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    worlds and monsters is in my hands

    I don't know... The 3E planes weren't as detailed as the 2E. I use the 3E for some things, but any plane is refered to only via official 2E PS works...I find there are much more hazards and benefits listed there...only, it takes house ruling for much of the effects. The whole fire elemental...
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    worlds and monsters is in my hands

    response Lackhand... And that's why I say for some players or specifically my group... All the players/DM's I have played with ENJOY those types of challenges. Finding ways to survive in the worst possible places. However, i see your point with teh elemental plane of fire, where 1 thing can...
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    worlds and monsters is in my hands

    like this... The implied nature that the new addition moves further away from RP...yes, any system can have heavy RP since that'sthe style of the DM....BUT, the game itself, when they say that they are taking away the more difficult or harsh parts of certain planes to make them easier to...
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    worlds and monsters is in my hands

    actually Any rpg is somewhat of a world/life simulator. The difference is, the world/life takes place on a different planet than earth and could be in a different style of setting (fantasy, gothic, sci-fi, etc). THe thing is, you can do anything. You can go anywhere (as long as the DM is...
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    worlds and monsters is in my hands

    plane... plane sailing... My friends and I agree with you... Monsters ARE becoming more cookie cutter; although I agree with how they are designed, my envisionment of the special type monsters at least (mind flayers, balors, pit fiends, mariliths, avatars, dragons, etc) require tons of...
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    Grittier 4th Edition: Pointers

    what we do... We have a darker, more violent, gritty tone to our games... what we do: 1) use the 2E Combat & Tactics/Spells & Magic critical hits instead of the 3.X and ongoing, the 4.X crits.... this means for more realistic combat in the sense that, swords can cut off limbs, any limb...
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    Critical Hits: What's Best?

    truly in the end, critical hits is one of the easiest areas to house rules. It's essentially a rule independent change. A group + DM can decide that upon ANY # they agree on, 'something happens'. It doesn't matter if it's 20, or 19+ or even 5+, or '19+ if the hit was already 5 more than...
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    Critical Hits: What's Best?

    crit hits.... Since the books were written, we use C&T and S&M from 2E. As below... 1) crit hit doesn't use confirmation roll. Instead, we use the 2E combat & tactics detailed brutal critical hit chart -- very interesting situations for both the party and players due to this. 2) upon...
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    D&D 5E (2014) Critical Hits Appears to be Next in D&D Archive

    hmm To Dragonblade: I don't think statement is true at all. My players, have alwasy dealt with rust monsters intelligently, taking advantage of what they can do. As well, if they feel they will face undead, they research within the game, and equip, etc. They try to be prepared. That, along...
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    D&D 4E How would you re-envision Planescape with 4e?

    this is what i do... so I do DM PS (since 2E) in 3.X currently. The changes I have in my 'universe of D&D' currently and how I will go forward in 4E. * I do not use the great wheel as it is. I preferred to have the planes as separate dimensions almost, with a few intersecting and affecting...
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    Dragonborn - will you ban them?

    yay! As someone else mentioned....since I DM a planescape campaign, I already convert any race that players want to use from 2E if they don't exist with an ECL now (most do), and any race/class is allowed. I also modify races/classes/monsters as I see fit all the time. That said, dragonborn...
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    D&D 5E (2014) Critical Hits Appears to be Next in D&D Archive

    randomness My players like the randomness. It helps make the universe seem more real for them, as things happen all around them that they can't control and they have to deal with it. And they have dealt with our brutal critical hit tables and what rolling a 1 does and even our wildmage (not...
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    Is memorization totally gone? Can't remember and can't find the reference

    well no per day does not do what I am asking, because that implies, let's say Bigby's crushing fists, bad example i know, was per day...then i can only use it once that day. I want to know, if there are ways to use certain stuff that isn't on the per encounter list, more often in a day...so...
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    Is memorization totally gone? Can't remember and can't find the reference

    Hello, I was wondering if, in addition to: * at will * per encounter * per day * rituals (which may fit under per day OR under per time of ritual) will there still be spells that will be using a spell point or memorization system for players to choose if they want to use them maybe 3 in one...
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    Why are they keeping ability scores?

    addition.. Okk ongoing..yes, once the initial random numbers are generated, we only do care asbout the bonus or penalty, so yeah, it could probably be gone... not that it makes any real difference since we rolled the #s anywyas to get the values so we have them on hand... Sanjay
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    Why are they keeping ability scores?

    you still have to define that somewhere...how you get a value for a specific character, plus or minus. Either you give everyone the same #s (which results it not needing stats at all since it's assumed the same)....but if you want people to have different values, then you need someway to...
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    On speciality priests ?

    i sent email to my players the other day 2 days ago infact...I am houseruling this in 3.5 and going forward into 4E as well. Any players who choose a god, will get certain benefits if they are faithful to them. Similar to how in real world, people, not just priests, believe their religious...
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    If WOTC gave us a preview from MM1...?

    hmmm I use rust monsters almost like as puzzles into themselves. My party members rarely want to kill them since they are just 'creatures, in their habitat, or what have you'. However, they don't want to lose stuff, so they find ways to herd them, have them give chase, and have actually...
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    If WOTC gave us a preview from MM1...?

    a few Great Wyrm of any dragon Balor Pit fiend rust monster beholder what is this thing of Mike's rust monster? did they nerf or change it so that it has to be house ruled by us to make it make sense? :) Sanjay
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    D&D 4E 4e Wizards - No More Necromancers, Enchanters, Summoners???

    i just ask for... a true wild mage (with random, sometimes bad stuff happening) and a chronomancer, but the latter is so complex to play/adjudicate and is more for experienced DMs, I think I'll have to stick to my own house rule class I use for it... Sanjay
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