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  1. M

    C&C - My "Battlemat" rules

    I like the idea of requiring an ally in the combat before you can manuever around. That might also have been what Bolie meant about lots of saving throws. Everyone would always be trying to spin around everyone else if it's a wide-open combat. I actually meant to include the dex prime...
  2. M

    C&C - My "Battlemat" rules

    The saving throws replace things like tumble. I don't mind lots of rolling, I mind the calculations that are involved with the 3e mechanism. This allows (I think) 3e type tactics without so much calculation. Just a saving throw and the opponent's HD. Yes, you can run around someone freely as...
  3. M

    C&C - My "Battlemat" rules

    These are the house rules I'm going to propose to my group for tactical combat in C&C. Many are derived or stolen from Scadgrad's rules. These are "battlemat" rules designed for high-tactic battles on a grid with minis. 1) Spells may be cast in melee combat. Spells may be interrupted only if...
  4. M

    Castles & Crusades - need brainstorm help on spellcasting house rule

    I am seriously thinking of letting a wizard cast spells in melee with no con check, initiative requirement, etc. The certainly don't WANT to be in melee. What unforseen circumstances might this cause? And how badly do you think it would mess up the "feel" of things if this were house ruled in...
  5. M

    Scraping all the rules and starting over...

    I'm in almost the same point of view as Der Kluge (although I like the base C&C system much better than he does). The thing to do is take C&C and then design the particular house rules combination you like. It lessens the HUGE hassle of designing the whole thing (which I've also tried -...
  6. M

    New Random Cave Map Generator

    Links don't seem to be working anymore...
  7. M

    Could a master blacksmith make a zipper?

    You could use soft metals to make a zipper with medieval technology, but it would take forever. No way with iron. So, a whitesmith probably could, but not a blacksmith.
  8. M

    'Old School' Experiences with D&D 3.5

    I agree, old-school is a bit hard to define when you actually start looking at its components. 1) lots of it has to do with the nature of discussion between player and GM. Old D&D and Castles & Crusades (haven't played HM) use GM judgement where 3E has rules. Either know the rules very well...
  9. M

    Electonic Aids, Gaming, and Third Party Publishers

    I really only brought up C&C because it would sound whiny if all I said was that I quit playing D&D. Although C&C works really well for a less complex system, it's not to everyone's taste - some of my players would certainly prefer 3.5 if they could find a DM willing to spend the time on it...
  10. M

    Electonic Aids, Gaming, and Third Party Publishers

    The complications of crunch turned me off completely from the 3E+ ruleset. I ended up playing Castles & Crusades, which is simple enough not to need outside support. On the other hand, crunch is a big plus for many players - it's only the DM who feels the full weight of complex rules. Since...
  11. M

    The Angelfire Mini I really really want

    I'd like an efreet, but most of the rest don't leap out at me. Someone on maxminis mentioned that the weretiger looks like Tony the tiger, and now I can't look at it without chuckling. "Grrrreat!" The problem with this set is that there are a lot of the minis that would really disappoint me if...
  12. M

    C&C Assault on Blacktooth Ridge

    I wrote a review that I posted on the boards a while back (I have since figured out how to get a product added to the reviews page, but I thought it was a problem with the review page update at the time). It looks like a great module, although I still haven't had a chance to actually playtest...
  13. M

    Troll Lord boards are down?

    I've heard that the wrong price at Amazon was due to a typo at a distributor. It's apparently very difficult for a publisher to fix something on the Amazon boards once it's up. I don't know if the typo will actually cause a glitch in the Amazon pricing or not.
  14. M

    House rule "sets" for Castles & Crusades

    That's an interesting take on it. Definitely an example of how playing earlier editions can blinder you. I hadn't thought of it that way. Thinking hard on that one. Scadgrad, bolie, what do you guys think about that idea? It doesn't seem like it would screw anything up, and it's an...
  15. M

    House rule "sets" for Castles & Crusades

    Mine's shaping up. I've got a thought for you, Scadgrad. You've got a fairly nebulous description of spells that can be cast in melee without being subject to the con save. We use a house rule that might work better - we allow a five foot step before casting. This would allow a cleric to...
  16. M

    Castles & Crusades - Full Review of Monsters & Treasures

    There's an actual remorhaz in the book - the frost worm as written is a cold-using worm, not a heat-using one. I don't recall seeing one before. The great ape is just a great ape - gorilla, etc.
  17. M

    Anyone care to read my 4 page C&C review?

    No problem - if customer service was involved you are utterly forgiven! :D
  18. M

    Anyone care to read my 4 page C&C review?

    Let me address the content of this post - I've addressed the trolling attitude already. A reviewer has no responsibility at all to the proponents of the game. He does have a responsibility to the potential buyer of the game - to address the merits and flaws of a product, and draw a conclusion...
  19. M

    Anyone care to read my 4 page C&C review?

    Jeez, "Here's a concept..." :\ [/sarcasm on]Yeah, I missed that...[/sarcasm off]
  20. M

    House rule "sets" for Castles & Crusades

    Yes, I'm going to adopt most, if not all, of your tactical rules, and use your feat progression for fighters (although that raises other issues - what about paladins and feats, given the fighter's fast xp progression - the feat every two levels might make fighters actually too powerful - not...
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