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  1. MonkeezOnFire

    Warriors of Waterdeep: New Free to Play D&D Mobile Game Coming Soon

    I don't play a lot of mobile games, but I do check stuff out every once in a while if it's something related to my interests so I'll probably give this a shot once it comes out. It's free to try after all so it's not like I have much to lose.
  2. MonkeezOnFire

    D&D 5E (2014) Stampede

    I would recommend first telegraphing the danger to the players first. Describe how the more perceptive characters start to hear a low rumbling, then the noise quickly escalates and finally they start to feel the ground and surroundings shake. Then ask what the characters do. Give them each an...
  3. MonkeezOnFire

    D&D 5E (2014) Disruptive Players Update & Question On Finding Players/Games

    There are plenty of games going up on Roll20's Looking For Group boards all the time last I checked them. I've used them with mixed results. The issues are the type that will be present for any public method and that's with the people. Some people are just those that I don't see eye to eye with...
  4. MonkeezOnFire

    D&D 5E (2014) WotC asks "If you could create one D&D subclass, what would it be and what would it do?

    I always loved the dagger master paragon path for the rogue in 4e. However, 5e tends to represent specialty with a weapon in feats rather than subclasses and it admittedly doesn't have as much narrative ground to stand on as something like the assassin. I feel like there's plenty of space left...
  5. MonkeezOnFire

    D&D 5E (2014) Group Think and the Wisdom of New Players

    I'm playing a regular non-variant human and things have been going great. Sure, it can be a tad annoying that I'm the only character without darkvision and I lose out on some other nifty abilities. But I also started with 16s in two stats and had no negative ability modifiers which is pretty useful.
  6. MonkeezOnFire

    D&D 5E (2014) Subclasses impact on class value

    I think that the Wild sorcerer was supposed to be the generic version of the class. You didn't have some kind of outsider mess with your family at some point, you're just magical. But because it comes with the narrative of being not in control of your powers and it's wild magic table is a pretty...
  7. MonkeezOnFire

    D&D 5E (2014) Starting magic items for level 5 characters

    My experience has mostly been the opposite. In LMoP our group found the +1 longsword in the Redbrand hideout around level 3 and the game didn't break down at all. There were still challenging encounters and scary moments after that.
  8. MonkeezOnFire

    D&D 5E (2014) Is D&D a Story or a Game? Discuss.

    I think that all roleplaying games are both, like many above have said. I would describe it as more of a continuum than a dichotomy. That being said I also think that D&D leans a bit more towards the game aspect. The rules for combat and interacting with the environment are extensive, but the...
  9. MonkeezOnFire

    D&D 5E (2014) Levitate on an unwilling creature

    The ability to choose which direction the target moves in is huge. When there are battlefield hazards then Telekinesis really shines, but with levitate unless the hazard is directly up (which is a rather uncommon scenario) then it can't be abused as much. The save every round is also probably...
  10. MonkeezOnFire

    D&D 5E (2014) Divine smite and ring of spell storing

    The specifically states that anyone can cast a spell into it, not just the person it's attuned to. So that means that if you have a caster in the party they can give you a high level spell allowing you to essentially be a conduit for them have two of their powerful concentration spells out at...
  11. MonkeezOnFire

    D&D 5E (2014) What's the worst spell?

    I'd like to nominate Nystul's Magic Aura. It seems like an npc spell, but even then it's only useful if the PCs have access to certain features/spells.
  12. MonkeezOnFire

    D&D 5E (2014) The things you can have your players do around adventures

    "It's not a phase mom! He's my soul mate!" You could also go with Mindflayers and any race whose backstory includes being enslaved to mind flayers (duergar, gith).
  13. MonkeezOnFire

    D&D 5E (2014) Campaign defining magic item

    A powerful weapon or set of armour would be really neat, but it will place emphasis on the PC that gets to wield such item. That's not necessarily a bad thing, but some would probably require the group to agree on it before hand having a "main character" type of group dynamic. Flying carpet...
  14. MonkeezOnFire

    D&D 5E (2014) Ideas for Artifacts for Goofy Player Characters?

    The Goofball. Attunement. When you speak the command word this ball bearing flies and lands at a point within 30 feet of you and expands into a large sphere. The sphere is made up of differently textured panels. On your turn you can use a bonus action to direct the Goof Ball to move up to 30...
  15. MonkeezOnFire

    D&D 5E (2014) Spellcaster/Warrior Imbalances Discussion

    I agree that differences to distinguish various classes are important. The Superfriends feeling you describe is one of the reasons I and others I've talked to got bored of 4e as fast as we did. Everyone's powers are in a similar scope and most take the form of "do damage and apply some rider to...
  16. MonkeezOnFire

    D&D 5E (2014) Spellcaster/Warrior Imbalances Discussion

    With regards to combat in my experience the game is reasonably balanced between warriors and casters. Concentration acts as a valve that limits how much power you can bring to bear. I mostly found that the encounter shifting spells are concentration so you can't just keep stacking up powerful...
  17. MonkeezOnFire

    D&D 5E (2014) Waterball, the spell - what level should it be?

    I think the spell level will greatly depend on how long the water sticks around for. If its instantaneous and disappears seconds after cast then I think you could get away with level 2, but from your descriptions this doesn't seem to be what you want. With 1 minute duration I think a case...
  18. MonkeezOnFire

    D&D 5E (2014) So...Volo, Xanathar...who's next?

    Elminster's guide to Dating Deities Drizzt's guide to Overcoming Discrimination The Lady of Pain's Ǵ̴̸̘̞̩͉̼̞̠͔̱͎̘̹̼̫̣͘̕ͅu̸̡̦̟̱̙̖̫̗̪͕̱̻͕̥̬̳̗̣͙i̵̸̢͉̺̖̯͢d͏̡͍̙̪̫̝̲̪̯̘͎͙ȩ͓̟͔̯͎̭̗̙̯̺̭̝̻̳̩͘͠ ̢̪̻̼̩͎̼͇͖͕́́͟͡t̼͓͔̦͚̘̥̙͚̜̞͖͎̜̬͎̼̝̕͝ͅò̸̭͇͙̣̙͓̝̱͇̥̺̕...
  19. MonkeezOnFire

    D&D 5E (2024) Mike Mearls “…it’s now obvious how to live without Bonus Actions”' And 6th Edition When Players Ask

    I can see what he's saying with regards to bonus actions that require a trigger. If a feature has to be triggered by something specific like attacking why does that require an action? If the trigger has been met that thing should just happen. But I do like bonus actions how they appear in other...
  20. MonkeezOnFire

    Suggestions for a trial!

    If Jack is a super evil guy the PCs probably won't accept just handing him over. The duke could negotiate for a lowering of the sentence so that his son doesn't die. But some justice must be done. Hard labor, prison time, or reform education are all options. I'd go with something like this...
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