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  1. K

    Maure Castle - The Adventure Begins!

    The passage extends southward for 100', then opens into an empty 30'x20' room that is dominated by a pair of massive doors on the southern wall, each 4 feet wide, and made of iron and wood. The doors and floor in front of them are scraped and scratched, as if someone had unsuccessfully tried to...
  2. K

    Maure Castle OOC (Full)

    Thanks for the tips! -Heinz
  3. K

    Maure Castle OOC (Full)

    Maps Do any of you know of any quick and easy ways to make a dungeon map that doesn't involve a lot of time and/or money? I'd like to provide some simple maps for you, to make it a little easier for you to visualize everything. Ideas? Thanks, Heinz
  4. K

    Maure Castle - The Adventure Begins!

    OOC: The north passage ends after only 10', so it is something of a dead end. The south passage continues beyond the 60' limit of Tanus' darkvision. IC: Tanus looks all around the area of the intersection and down into the dead end of the north hallway, but finds nothing out of the...
  5. K

    Maure Castle - The Adventure Begins!

    Nope, no magical dweomer at all. -Heinz
  6. K

    Maure Castle - The Adventure Begins!

    Silence successfully copies the star design. What next? -Heinz
  7. K

    Maure Castle - The Adventure Begins!

    OOC: The star shaped carving is actually on the floor at the intersection, not on the wall. The body of the star itself isn't really deep enough to called a 'slot', but there are depressions at each of its eight points, where a small triangular item (maybe the size of a halfling's hand) could...
  8. K

    Maure Castle - The Adventure Begins!

    OOC: A bit of a moot point, but I would think that levitating would actually hinder one's stability when trying to anchor a rope (based on the description of the spell). Just my $.02, don't mind me.....;) -Heinz
  9. K

    Maure Castle - The Adventure Begins!

    Tanus passes through the opening of the tunnel, and melts into the darkness. After proceeding eastward for about ten minutes along the downward-sloping passage, the floor levels out and Tanus comes at last to a T intersection, with a short hallway continuing to the north (it stops after 10...
  10. K

    Maure Castle - The Adventure Begins!

    OOC: I feel I should point out that Silence's mace, with the Daylight spell activated, will illuminate a 60' radius brightly, and a further 60' dimly. So, if Tanus is within 30' of the others, he will still be bathed in a bright light, akin to the light of a sunny day. This may change your...
  11. K

    Maure Castle - The Adventure Begins!

    If there are no objections, I will assume roughly this formation, unless stated otherwise. -Heinz
  12. K

    Maure Castle - The Adventure Begins!

    There is no key hole...nor even a door for that matter. The entrance is just an aperture in the earth itself, a 10' wide tunnel leading steeply downwards at about a 45 degree angle. [Search Check 17+10=27] There is no sign of a trap, or anything else out of the ordinary.
  13. K

    Maure Castle - The Adventure Begins!

    At the Doorstep (OOC: By popular demand, we'll fast-forward a bit, to the arrival at the entrance to the dungeon!) IC: It only takes a short time for the party to gather their belongings and make ready to set out for the 'X' indicated on Mordenkainen's map. The trek through the marshy fens...
  14. K

    Maure Castle OOC (Full)

    Voadam, Insight, and JimAde.... Go ahead and post your character sheets over on the Rogue's Gallery thread (Silence is probably lonely!). There may be yet more questions or need for clarification, but I don't see any glaring problems at this time. We can make minor tweaks as need arises...
  15. K

    Maure Castle OOC (Full)

    Very well! I will have a post up this evening that does that very thing. -Heinz
  16. K

    Maure Castle OOC (Full)

    Absolutely. At this level of play, no one enjoys spending a lot of time on such mundane matters. We'll assume the party has packed a substantial amount of rations, spare clothing, etc. -Heinz
  17. K

    Maure Castle - The Adventure Begins!

    OOC: Please detail any specific purchases or preparations you'd like to make before departing for the dungeon (beyond what is already on your character sheets). Obviously, in the Free City of Greyhawk, you can easily obtain access to just about any goods or services you wish. -Heinz
  18. K

    Maure Castle - The Adventure Begins!

    The parchment scrap depicts a crude map of the plains between the Nyr Dyv and the Abbor-Alz mountains. Maure Castle itself is shown on the outskirts of the Duchy of Urnst, but your destination, it seems, is a spot marked with an 'X' about a mile west of the actual castle. Helpfully scrawled...
  19. K

    Maure Castle OOC (Full)

    Sounds good, I'll be getting to Martan's nitty-gritty soon enough! Thanks, Heinz
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