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  1. Glade Riven

    Ultimate combat: Are Airships underpriced or are flying carpets a complete rip off?

    I'd say it varies heavily on campaign setting. Airships are usually one of those divisive things that are either in the setting or not in the setting. Settings with them usually have enough of them that they are not egregiously expensive. Settings that don't have them, don't have them. In game...
  2. Glade Riven

    Bestiary 3 Commentary

    Bought it, just finished looking it over...glad I got the PDF (granted, I prefer bestiaries in PDF form). I mean, lots of cool stuff and all, but I honestly don't know how much of it I would use.
  3. Glade Riven

    Pathfinder 1E Pathfinder 101

    Oh, I kept Attack of Opportunities...by having a few enemies dumb enough to provoke them. One way to teach new players what to do is to have the baddies show them what not to do, so that the new players can take advantage of it. Having bad guys willing to run away helps keep people alive. Not...
  4. Glade Riven

    Pathfinder 1E Pathfinder 101

    This New Years ended 2011 with a first - I got to teach a bunch of "n00b" friends how to play Pathfinder and get a game started. While I've taught people how to play before, this is my first time scratchbuilding an entire group - and with my extent of roleplaying for the past year being mostly...
  5. Glade Riven

    Artistic Direction

    I suppose that it is fair enough to assume that around one hundred people (maybe less, if there have been multiple views from multiple machines) don't hate it. Or at least need to see more before deciding. So...more is on the way, and I'll just tack it on here. BTW, if you DO hate the...
  6. Glade Riven

    Making guns palatable in high fantasy [Design Theory]

    *sigh* This has really spun off into which real world analogues are best in a fantasy world argument..oh, the monsters we create. Oh, well, moving on. I'll slap "gun rules" for my campaign setting into "some future add-on splat" built around Mad Science. Nice and Pulpy and optional. I'm...
  7. Glade Riven

    Making guns palatable in high fantasy [Design Theory]

    Well, the twisted logic of "no guns, even primative guns" and yet lasers are acceptable (wand of scorching ray) kinda bugs me. The veil between scifi and fantasy is a thin one, but a passionatly defended one. At least until gnomes show up. That thin fantasy coating is what makes Wand of...
  8. Glade Riven

    Fracturing...or Diversification?

    Sorry, but I'm not going to hunt for that information hidden in that link.
  9. Glade Riven

    Why Aren't RPGs in Public Libraries?

    Meh. My local library has a handful of several editions.
  10. Glade Riven

    Making guns palatable in high fantasy [Design Theory]

    Already tested successfully, using NPC foes to show the players how to do it. Fire the guns, hope they hit, switch to melee and close the gap. A player got crited while at first level and nearly died. The players could have hocked the guns later, and didn't. They even used the tactic themselves...
  11. Glade Riven

    A design goal: making different races FEEL different.

    I like what Dawnforge did with the bonus racial talent trees for the first 10 levels, but a DM really has to scale up the encounters to deal with the extra power. It's a little too potent. I find Pathfinder's Alternative Racial Trait system a good idea to allow different racial arctypes. One...
  12. Glade Riven

    Making guns palatable in high fantasy [Design Theory]

    I'm actually a fan of the whole "poor man's magical weapon" aspect that guns would play out as. I'm huge fan of Iron Kingdoms stuff, and find that Pathfinder over-prices the weapon in the name of "balance." For a campaign setting I'm looking at having guns as an option (smooth bore for lower...
  13. Glade Riven

    Fracturing...or Diversification?

    Non-gamers are ignorent of version wars stuff, but can keep track of brand identifiers easily enough. If you can get them to play, they will play what their friends are playing. There is room on the shelf for everyone, and many who started with 3e or Pathfinder have been more than willing to...
  14. Glade Riven

    Making guns palatable in high fantasy [Design Theory]

    Guns are controversial in role playing, despite their historical roles. The mechanics never seem to satisfy fans of firearms, and create more arguments over realism than anything else I've seen. But I got to thinking...how or why would a magical society even begin to develope guns? Would they...
  15. Glade Riven

    What will influence 5E during its development?

    Might as well add to the Wishlist: Perk/Talent/Feat trees being the norm rather than 4e's powers. I like them in D20 Modern, Star Wars Saga, and 3rd party products (not used much in D&D beyond fighter feats).
  16. Glade Riven

    What will influence 5E during its development?

    And I'm sure they know that, and will try to take it into account. Probably with Player's Handbook 2. Or it may depend on how much pull Monte has with the design direction.
  17. Glade Riven

    What will the annoucement of 5e look like?

    The heavens shall be torn asunder, and a new set of core rulebooks shall descend from the sky heralded by the beating wings of the sons of Pelor, shining brightly in the forboding darkness. Then shall come the horsemen, 3 in all as one will have missed his flight thanks to a misunderstanding...
  18. Glade Riven

    What will influence 5E during its development?

    I would love for some of the design theory behind Guild Wars 2 to be adopted for 5e. Fun fact about Elder Scrolls: Just about every character you run across is essentially built like a 3e NPC - Using the same system as PC rules. True for Morrowind, Oblivion, and now Skyrim. One thing to keep...
  19. Glade Riven

    Fracturing...or Diversification?

    Years of being online and involved with various unsundrey nerd forums has taught me to beware the prophesies of doom and gloom on upcoming, unreleased products in which we have no information on. Still, though, the disjunction that happened with 3.5/D20's unity shattered into shards of 4e...
  20. Glade Riven

    Pathfinder 1E Unusual Pathfinder Conversion: the world of GURPS Banestorm

    Well, I was going to rant about saints, but someone else beat me to it. Several someones, in fact. In a D&D campaign where catholicism existed (my character was an elf paladin of the Catholic Church), the other "Gods" were explained away by the church by either sainting the good ones or...
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