Hmm, perhaps D&D?Remind me - which game has a mechanic that has you turn into an NPC if you don't behave nicely? Hint: it isn't a Trek game![]()
Hmm, perhaps D&D?Remind me - which game has a mechanic that has you turn into an NPC if you don't behave nicely? Hint: it isn't a Trek game![]()
Star Trek, from 2009, the first in the "Kelvin timeline".
We should note, however, that Trek's not really intended as a movie franchise. It is designed first and foremost as a TV property. And if we want to compare incomes, we should probably talk about how much money the 550+ hours of TV Trek has pulled in over the years.
Agreed. I was just curious as to whether it was one of the older ones, in which case, you’d really have to account for inflationary effects.
Hmm, perhaps D&D?
And the guy who is the ultimate mastermind getting other people to do the hard work for him, is the Dark Lord of the Sith.Talk about your restrictive rules
Certainly! I mean, in Trek, that stun setting comes in handy- the sci-fi equivalent of “winging” someone in a western or cop drama. SW doesn’t really have that.
Could be. Don’t remember.Hmm ... I have a distinct memory of stormtroopers taking Leia down in Episode IV by setting their blasters to stun. Mind you, it never happens again in any other SW film!
Agreed. I was just curious as to whether it was one of the older ones, in which case, you’d really have to account for inflationary effects.
I imagine that would be tied to advertising and syndication costs. But movies also get a fair amount from being aired on TV as well as media sales.Star Trek, from 2009, the first in the "Kelvin timeline".
We should note, however, that Trek's not really intended as a movie franchise. It is designed first and foremost as a TV property. And if we want to compare incomes, we should probably talk about how much money the 550+ hours of TV Trek has pulled in over the years.
Hmm ... I have a distinct memory of stormtroopers taking Leia down in Episode IV by setting their blasters to stun. Mind you, it never happens again in any other SW film!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.