why my game is popular...

    "If everyone is super, no one will be", I guess.
  19. J

    Adventure modules that take place in a theater?

    In ENWorld's 'War of the Burning Sky' there's an episode set in the 'Wayfarer Theater'. I don't recall which part, though :(
  20. J

    Castles in a D&D/Fantasy setting

    And which spell would allow you to do that? Chances are, the spell level would be so high that you could simply 'wish' the castle away (or its defenders, depending on your goal).
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