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    D&D 5E (2014) Wildshape tactics

    Hmm, this would be interesting. To keep it in line with what a wildshaped druid can do, let's say the 20th is a fighter (or maybe barbarian)? Make the party the classic 4-person fighter, rogue, cleric, wizard. Go! :)
  2. S

    D&D 5E (2014) Finally

    *DROOL* Need... more... spells... known (& slots to cast them).
  3. S

    D&D 5E (2014) Finally

    Sorry if I missed the answer to this, but with so many questions flooding in I think this may have been missed.
  4. S

    D&D 5E (2014) Finally

    Do Armor of Agathys or Arms of Hadar require concentration? Does Hex allow a save? I really love the flavor of Hadar - 'approach, fool, & writhe in the dark energies of my patron'. *wicked smile*
  5. S

    D&D 5E (2014) Finally

    A caravaner! I love it!
  6. S

    D&D 5E (2014) Your First 5e Character (now with PHB content!)

    In that group, if I were playing the final character I'd have to go Warlock w/ Archfey patron. Take invocations like the ones to speak w/ animals, flavor everything w/ fey/nature imagery... & get the DM to have the patron out to infiltrate & steal something from the Druidic circle everyone is...
  7. S

    D&D 5E (2014) Wildshape tactics

    Wow. This gets better & better. OK, so perhaps there might be a class to tempt me away from warlock for one campaign. :)
  8. S

    D&D 5E (2014) Finally

    Eeeeexcellent. *gleeful chuckle*
  9. S

    D&D 5E (2014) Your First 5e Character (now with PHB content!)

    For me it's a human Sage Tomelock (though I can NOT decide on Patron - they're all so delicious!). Shipped off to school to study to be a wizard, 'charmed' (non-magically) his way through the entrance exams, but got into trouble once classes started & his moderate INT couldn't keep up. Desperate...
  10. S

    D&D 5E (2014) Finally

    Is there still (as in the alpha) a Warlock invocation that allows silent image at will, without restrictions? I believe it was called Misty Visions.
  11. S

    D&D 5E (2014) Finally

    Mounted halfling rogues on riding dogs - the terror of goblinoids & other Small (& smaller) creatures everywhere!
  12. S

    D&D 5E (2014) Wildshape tactics

    Oooh, didn't know that! Eeexcellent!
  13. S

    D&D 5E (2014) Finally

    D'OH and now Hentairiel is dead. *weeps*
  14. S

    D&D 5E (2014) Finally

    Character name: Hentairiel.
  15. S

    D&D 5E (2014) Finally

    Oh my sweet baby Mystara.... Looks like Warlock just killed the Master of Many Forms & took its stuff. Edit: Now I really MUST have Changeling in the DMG. Changeling Warlock obsessed with being the BEST at adopting new forms... no matter the price (Great Old One patron, oh yes, oooh yes).
  16. S

    D&D 5E (2014) Wildshape tactics

    What we know so far: Circle of the Moon druid can wildshape into higher CR creatures. Max CR is 1 at level 2, and becomes level/3 at level 6. At level 10 they can change into an elemental (presumably with the same CR limits). To me, the CR limit seems pretty limiting (SWIDT?) for anything...
  17. S

    D&D 5E (2014) Finally

    I think I can mostly field this one from what we've got so far. Circle of the Land druid can wildshape into a creature of CR 1/4. That's it. Not going to be good for more than scouting, really. Circle of the Moon druid can wildshape into a creature of CR 1, bumping to CR<level/3> at level 6...
  18. S

    D&D 5E (2014) Finally

    'You have given out too much xp in the past 24 hours, please try again.' Well THAT'S a new one! Someone xp for me, please? (Also, if you run this by Skype, I'm in! :) )
  19. S

    D&D 5E (2014) Finally

    Thanks! Hmm, going to really have to consider this - Guild skills are a better concept match, but Sage has the better ability match. Argh. Oh, what is the level 10 Circle of the Moon feature for druids?
  20. S

    D&D 5E (2014) Finally

    Oh dear, I've wanted those skills SO much for my impending warlock that I might just have to swap him out of Sage to get them. Could you summarize what Guild Membership does, please?
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